Player Matchup

Ra
Ra
Bloodywolfis
Ra
Level 107
God Stats
2W - 2L
1,750 SR
Queue Stats
38W - 38L
1,689 Elo+
Party 1
Chiron
Chiron
Charazo
Chiron
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,569 Elo+
Party 1
Kuzenbo
Kuzenbo
MagicMacaroniii
Kuzenbo
Level 162
God Stats
1W - 1L
1,335 SR
Queue Stats
61W - 44L
1,602 Elo+
Party 1
Arachne
Arachne
NOTORIOUSKILL767
Arachne
Level 154
God Stats
20W - 14L
1,828 SR
Queue Stats
532W - 511L
1,514 Elo+
Solo
Martichoras
Martichoras
Stevenazo
Martichoras
Level 175
God Stats
5W - 2L
1,826 SR
Queue Stats
80W - 96L
1,568 Elo+
Party 1
Team Averages
Level 151
1,648 SR
1,589 Elo+

VS

Team Averages
Level 139
1,582 SR
1,618 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Jeffmazing
Bakasura
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,719 Elo+
Party 2
Ymir
Ymir
Maser96
Ymir
Level 149
God Stats
19W - 16L
1,795 SR
Queue Stats
791W - 699L
1,550 Elo+
Solo
Chernobog
Chernobog
RyanHunter007
Chernobog
Level 132
God Stats
18W - 16L
1,613 SR
Queue Stats
316W - 274L
1,600 Elo+
Solo
Yu Huang
Yu Huang
Variablearc810
Yu Huang
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 113L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
8,520
852
7,726
1,686
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Charazo
Chiron
13
1 / 1 / 4
7,134
713
9,436
7,615
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 7
7,684
768
8,145
10,543
12,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 1
7,334
733
3,409
7,717
3,505
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
Stevenazo
Martichoras
14
0 / 1 / 5
7,219
722
6,744
8,324
3,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 2 / 0
6,636
664
4,441
11,524
9,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Jeffmazing
Bakasura
13
1 / 1 / 0
6,960
696
1,958
7,973
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Maser96
Ymir
12
0 / 1 / 2
6,770
677
3,689
9,049
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
RyanHunter007
Chernobog
13
0 / 4 / 1
6,799
680
4,852
9,744
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
14
1 / 2 / 0
6,971
697
9,569
7,092
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
10
Kills
2
2
Deaths
10
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
4
0
4
6
W
Chiron
Charazo
Chiron
1
1
4
3
L
Bakasura
Jeffmazing
Bakasura
1
1
0
1
W
1
0
7
4.5
L
Ymir
Maser96
Ymir
0
1
2
1
W
4
0
1
4.5
L
Chernobog
RyanHunter007
Chernobog
0
4
1
0.13
W
Martichoras
Stevenazo
Martichoras
0
1
5
2.5
L
Yu Huang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,460
Damage
24,509
35,885
Taken
45,382
23,493
Mitigated
27,943
11,051
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,441
1,000
0
588
11,524
9,051
0
4,400
7,124
0
23,769
W
7,726
1,166
2,308
109
1,686
820
0
0
1,686
42,420
0
W
Chiron
Charazo
Chiron
9,436
3,782
549
1,213
7,615
3,281
386
5,462
2,153
0
27,439
L
Bakasura
Jeffmazing
Bakasura
1,958
1,394
0
3,460
7,973
4,857
0
3,022
4,951
0
11,884
W
8,145
3,526
1,478
2,759
10,543
12,051
27
1,839
8,664
15,274
0
L
Ymir
Maser96
Ymir
3,689
196
0
486
9,049
6,834
0
3,399
5,554
13,171
0
W
3,409
2,658
0
1,121
7,717
3,505
752
1,974
5,525
0
11,841
L
Chernobog
RyanHunter007
Chernobog
4,852
2,419
0
874
9,744
4,071
0
3,532
6,212
0
28,992
W
Martichoras
Stevenazo
Martichoras
6,744
2,174
0
1,514
8,324
3,836
1,463
3,983
4,201
0
29,800
L
Yu Huang
9,569
1,185
0
522
7,092
3,130
0
1,422
5,670
31,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,891
Gold Earned
34,136
218
Minions Killed
212
0
Camps Cleared
0
1,120,126
Distance Traveled
1,048,233
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,636
664
36
4
0
223,672
0
W
Ra
8,520
852
86
9
0
242,605
0
W
Chiron
7,134
713
36
4
0
195,939
0
L
Bakasura
6,960
696
49
5
0
227,626
3
W
Kuzenbo
7,684
768
20
2
0
233,951
1
L
Ymir
6,770
677
17
2
0
198,939
0
W
Arachne
7,334
733
10
1
0
249,267
0
L
Chernobog
6,799
680
53
5
0
197,893
0
W
Martichoras
7,219
722
66
7
0
198,364
0
L
Yu Huang
6,971
697
57
6
0
200,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role