Player Matchup

Surtr
Surtr
BoogerStache
Surtr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,305 Elo+
Solo
Susano
Susano
CrazyNative1314
Susano
Level 100
God Stats
29W - 15L
1,691 SR
Queue Stats
782W - 769L
1,527 Elo+
Solo
Khepri
Khepri
MACVILLA
Khepri
Level 82
God Stats
7W - 5L
1,498 SR
Queue Stats
344W - 346L
1,445 Elo+
Solo
Ishtar
Ishtar
Mattalee_54
Ishtar
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,458 Elo+
Party 2
Artio
Artio
The OLY Crew
Artio
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,458 Elo+
Party 2
Team Averages
Level 90
1,538 SR
1,438 Elo+

VS

Team Averages
Level 89
1,555 SR
1,311 Elo+
Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dark_Sceleratus
Merlin
Level 100
God Stats
9W - 7L
1,466 SR
Queue Stats
127W - 156L
1,208 Elo+
Party 1
Set
Set
elcorro
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 141L
1,186 Elo+
Party 1
Ix Chel
Ix Chel
ferric_spark
Ix Chel
Level 127
God Stats
6W - 2L
1,807 SR
Queue Stats
805W - 813L
1,515 Elo+
Solo
Apollo
Apollo
msRockinRobin
Apollo
Level 47
God Stats
5W - 5L
1,500 SR
Queue Stats
126W - 151L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 11
8,949
895
13,981
11,890
18,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
12 / 2 / 6
9,841
984
14,005
8,065
4,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
MACVILLA
Khepri
14
1 / 3 / 13
8,414
841
5,214
10,126
11,378
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
13
0 / 2 / 11
7,608
761
8,765
7,471
4,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 13
9,545
955
4,408
14,651
15,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 5
7,736
774
6,450
12,301
4,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 9
7,568
757
13,920
7,834
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Set
16
6 / 4 / 3
9,014
901
8,421
10,617
6,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
ferric_spark
Ix Chel
15
3 / 5 / 6
8,350
835
5,021
9,868
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 6
6,643
664
2,737
10,028
4,261
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
21
Kills
10
10
Deaths
21
54
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
5
1.17
W
6
2
11
5.75
W
12
2
6
7.5
L
0
3
9
1.5
W
Khepri
MACVILLA
Khepri
1
3
13
2.5
W
Ishtar
0
2
11
2.75
W
2
1
13
8.5
L
Set
6
4
3
1.88
L
Ix Chel
ferric_spark
Ix Chel
3
5
6
1.2
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,373
Damage
36,549
52,203
Taken
50,648
54,623
Mitigated
23,226
20,851
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,450
3,839
1,847
5,654
12,301
4,810
0
2,424
9,877
0
16,579
W
13,981
3,414
1,141
3,300
11,890
18,095
346
4,114
7,776
1,767
21,818
W
14,005
690
2,657
1,664
8,065
4,632
680
2,217
5,848
0
24,502
L
13,920
658
162
796
7,834
3,288
0
1,427
6,407
30,609
0
W
Khepri
MACVILLA
Khepri
5,214
398
1,660
774
10,126
11,378
340
2,260
7,866
10,982
0
W
Ishtar
8,765
4,420
0
626
7,471
4,960
2,150
3,522
3,949
0
20,439
W
4,408
396
3,130
5,899
14,651
15,558
0
6,828
7,823
17,353
0
L
Set
8,421
3,136
474
1,385
10,617
6,759
0
2,186
8,431
0
16,070
L
Ix Chel
ferric_spark
Ix Chel
5,021
300
1,293
1,434
9,868
4,108
0
1,935
7,933
21,410
0
L
2,737
899
33
223
10,028
4,261
0
2,866
7,162
0
6,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,357
Gold Earned
39,311
121
Minions Killed
142
0
Camps Cleared
0
1,028,628
Distance Traveled
880,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,736
774
29
3
0
167,306
0
W
Surtr
8,949
895
16
2
0
209,965
0
W
Susano
9,841
984
25
3
0
202,534
0
L
Merlin
7,568
757
51
5
0
182,850
0
W
Khepri
8,414
841
13
1
0
208,447
0
W
Ishtar
7,608
761
37
4
0
187,346
0
W
Artio
9,545
955
30
3
0
220,336
0
L
Set
9,014
901
24
2
0
185,041
0
L
Ix Chel
8,350
835
33
3
0
166,708
0
L
Apollo
6,643
664
5
1
0
178,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role