Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Damage_Tha_God
Fafnir
Level 146
God Stats
1W - 0L
1,759 SR
Queue Stats
23W - 23L
1,554 Elo+
Party 1
Ra
Ra
MeoW_Yolo
Ra
Level 128
God Stats
6W - 4L
1,769 SR
Queue Stats
19W - 20L
1,552 Elo+
Party 1
Surtr
Surtr
NovemberWRomeo
Surtr
Level 109
God Stats
1W - 3L
1,094 SR
Queue Stats
23W - 23L
1,554 Elo+
Party 1
Serqet
Serqet
boss X20000 62
Serqet
Level 117
God Stats
2W - 1L
1,631 SR
Queue Stats
104W - 103L
1,515 Elo+
Solo
Team Averages
Level 125
1,551 SR
1,535 Elo+

VS

Team Averages
Level 130
1,464 SR
1,499 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
AmbitiousGremlin
Martichoras
Level 89
God Stats
5W - 3L
1,634 SR
Queue Stats
103W - 96L
1,487 Elo+
Party 2
Baba Yaga
Baba Yaga
Esley_77
Baba Yaga
Level 86
God Stats
3W - 2L
1,542 SR
Queue Stats
333W - 294L
1,546 Elo+
Party 2
The Morrigan
The Morrigan
Sageknuckles
The Morrigan
Level 148
God Stats
0W - 2L
1,334 SR
Queue Stats
95W - 99L
1,449 Elo+
Solo
Hun Batz
Hun Batz
pistolaaaaaaka
Hun Batz
Level 171
God Stats
11W - 21L
1,310 SR
Queue Stats
727W - 692L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
1 / 4 / 3
9,428
496
11,412
13,629
5,792
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 1 / 4
10,057
529
7,357
16,234
23,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 3 / 5
10,276
541
11,178
7,704
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 1
9,794
515
8,170
21,143
18,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 2 / 5
9,588
505
8,987
14,947
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 3 / 7
8,581
452
9,642
20,049
19,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
AmbitiousGremlin
Martichoras
16
2 / 1 / 2
9,375
493
8,854
9,699
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Esley_77
Baba Yaga
17
2 / 0 / 3
10,172
535
14,397
11,148
9,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Sageknuckles
The Morrigan
13
0 / 4 / 0
7,915
417
3,506
8,168
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
16
5 / 6 / 5
9,746
513
8,036
20,727
9,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
14
Kills
10
11
Deaths
14
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
4
3
0.63
L
Jormungandr
 
Jormungandr
1
3
7
1.5
L
Martichoras
AmbitiousGremlin
Martichoras
2
1
2
3
W
4
1
4
6
L
Baba Yaga
Esley_77
Baba Yaga
2
0
3
3.5
W
4
3
5
2.17
W
1
1
1
1.5
L
The Morrigan
Sageknuckles
The Morrigan
0
4
0
0
W
4
2
5
3.25
L
Hun Batz
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,104
Damage
44,435
73,657
Taken
69,791
59,248
Mitigated
45,519
23,820
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,412
7,516
0
6,876
13,629
5,792
2,953
3,362
10,267
0
89,962
L
Jormungandr
 
Jormungandr
9,642
2,423
373
5,001
20,049
19,022
60
6,677
12,692
51,152
0
L
Martichoras
AmbitiousGremlin
Martichoras
8,854
1,787
0
2,867
9,699
4,586
0
821
8,722
0
78,205
W
7,357
2,172
0
4,544
16,234
23,199
20
6,148
9,943
21,303
0
L
Baba Yaga
Esley_77
Baba Yaga
14,397
1,328
0
2,722
11,148
9,261
0
2,027
8,765
100,199
0
W
11,178
720
1,094
1,457
7,704
4,154
607
3,629
4,075
103,571
0
W
8,170
2,100
0
8,542
21,143
18,772
382
10,854
10,182
2,500
78,571
L
The Morrigan
Sageknuckles
The Morrigan
3,506
347
0
1,000
8,168
2,840
0
3,776
4,106
59,319
108
W
8,987
1,821
0
1,307
14,947
7,331
0
3,194
11,753
0
65,122
L
Hun Batz
8,036
2,099
0
2,413
20,727
9,810
0
5,355
15,285
0
71,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,143
Gold Earned
45,789
562
Minions Killed
590
0
Camps Cleared
0
1,838,443
Distance Traveled
1,806,546
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,428
496
144
8
0
306,414
0
L
Jormungandr
8,581
452
62
3
0
326,648
0
L
Martichoras
9,375
493
136
7
0
375,400
3
W
Fafnir
10,057
529
12
1
0
373,622
1
L
Baba Yaga
10,172
535
175
9
0
369,635
0
W
Ra
10,276
541
172
9
0
355,481
2
W
Surtr
9,794
515
141
7
0
369,835
0
L
The Morrigan
7,915
417
110
6
0
338,157
4
W
Serqet
9,588
505
93
5
0
433,091
0
L
Hun Batz
9,746
513
107
6
0
396,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role