Player Matchup

Yemoja
Yemoja
Ap3x7
Yemoja
Level 73
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 30L
1,609 Elo+
Party 1
Apollo
Apollo
Keysersoze78
Apollo
Level 124
God Stats
4W - 2L
1,429 SR
Queue Stats
220W - 206L
1,500 Elo+
Solo
Vulcan
Vulcan
MonkeyMoo4269
Vulcan
Level 65
God Stats
3W - 1L
1,273 SR
Queue Stats
75W - 83L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
immolater
Cu Chulainn
Level 124
God Stats
5W - 3L
1,629 SR
Queue Stats
219W - 213L
1,569 Elo+
Party 1
Hera
Hera
sirbucknuts
Hera
Level 129
God Stats
3W - 6L
1,218 SR
Queue Stats
176W - 167L
1,610 Elo+
Party 1
Team Averages
Level 103
1,410 SR
1,559 Elo+

VS

Team Averages
Level 118
1,477 SR
1,510 Elo+
Aphrodite
Aphrodite
Ditzee
Aphrodite
Level 123
God Stats
1W - 3L
1,552 SR
Queue Stats
143W - 148L
1,563 Elo+
Party 2
Sol
Sol
LolAkita
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 125L
1,542 Elo+
Party 2
Ganesha
Ganesha
RAIDERXKILL3R
Ganesha
Level 159
God Stats
5W - 8L
1,262 SR
Queue Stats
479W - 473L
1,520 Elo+
Solo
Thanatos
Thanatos
ZAID Zyzz
Thanatos
Level 133
God Stats
5W - 3L
1,774 SR
Queue Stats
52W - 54L
1,436 Elo+
Solo
Ravana
Ravana
diegocat
Ravana
Level 86
God Stats
4W - 9L
1,296 SR
Queue Stats
128W - 135L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ap3x7
Yemoja
16
0 / 3 / 16
10,348
647
3,932
12,623
13,600
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apollo
20
8 / 4 / 12
13,092
818
17,598
15,822
8,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 2 / 11
12,598
787
15,457
10,216
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
immolater
Cu Chulainn
20
6 / 6 / 13
12,307
769
24,319
27,797
35,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 5 / 14
12,073
755
19,214
14,496
7,302
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ditzee
Aphrodite
20
8 / 3 / 8
12,350
772
11,648
23,814
28,457
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

19
4 / 7 / 9
11,056
691
24,836
24,754
14,504
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
17
0 / 8 / 11
9,577
599
10,201
18,550
21,945
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ZAID Zyzz
Thanatos
1
0 / 1 / 0
4,156
260
0
626
167
Ravana
diegocat
Ravana
20
7 / 5 / 8
11,994
750
19,356
23,681
28,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
55
24
Kills
19
20
Deaths
24
66
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ap3x7
Yemoja
0
3
16
2.67
L
Aphrodite
Ditzee
Aphrodite
8
3
8
4
W
Apollo
8
4
12
3.5
L
4
7
9
1.21
W
6
2
11
5.75
L
Ganesha
0
8
11
0.69
L
Thanatos
ZAID Zyzz
Thanatos
0
1
0
0
L
Ravana
diegocat
Ravana
7
5
8
2.2
W
Cu Chulainn
immolater
Cu Chulainn
6
6
13
2.08
W
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,520
Damage
66,041
80,954
Taken
91,425
70,498
Mitigated
93,614
31,368
Healing
42,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ap3x7
Yemoja
3,932
1,180
14,374
2,310
12,623
13,600
752
7,067
5,556
9,431
0
L
Aphrodite
Ditzee
Aphrodite
11,648
1,671
12,468
14,030
23,814
28,457
378
12,578
10,906
33,554
0
W
Apollo
17,598
10,724
993
1,555
15,822
8,366
2,736
9,501
6,321
0
28,027
L
24,836
6,282
304
8,203
24,754
14,504
149
10,357
13,825
52,084
0
W
15,457
4,609
2,332
1,516
10,216
5,726
2,571
6,609
3,607
43,655
0
L
Ganesha
10,201
165
386
793
18,550
21,945
0
6,970
11,108
27,089
0
L
Thanatos
ZAID Zyzz
Thanatos
0
0
0
0
626
167
0
0
626
0
0
L
Ravana
diegocat
Ravana
19,356
6,602
469
5,943
23,681
28,541
1,217
9,950
13,281
0
36,447
W
Cu Chulainn
immolater
Cu Chulainn
24,319
3,815
550
4,658
27,797
35,504
1,112
13,886
13,911
2,752
39,236
W
19,214
4,767
1,780
1,300
14,496
7,302
1,817
9,622
4,874
44,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,418
Gold Earned
49,133
176
Minions Killed
161
0
Camps Cleared
0
1,408,532
Distance Traveled
1,110,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,348
647
7
0
0
291,011
0
L
Aphrodite
12,350
772
57
4
0
298,527
0
W
Apollo
13,092
818
42
3
0
261,954
0
L
Sol
11,056
691
56
4
0
249,805
0
W
Vulcan
12,598
787
43
3
0
315,128
0
L
Ganesha
9,577
599
3
0
0
259,731
0
L
Thanatos
4,156
260
0
0
0
0
0
L
Ravana
11,994
750
45
3
0
302,788
0
W
Cu Chulainn
12,307
769
35
2
0
280,236
0
W
Hera
12,073
755
49
3
0
260,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role