Player Matchup

Chaac
Chaac
Bagman666
Chaac
Level 18
God Stats
0W - 2L
1,588 SR
Queue Stats
1W - 10L
1,111 Elo+
Party 1
Ix Chel
Ix Chel
InfamousCarry
Ix Chel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 61L
1,145 Elo+
Party 1
Ishtar
Ishtar
Mogar
Ishtar
Level 99
God Stats
0W - 2L
1,477 SR
Queue Stats
16W - 59L
1,154 Elo+
Party 1
Team Averages
Level 59
1,522 SR
1,137 Elo+

VS

Team Averages
Level 107
1,446 SR
1,460 Elo+
Anhur
Anhur
Krampus1075
Anhur
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 58L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
Noctric77
Sun Wukong
Level 69
God Stats
5W - 5L
1,434 SR
Queue Stats
99W - 91L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
Thuglife1320
Nu Wa
Level 156
God Stats
5W - 7L
1,402 SR
Queue Stats
274W - 289L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bagman666
Chaac
10
0 / 2 / 1
7,299
664
8,466
11,977
9,866
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
10
0 / 5 / 1
7,243
658
6,191
8,711
2,453
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Mogar
Ishtar
9
1 / 4 / 0
7,572
688
3,828
9,375
2,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
9,164
833
9,469
9,343
3,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Noctric77
Sun Wukong
13
3 / 1 / 7
9,302
846
8,430
10,551
9,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 0 / 6
9,071
825
8,245
6,046
2,186
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bagman666
Chaac
0
2
1
0.25
L
Ix Chel
0
5
1
0.1
W
4
0
5
6.5
L
Ishtar
Mogar
Ishtar
1
4
0
0.25
W
Sun Wukong
Noctric77
Sun Wukong
3
1
7
6.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,485
Damage
26,144
30,063
Taken
25,940
15,028
Mitigated
14,805
7,633
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bagman666
Chaac
8,466
669
0
3,208
11,977
9,866
0
4,161
7,816
0
23,527
L
Ix Chel
6,191
287
888
1,517
8,711
2,453
0
2,415
6,296
28,293
0
W
9,469
3,115
0
2,619
9,343
3,466
0
1,688
7,655
0
36,615
L
Ishtar
Mogar
Ishtar
3,828
1,938
0
2,020
9,375
2,709
0
1,848
7,527
0
22,032
W
Sun Wukong
Noctric77
Sun Wukong
8,430
1,425
103
3,765
10,551
9,153
303
2,650
7,901
0
30,225
W
8,245
1,937
0
829
6,046
2,186
339
2,034
4,012
40,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,114
Gold Earned
27,537
98
Minions Killed
115
0
Camps Cleared
0
555,104
Distance Traveled
659,928
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,299
664
17
2
0
214,185
1
L
Ix Chel
7,243
658
40
4
0
177,831
3
W
Anhur
9,164
833
36
3
0
217,731
1
L
Ishtar
7,572
688
41
4
0
163,088
0
W
Sun Wukong
9,302
846
31
3
0
235,027
0
W
Nu Wa
9,071
825
48
4
0
207,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role