Player Matchup

Ares
Ares
AjaxZero
Ares
Level 86
God Stats
3W - 2L
1,727 SR
Queue Stats
240W - 235L
1,426 Elo+
Solo
Merlin
Merlin
DanKatou
Merlin
Level 125
God Stats
0W - 4L
1,370 SR
Queue Stats
64W - 86L
1,334 Elo+
Party 3
Loki
Loki
DyllPick1e
Loki
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 85L
1,494 Elo+
Solo
Apollo
Apollo
ELFULA
Apollo
Level 127
God Stats
2W - 3L
1,532 SR
Queue Stats
149W - 211L
1,403 Elo+
Party 3
Awilix
Awilix
ToniiPR
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 70L
1,333 Elo+
Party 3
Team Averages
Level 120
1,526 SR
1,398 Elo+

VS

Team Averages
Level 119
1,620 SR
1,400 Elo+
Apollo
Apollo
Kingace_745
Apollo
Level 119
God Stats
2W - 5L
1,572 SR
Queue Stats
117W - 116L
1,293 Elo+
Party 2
Odin
Odin
MisterDemiGod777
Odin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,262 Elo+
Party 2
Chaac
Chaac
NLMB Lavish
Chaac
Level 128
God Stats
2W - 0L
1,664 SR
Queue Stats
38W - 44L
1,509 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheLegend279475
Cu Chulainn
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,493 Elo+
Party 1
Atlas
Atlas
freeser0305
Atlas
Level 146
God Stats
3W - 2L
1,862 SR
Queue Stats
633W - 617L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 0 / 0
4,375
875
0
0
0
Merlin
DanKatou
Merlin
13
3 / 1 / 5
6,375
1,275
5,866
2,707
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 3
6,105
1,221
5,849
5,361
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
ELFULA
Apollo
7
0 / 5 / 5
4,815
963
4,584
6,042
2,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
ToniiPR
Awilix
9
1 / 4 / 5
5,167
1,033
2,619
5,380
2,212
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 3 / 7
5,826
1,165
2,940
6,658
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 10
5,582
1,116
3,540
6,928
4,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 1 / 5
6,478
1,296
5,715
6,005
6,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
TheLegend279475
Cu Chulainn
10
4 / 1 / 7
6,306
1,261
2,387
5,178
5,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 9
5,950
1,190
3,182
4,736
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
7
Kills
12
12
Deaths
8
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ares
0
0
0
0
L
Merlin
DanKatou
Merlin
3
1
5
5.5
L
3
2
3
2.25
L
Apollo
ELFULA
Apollo
0
5
5
0.5
W
Apollo
0
3
7
1.17
W
1
2
10
3
W
6
1
5
8.5
W
Cu Chulainn
TheLegend279475
Cu Chulainn
4
1
7
7.5
L
Awilix
ToniiPR
Awilix
1
4
5
0.88
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,918
Damage
17,764
19,490
Taken
29,505
8,083
Mitigated
23,882
1,598
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
DanKatou
Merlin
5,866
321
0
208
2,707
1,139
0
634
2,073
13,743
0
L
5,849
1,071
318
722
5,361
2,319
0
643
4,718
0
10,142
L
Apollo
ELFULA
Apollo
4,584
2,382
114
236
6,042
2,413
0
791
5,251
0
7,140
W
Apollo
2,940
1,285
164
619
6,658
2,799
861
1,580
5,078
0
10,493
W
3,540
1,317
1,150
2,156
6,928
4,560
127
799
6,129
0
4,362
W
5,715
1,437
1,687
1,528
6,005
6,690
192
1,196
4,809
0
11,762
W
Cu Chulainn
TheLegend279475
Cu Chulainn
2,387
764
0
614
5,178
5,293
165
1,394
3,784
0
5,154
L
Awilix
ToniiPR
Awilix
2,619
715
0
0
5,380
2,212
0
1,114
4,266
0
3,826
W
3,182
1,118
127
743
4,736
4,540
461
897
3,839
7,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,837
Gold Earned
30,142
30
Minions Killed
47
0
Camps Cleared
0
353,134
Distance Traveled
557,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,375
875
0
0
0
0
0
L
Merlin
6,375
1,275
16
3
0
78,986
0
L
Loki
6,105
1,221
5
1
0
107,059
0
L
Apollo
4,815
963
3
1
0
88,447
0
W
Apollo
5,826
1,165
21
4
0
116,557
0
W
Odin
5,582
1,116
3
1
0
110,529
0
W
Chaac
6,478
1,296
13
3
0
115,210
0
W
Cu Chulainn
6,306
1,261
4
1
0
103,626
0
L
Awilix
5,167
1,033
6
1
0
78,642
0
W
Atlas
5,950
1,190
6
1
0
111,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role