Player Matchup

Achilles
Achilles
CuartaEspada_
Achilles
Level 154
God Stats
1W - 6L
1,378 SR
Queue Stats
139W - 141L
1,498 Elo+
Solo
Heimdallr
Heimdallr
Soysweater
Heimdallr
Level 108
God Stats
7W - 15L
1,410 SR
Queue Stats
430W - 439L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
UN0RTH0D0XPANDA
Kuzenbo
Level 83
God Stats
4W - 2L
1,570 SR
Queue Stats
194W - 207L
1,497 Elo+
Party 1
Thanatos
Thanatos
WG RED WOLVES
Thanatos
Level 117
God Stats
4W - 10L
1,141 SR
Queue Stats
341W - 367L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
WackRepellent
Zhong Kui
Level 142
God Stats
5W - 6L
1,145 SR
Queue Stats
148W - 168L
1,447 Elo+
Solo
Team Averages
Level 121
1,329 SR
1,477 Elo+

VS

Team Averages
Level 95
1,577 SR
1,507 Elo+
Cu Chulainn
Cu Chulainn
Hugeseven
Cu Chulainn
Level 151
God Stats
2W - 3L
1,568 SR
Queue Stats
39W - 49L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
Ofdensen
Sylvanus
Level 134
God Stats
12W - 18L
1,545 SR
Queue Stats
36W - 40L
1,501 Elo+
Party 2
Arachne
Arachne
SulfurRain
Arachne
Level 60
God Stats
10W - 9L
1,774 SR
Queue Stats
73W - 59L
1,557 Elo+
Solo
Poseidon
Poseidon
XxjustenblowsxX
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,478 Elo+
Solo
Heimdallr
Heimdallr
l Hakuryu l
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CuartaEspada_
Achilles
14
1 / 0 / 3
8,155
480
9,775
14,717
13,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Soysweater
Heimdallr
14
3 / 2 / 3
8,640
508
9,713
10,244
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 5
7,382
434
5,663
14,480
16,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
WG RED WOLVES
Thanatos
15
6 / 1 / 8
9,409
553
14,447
20,660
9,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
WackRepellent
Zhong Kui
15
12 / 0 / 5
10,487
617
16,200
13,280
11,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hugeseven
Cu Chulainn
15
1 / 1 / 0
9,197
541
13,821
16,255
16,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Ofdensen
Sylvanus
11
2 / 4 / 3
7,635
449
5,626
19,602
14,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
SulfurRain
Arachne
11
0 / 5 / 0
7,189
423
3,438
13,272
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
12
1 / 9 / 0
7,454
438
10,723
12,797
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
l Hakuryu l
Heimdallr
13
2 / 5 / 3
8,028
472
12,713
14,924
7,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
24
Kills
6
6
Deaths
24
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
CuartaEspada_
Achilles
1
0
3
2.5
L
Cu Chulainn
Hugeseven
Cu Chulainn
1
1
0
1
L
Sylvanus
Ofdensen
Sylvanus
2
4
3
0.88
W
Heimdallr
Soysweater
Heimdallr
3
2
3
2.25
L
Arachne
SulfurRain
Arachne
0
5
0
0
W
2
3
5
1.5
W
Thanatos
WG RED WOLVES
Thanatos
6
1
8
10
W
Zhong Kui
WackRepellent
Zhong Kui
12
0
5
14.5
L
Poseidon
1
9
0
0.11
L
Heimdallr
l Hakuryu l
Heimdallr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,798
Damage
46,321
73,381
Taken
76,850
55,730
Mitigated
47,644
34,286
Healing
17,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CuartaEspada_
Achilles
9,775
1,899
0
4,571
14,717
13,182
0
501
14,216
0
62,375
L
Cu Chulainn
Hugeseven
Cu Chulainn
13,821
1,180
0
1,325
16,255
16,359
0
361
14,736
0
75,985
L
Sylvanus
Ofdensen
Sylvanus
5,626
1,025
3,798
4,220
19,602
14,531
0
7,926
11,283
16,297
0
W
Heimdallr
Soysweater
Heimdallr
9,713
4,744
0
1,973
10,244
5,140
1,442
1,588
8,656
0
69,296
L
Arachne
SulfurRain
Arachne
3,438
2,866
0
3,827
13,272
4,906
0
3,337
9,728
0
41,052
W
5,663
1,974
386
1,192
14,480
16,808
440
3,687
10,793
21,643
0
W
Thanatos
WG RED WOLVES
Thanatos
14,447
5,108
0
17,499
20,660
9,455
759
4,320
16,340
0
74,570
W
Zhong Kui
WackRepellent
Zhong Kui
16,200
2,401
0
8,665
13,280
11,145
1,552
6,253
7,027
73,520
12,182
L
Poseidon
10,723
1,325
0
202
12,797
4,784
0
6,328
6,340
60,154
0
L
Heimdallr
l Hakuryu l
Heimdallr
12,713
7,191
0
3,784
14,924
7,064
944
2,487
12,016
0
57,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,073
Gold Earned
39,503
443
Minions Killed
338
0
Camps Cleared
0
1,750,270
Distance Traveled
1,594,816
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,155
480
85
5
0
348,829
2
L
Cu Chulainn
9,197
541
116
7
0
367,121
2
L
Sylvanus
7,635
449
12
1
0
294,029
6
W
Heimdallr
8,640
508
100
6
0
375,705
0
L
Arachne
7,189
423
59
3
0
363,140
0
W
Kuzenbo
7,382
434
25
1
0
323,980
0
W
Thanatos
9,409
553
101
6
0
405,343
0
W
Zhong Kui
10,487
617
132
8
0
296,413
0
L
Poseidon
7,454
438
82
5
0
312,832
0
L
Heimdallr
8,028
472
69
4
0
257,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role