Player Matchup

Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
MissesGoku
Jormungandr
Level 145
God Stats
8W - 6L
1,628 SR
Queue Stats
438W - 434L
1,497 Elo+
Party 3
Susano
Susano
MoketarZ
Susano
Level 145
God Stats
0W - 2L
1,267 SR
Queue Stats
295W - 299L
1,449 Elo+
Solo
Xing Tian
Xing Tian
Zheimer
Xing Tian
Level 200
God Stats
5W - 10L
1,277 SR
Queue Stats
1,130W - 1,167L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
xxQ8xx
Jing Wei
Level 176
God Stats
8W - 13L
1,555 SR
Queue Stats
944W - 950L
1,509 Elo+
Party 1
Team Averages
Level 161
1,445 SR
1,498 Elo+

VS

Team Averages
Level 111
1,538 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
Czen
Cu Chulainn
Level 158
God Stats
3W - 1L
1,721 SR
Queue Stats
291W - 303L
1,584 Elo+
Party 2
Izanami
Izanami
Jose33975
Izanami
Level 103
God Stats
6W - 6L
1,356 SR
Queue Stats
673W - 693L
1,498 Elo+
Solo
Tyr
Tyr
VexedMate
Tyr
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 228L
1,504 Elo+
Solo
Persephone
Persephone
xMonkeyDLuffy0
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,253 Elo+
Solo
Sobek
Sobek
Кимерис
Sobek
Level 142
God Stats
9W - 9L
1,613 SR
Queue Stats
698W - 709L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 6 / 7
9,543
636
15,288
22,006
33,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
MissesGoku
Jormungandr
18
4 / 3 / 9
11,070
738
16,674
17,196
26,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
MoketarZ
Susano
15
1 / 6 / 11
8,891
593
9,325
13,043
8,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Zheimer
Xing Tian
16
4 / 3 / 2
9,807
654
11,121
12,076
17,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
xxQ8xx
Jing Wei
17
4 / 7 / 5
10,257
684
15,212
14,521
9,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Czen
Cu Chulainn
19
7 / 4 / 13
11,995
800
18,670
21,754
25,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Jose33975
Izanami
20
9 / 3 / 10
12,358
824
20,006
15,822
9,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 8
10,362
691
10,944
18,951
22,937
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
xMonkeyDLuffy0
Persephone
18
2 / 1 / 18
10,910
727
17,731
8,138
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 3 / 12
11,526
768
7,291
21,605
34,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
86
16
Kills
25
25
Deaths
16
34
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
6
7
1.08
W
Cu Chulainn
Czen
Cu Chulainn
7
4
13
3.38
W
Izanami
Jose33975
Izanami
9
3
10
4.67
L
Jormungandr
MissesGoku
Jormungandr
4
3
9
2.83
L
Susano
MoketarZ
Susano
1
6
11
1.08
W
4
5
8
1.6
L
Xing Tian
Zheimer
Xing Tian
4
3
2
1.67
W
Persephone
xMonkeyDLuffy0
Persephone
2
1
18
11
L
Jing Wei
xxQ8xx
Jing Wei
4
7
5
0.93
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,620
Damage
74,642
78,842
Taken
86,270
95,679
Mitigated
95,847
17,851
Healing
27,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,288
1,810
1,566
6,911
22,006
33,050
0
7,113
14,893
2,568
27,633
W
Cu Chulainn
Czen
Cu Chulainn
18,670
2,417
1,635
3,647
21,754
25,298
358
4,553
17,201
5,664
30,628
W
Izanami
Jose33975
Izanami
20,006
11,097
1,761
4,637
15,822
9,299
4,913
6,772
9,050
0
37,993
L
Jormungandr
MissesGoku
Jormungandr
16,674
4,218
1,765
4,390
17,196
26,638
0
7,013
10,183
34,221
0
L
Susano
MoketarZ
Susano
9,325
2,522
763
1,050
13,043
8,719
0
4,759
8,284
0
15,729
W
10,944
613
1,089
1,847
18,951
22,937
292
7,114
11,837
0
22,514
L
Xing Tian
Zheimer
Xing Tian
11,121
63
38
1,044
12,076
17,373
0
3,640
8,436
14,199
0
W
Persephone
xMonkeyDLuffy0
Persephone
17,731
819
0
1,614
8,138
4,069
1,302
3,748
4,378
34,062
0
L
Jing Wei
xxQ8xx
Jing Wei
15,212
8,008
0
324
14,521
9,899
0
4,853
9,668
0
33,131
W
7,291
285
3,724
7,146
21,605
34,244
150
7,153
14,452
15,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,568
Gold Earned
57,151
123
Minions Killed
160
0
Camps Cleared
0
1,135,896
Distance Traveled
1,412,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,543
636
26
2
0
261,390
0
W
Cu Chulainn
11,995
800
42
3
0
280,687
0
W
Izanami
12,358
824
51
3
0
245,642
0
L
Jormungandr
11,070
738
26
2
0
264,081
0
L
Susano
8,891
593
15
1
0
195,867
0
W
Tyr
10,362
691
24
2
0
279,756
0
L
Xing Tian
9,807
654
2
0
0
206,878
0
W
Persephone
10,910
727
18
1
0
316,651
0
L
Jing Wei
10,257
684
54
4
0
207,680
0
W
Sobek
11,526
768
25
2
0
289,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role