Player Matchup

Bacchus
Bacchus
Buzz_Lyndale
Bacchus
Level 103
God Stats
1W - 1L
1,735 SR
Queue Stats
37W - 54L
1,280 Elo+
Party 1
Izanami
Izanami
TheKillerDingus
Izanami
Level 5
God Stats
1W - 1L
1,245 SR
Queue Stats
5W - 10L
962 Elo+
Party 1
Discordia
Discordia
homunculus4-20
Discordia
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 61L
1,284 Elo+
Party 1
Team Averages
Level 63
1,493 SR
1,175 Elo+

VS

Team Averages
Level 38
1,536 SR
1,305 Elo+
Fenrir
Fenrir
BigRod995
Fenrir
Level 35
God Stats
4W - 2L
1,883 SR
Queue Stats
73W - 91L
1,320 Elo+
Solo
Artio
Artio
Plot8700
Artio
Level 47
God Stats
2W - 4L
1,224 SR
Queue Stats
251W - 265L
1,305 Elo+
Party 2
Persephone
Persephone
bouncy_mercy57
Persephone
Level 32
God Stats
1W - 5L
1,500 SR
Queue Stats
205W - 226L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Buzz_Lyndale
Bacchus
11
8 / 0 / 4
8,676
868
5,824
7,392
8,091
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 10
7,645
765
4,415
3,422
1,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
homunculus4-20
Discordia
11
3 / 0 / 9
8,383
838
9,970
5,397
1,750
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigRod995
Fenrir
9
0 / 2 / 0
6,321
632
1,809
8,535
4,962
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artio
Plot8700
Artio
9
0 / 5 / 0
6,410
641
1,446
8,714
6,005
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
bouncy_mercy57
Persephone
8
0 / 5 / 0
6,477
648
3,728
6,598
2,098
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigRod995
Fenrir
0
2
0
0
W
Bacchus
Buzz_Lyndale
Bacchus
8
0
4
10
L
Artio
Plot8700
Artio
0
5
0
0
W
1
0
10
6
L
Persephone
bouncy_mercy57
Persephone
0
5
0
0
W
Discordia
homunculus4-20
Discordia
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,209
Damage
6,983
16,211
Taken
23,847
10,898
Mitigated
13,065
5,088
Healing
1,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigRod995
Fenrir
1,809
406
0
552
8,535
4,962
0
5,287
3,248
0
11,880
W
Bacchus
Buzz_Lyndale
Bacchus
5,824
485
0
2,488
7,392
8,091
76
2,945
4,447
16,305
0
L
Artio
Plot8700
Artio
1,446
315
0
413
8,714
6,005
0
5,633
3,081
13,448
0
W
4,415
2,923
0
565
3,422
1,057
56
1,207
2,215
0
27,482
L
Persephone
bouncy_mercy57
Persephone
3,728
300
0
97
6,598
2,098
0
5,572
991
13,537
0
W
Discordia
homunculus4-20
Discordia
9,970
1,370
0
2,035
5,397
1,750
349
1,865
3,532
34,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,704
Gold Earned
19,208
94
Minions Killed
57
0
Camps Cleared
0
547,893
Distance Traveled
532,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,321
632
20
2
0
198,593
0
W
Bacchus
8,676
868
6
1
0
207,019
0
L
Artio
6,410
641
17
2
0
172,867
0
W
Izanami
7,645
765
54
5
0
176,677
0
L
Persephone
6,477
648
20
2
0
161,423
0
W
Discordia
8,383
838
34
3
0
164,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role