Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Kanbay
Loki
Level 89
God Stats
5W - 1L
1,646 SR
Queue Stats
158W - 48L
1,704 Elo+
Party 2
Sol
Sol
LightningD27
Sol
Level 88
God Stats
14W - 3L
1,808 SR
Queue Stats
154W - 47L
1,703 Elo+
Party 2
Surtr
Surtr
Unknown0021
Surtr
Level 29
God Stats
10W - 4L
1,153 SR
Queue Stats
111W - 41L
1,701 Elo+
Party 2
Ymir
Ymir
lvb33z
Ymir
Level 89
God Stats
16W - 12L
1,531 SR
Queue Stats
415W - 420L
1,527 Elo+
Solo
Team Averages
Level 71
1,528 SR
1,627 Elo+

VS

Team Averages
Level 91
1,463 SR
1,338 Elo+
King Arthur
King Arthur
BatNight_
King Arthur
Level 134
God Stats
2W - 3L
1,631 SR
Queue Stats
91W - 108L
1,349 Elo+
Party 1
Ix Chel
Ix Chel
Dmoore272
Ix Chel
Level 103
God Stats
2W - 16L
1,046 SR
Queue Stats
76W - 91L
1,352 Elo+
Party 1
Bacchus
Bacchus
SirRicksAlott
Bacchus
Level 63
God Stats
9W - 2L
1,772 SR
Queue Stats
23W - 29L
1,375 Elo+
Party 3
Loki
Loki
SkylarJayde
Loki
Level 100
God Stats
11W - 14L
1,365 SR
Queue Stats
288W - 282L
1,424 Elo+
Party 3
Zhong Kui
Zhong Kui
TheZomberZ115
Zhong Kui
Level 54
God Stats
33W - 23L
1,500 SR
Queue Stats
169W - 169L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 0 / 2
6,030
1,206
1,951
1,349
553
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
Kanbay
Loki
12
3 / 0 / 6
7,048
1,410
7,634
4,516
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 6
7,502
1,500
7,130
3,892
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 1 / 5
6,487
1,297
6,609
8,611
6,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
lvb33z
Ymir
11
2 / 1 / 7
6,451
1,290
4,412
4,702
4,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

384

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BatNight_
King Arthur
10
0 / 2 / 2
5,744
1,149
6,218
8,837
7,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Dmoore272
Ix Chel
10
1 / 5 / 0
6,039
1,208
2,684
7,806
2,756
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
10
0 / 1 / 0
5,416
1,083
327
1,343
940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 1
6,257
1,251
3,111
6,414
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Zhong Kui
TheZomberZ115
Zhong Kui
11
0 / 1 / 2
5,954
1,191
6,318
7,435
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
11
Kills
2
2
Deaths
11
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
2
2
L
King Arthur
BatNight_
King Arthur
0
2
2
0.5
L
Ix Chel
Dmoore272
Ix Chel
1
5
0
0.2
W
Loki
Kanbay
Loki
3
0
6
6
W
4
0
6
7
L
Bacchus
0
1
0
0
L
1
2
1
0.75
L
Zhong Kui
TheZomberZ115
Zhong Kui
0
1
2
1
W
1
1
5
3.5
W
Ymir
lvb33z
Ymir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,736
Damage
18,658
23,070
Taken
31,835
14,784
Mitigated
18,357
2,514
Healing
1,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
1,951
1,033
0
66
1,349
553
0
474
875
0
6,050
L
King Arthur
BatNight_
King Arthur
6,218
516
0
220
8,837
7,025
0
3,100
5,619
0
15,355
L
Ix Chel
Dmoore272
Ix Chel
2,684
449
248
509
7,806
2,756
0
2,887
4,803
12,067
0
W
Loki
Kanbay
Loki
7,634
1,459
0
160
4,516
1,856
0
1,305
3,211
0
17,009
W
7,130
2,450
0
1,255
3,892
1,646
0
1,473
2,419
25,913
2,357
L
Bacchus
327
117
0
114
1,343
940
0
528
754
2,325
0
L
3,111
196
0
0
6,414
2,431
0
1,482
4,843
0
13,535
L
Zhong Kui
TheZomberZ115
Zhong Kui
6,318
563
0
744
7,435
5,205
0
2,783
4,498
18,509
0
W
6,609
2,490
0
742
8,611
6,663
0
3,954
4,657
169
15,278
W
Ymir
lvb33z
Ymir
4,412
879
0
291
4,702
4,066
0
2,123
2,579
5,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,518
Gold Earned
29,410
102
Minions Killed
103
5
Camps Cleared
3
510,676
Distance Traveled
383,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,030
1,206
7
1
0
75,553
0
L
King Arthur
5,744
1,149
19
4
0
78,717
0
L
Ix Chel
6,039
1,208
24
5
0
64,411
0
W
Loki
7,048
1,410
22
4
3
125,546
0
W
Sol
7,502
1,500
56
11
1
100,920
0
L
Bacchus
5,416
1,083
2
0
2
27,220
0
L
Loki
6,257
1,251
12
2
1
116,985
0
L
Zhong Kui
5,954
1,191
46
9
0
96,413
0
W
Surtr
6,487
1,297
14
3
1
112,623
0
W
Ymir
6,451
1,290
3
1
0
96,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role