Player Matchup

Discordia
Discordia
Bsmonds
Discordia
Level 23
God Stats
4W - 1L
1,799 SR
Queue Stats
34W - 26L
1,573 Elo+
Party 1
Rama
Rama
Mattjhendo
Rama
Level 42
God Stats
4W - 2L
1,449 SR
Queue Stats
36W - 26L
1,580 Elo+
Party 1
Surtr
Surtr
jlucido96
Surtr
Level 120
God Stats
18W - 16L
1,602 SR
Queue Stats
32W - 38L
1,422 Elo+
Solo
Team Averages
Level 62
1,617 SR
1,525 Elo+

VS

Team Averages
Level 101
1,594 SR
1,472 Elo+
Yemoja
Yemoja
BarbarianLord24
Yemoja
Level 127
God Stats
0W - 1L
1,685 SR
Queue Stats
12W - 12L
1,416 Elo+
Solo
Ishtar
Ishtar
PrimalFalkor
Ishtar
Level 108
God Stats
6W - 6L
1,598 SR
Queue Stats
105W - 108L
1,463 Elo+
Solo
Scylla
Scylla
Undreamnt
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bsmonds
Discordia
12
2 / 2 / 3
10,377
741
14,097
6,353
2,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 5
10,266
733
7,288
11,076
4,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
jlucido96
Surtr
12
3 / 2 / 3
10,416
744
4,942
16,934
16,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
9,707
693
2,849
7,987
9,021
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
14
3 / 2 / 2
10,449
746
11,021
11,815
5,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Undreamnt
Scylla
12
2 / 4 / 4
10,044
717
10,443
11,793
3,843
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
6
Kills
6
6
Deaths
6
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
0
4
3
W
Discordia
Bsmonds
Discordia
2
2
3
1.75
W
1
2
5
1.75
L
Ishtar
3
2
2
2
L
Scylla
Undreamnt
Scylla
2
4
4
1
W
Surtr
jlucido96
Surtr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,327
Damage
24,313
34,363
Taken
31,595
23,254
Mitigated
18,522
7,692
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,849
593
3,394
1,625
7,987
9,021
0
4,072
3,915
21,077
0
W
Discordia
Bsmonds
Discordia
14,097
550
0
1,094
6,353
2,046
347
3,673
2,680
41,039
0
W
7,288
5,604
0
3,543
11,076
4,507
3,036
5,038
6,038
0
49,716
L
Ishtar
11,021
7,132
0
717
11,815
5,658
0
4,034
7,781
0
51,453
L
Scylla
Undreamnt
Scylla
10,443
800
0
655
11,793
3,843
0
7,044
4,749
42,950
0
W
Surtr
jlucido96
Surtr
4,942
1,460
336
2,719
16,934
16,701
114
5,327
11,607
316
24,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,059
Gold Earned
30,200
147
Minions Killed
153
0
Camps Cleared
0
772,085
Distance Traveled
755,637
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,707
693
24
2
0
260,549
0
W
Discordia
10,377
741
54
4
0
254,254
0
W
Rama
10,266
733
76
5
0
250,859
0
L
Ishtar
10,449
746
69
5
0
250,993
0
L
Scylla
10,044
717
60
4
0
244,095
0
W
Surtr
10,416
744
17
1
0
266,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role