Player Matchup

Set
Set
GubsGrubs
Set
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 114L
1,412 Elo+
Party 1
Bacchus
Bacchus
Sir_Mr_Dr_Prof_
Bacchus
Level 126
God Stats
11W - 9L
1,553 SR
Queue Stats
367W - 388L
1,460 Elo+
Party 1
Bellona
Bellona
byrdeater5
Bellona
Level 7
God Stats
0W - 5L
1,602 SR
Queue Stats
2W - 8L
1,346 Elo+
Party 1
Persephone
Persephone
thighqueen
Persephone
Level 98
God Stats
31W - 48L
1,409 SR
Queue Stats
549W - 552L
1,401 Elo+
Party 1
Jing Wei
Jing Wei
twisted_woe420
Jing Wei
Level 139
God Stats
8W - 6L
1,576 SR
Queue Stats
456W - 445L
1,456 Elo+
Solo
Team Averages
Level 95
1,528 SR
1,415 Elo+

VS

Team Averages
Level 80
1,459 SR
1,380 Elo+
Ah Muzen Cab
Ah Muzen Cab
DarK_Shaadows
Ah Muzen Cab
Level 98
God Stats
1W - 2L
1,287 SR
Queue Stats
14W - 19L
1,349 Elo+
Party 3
Sobek
Sobek
DarK_WaarrioR
Sobek
Level 60
God Stats
2W - 3L
1,481 SR
Queue Stats
10W - 21L
1,253 Elo+
Party 3
Fenrir
Fenrir
Juggernaut12804
Fenrir
Level 127
God Stats
11W - 14L
1,500 SR
Queue Stats
286W - 314L
1,415 Elo+
Solo
Scylla
Scylla
Thirstythird
Scylla
Level 89
God Stats
10W - 9L
1,528 SR
Queue Stats
232W - 240L
1,421 Elo+
Party 2
Skadi
Skadi
Withtheflowzz
Skadi
Level 28
God Stats
12W - 9L
1,500 SR
Queue Stats
55W - 63L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,417
494
4,117
14,010
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 0
5,139
395
3,250
10,848
8,872
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
byrdeater5
Bellona
9
0 / 3 / 0
5,177
398
1,815
10,048
8,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Persephone
thighqueen
Persephone
11
3 / 8 / 0
7,444
573
8,802
10,874
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
11
0 / 0 / 0
5,931
456
4,792
10,243
3,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarK_Shaadows
Ah Muzen Cab
12
0 / 0 / 0
6,653
512
10,823
5,179
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 0 / 5
7,022
540
4,462
9,616
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 1
6,839
526
2,515
8,464
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
13
8 / 2 / 4
7,996
615
10,866
8,189
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 0 / 3
8,512
655
11,381
8,593
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
17
17
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DarK_Shaadows
Ah Muzen Cab
0
0
0
0
W
2
0
5
4.5
L
0
5
2
0.2
W
0
1
1
0.5
L
0
1
0
0
W
Scylla
8
2
4
5
W
7
0
3
8.5
L
Bellona
byrdeater5
Bellona
0
3
0
0
L
Persephone
thighqueen
Persephone
3
8
0
0.38
L
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,776
Damage
40,047
56,023
Taken
40,041
31,210
Mitigated
20,670
10,104
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DarK_Shaadows
Ah Muzen Cab
10,823
4,023
0
799
5,179
1,804
476
933
4,246
0
62,606
W
4,462
216
188
4,414
9,616
9,367
54
1,936
7,634
16,798
0
L
4,117
1,695
0
1,230
14,010
5,970
213
3,386
10,624
0
46,547
W
2,515
928
0
1,316
8,464
3,422
0
733
7,707
0
55,732
L
3,250
407
229
2,979
10,848
8,872
0
3,149
7,699
16,590
0
W
Scylla
10,866
607
0
2,762
8,189
2,773
793
5,109
2,852
50,057
0
W
11,381
4,906
0
2,639
8,593
3,304
704
2,969
5,550
0
58,171
L
Bellona
byrdeater5
Bellona
1,815
612
0
1,188
10,048
8,526
0
814
9,234
0
17,515
L
Persephone
thighqueen
Persephone
8,802
934
0
771
10,874
4,025
0
7,024
3,820
48,263
0
L
Jing Wei
4,792
3,903
0
3,707
10,243
3,817
0
931
9,312
0
48,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,108
Gold Earned
37,022
293
Minions Killed
372
0
Camps Cleared
0
1,255,271
Distance Traveled
1,223,603
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,653
512
93
7
0
251,709
0
W
Sobek
7,022
540
22
2
0
282,804
3
L
Set
6,417
494
80
6
0
290,005
0
W
Fenrir
6,839
526
89
7
0
264,749
0
L
Bacchus
5,139
395
20
2
0
260,281
3
W
Scylla
7,996
615
70
5
0
204,799
0
W
Skadi
8,512
655
98
8
0
219,542
1
L
Bellona
5,177
398
24
2
0
251,119
0
L
Persephone
7,444
573
67
5
0
202,031
4
L
Jing Wei
5,931
456
102
8
0
251,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role