Player Matchup

Guan Yu
Guan Yu
Antokiller_77_GC
Guan Yu
Level 38
God Stats
0W - 2L
1,304 SR
Queue Stats
60W - 60L
1,451 Elo+
Party 1
Janus
Janus
campu27
Janus
Level 69
God Stats
23W - 32L
1,477 SR
Queue Stats
143W - 161L
1,416 Elo+
Party 1
Martichoras
Martichoras
rjmb2002
Martichoras
Level 97
God Stats
6W - 3L
1,514 SR
Queue Stats
146W - 151L
1,441 Elo+
Party 1
Team Averages
Level 68
1,432 SR
1,436 Elo+

VS

Team Averages
Level 89
1,520 SR
1,838 Elo+
Hachiman
Hachiman
I Cwum I
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,947 Elo+
Party 2
Tyr
Tyr
SYNCFUSIONS
Tyr
Level 121
God Stats
3W - 2L
1,561 SR
Queue Stats
24W - 9L
1,824 Elo+
Party 2
Merlin
Merlin
qwerfderf
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
11,257
704
4,710
20,857
22,726
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
campu27
Janus
14
2 / 10 / 3
12,079
755
10,685
14,660
5,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
rjmb2002
Martichoras
14
3 / 6 / 3
11,676
730
10,539
19,093
9,773

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I Cwum I
Hachiman
14
0 / 3 / 19
11,839
740
7,554
11,902
3,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 3 / 13
13,862
866
19,737
20,949
27,973
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
qwerfderf
Merlin
17
13 / 1 / 7
14,385
899
22,149
8,631
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
7
Kills
22
22
Deaths
7
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Hachiman
I Cwum I
Hachiman
0
3
19
3.17
W
9
3
13
5.17
L
Janus
campu27
Janus
2
10
3
0.35
W
Merlin
qwerfderf
Merlin
13
1
7
16.5
L
Martichoras
rjmb2002
Martichoras
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,934
Damage
49,440
54,610
Taken
41,482
38,461
Mitigated
34,307
10,046
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,710
702
1,258
4,644
20,857
22,726
148
11,543
9,314
0
23,801
W
Hachiman
I Cwum I
Hachiman
7,554
4,781
0
1,658
11,902
3,376
1,238
4,200
7,702
0
27,745
W
19,737
1,905
0
5,524
20,949
27,973
218
3,261
17,688
0
43,927
L
Janus
campu27
Janus
10,685
364
0
525
14,660
5,962
108
5,108
9,552
47,555
0
W
Merlin
qwerfderf
Merlin
22,149
1,789
265
1,854
8,631
2,958
1,151
3,953
4,678
90,961
0
L
Martichoras
rjmb2002
Martichoras
10,539
5,589
0
3,619
19,093
9,773
294
5,946
13,147
0
57,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
40,086
165
Minions Killed
176
0
Camps Cleared
0
831,219
Distance Traveled
911,229
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,257
704
30
2
0
322,176
1
W
Hachiman
11,839
740
39
2
0
292,399
0
W
Tyr
13,862
866
33
2
0
324,885
0
L
Janus
12,079
755
62
4
0
247,266
0
W
Merlin
14,385
899
104
7
0
293,945
0
L
Martichoras
11,676
730
73
5
0
261,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role