Player Matchup

Scylla
Scylla
 
Scylla
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FanciestAnt193
Bakasura
Level 108
God Stats
4W - 2L
1,503 SR
Queue Stats
173W - 144L
1,583 Elo+
Party 1
Achilles
Achilles
Impetrator
Achilles
Level 108
God Stats
10W - 9L
1,606 SR
Queue Stats
136W - 103L
1,569 Elo+
Party 1
Bacchus
Bacchus
Tucker2kTV
Bacchus
Level 29
God Stats
6W - 3L
1,665 SR
Queue Stats
31W - 35L
1,354 Elo+
Party 3
Neith
Neith
zFleeky
Neith
Level 32
God Stats
4W - 1L
1,697 SR
Queue Stats
19W - 37L
1,354 Elo+
Party 3
Team Averages
Level 67
1,594 SR
1,472 Elo+

VS

Team Averages
Level 60
1,566 SR
1,488 Elo+
Ymir
Ymir
Amerisnothere
Ymir
Level 45
God Stats
1W - 4L
1,276 SR
Queue Stats
271W - 213L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
GamerCheeks0
Danzaburou
Level 67
God Stats
1W - 1L
1,703 SR
Queue Stats
250W - 222L
1,509 Elo+
Party 2
Sol
Sol
JoaoEspalhaLixoo
Sol
Level 33
God Stats
6W - 5L
1,500 SR
Queue Stats
280W - 287L
1,313 Elo+
Solo
Bastet
Bastet
Zombees
Bastet
Level 68
God Stats
17W - 7L
1,679 SR
Queue Stats
140W - 129L
1,544 Elo+
Party 4
Nike
Nike
xWatermelon
Nike
Level 87
God Stats
21W - 16L
1,674 SR
Queue Stats
136W - 134L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 0 / 0
6,786
566
3,325
4,890
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
11
2 / 1 / 0
6,356
530
3,005
9,547
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Impetrator
Achilles
11
0 / 0 / 0
6,456
538
7,224
7,958
8,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Tucker2kTV
Bacchus
10
0 / 1 / 4
6,107
509
5,428
8,685
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
zFleeky
Neith
10
3 / 2 / 1
5,885
490
9,271
7,294
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,729
477
2,324
9,468
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GamerCheeks0
Danzaburou
9
1 / 3 / 2
5,961
497
6,540
8,332
3,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
6,135
511
4,549
6,261
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Zombees
Bastet
10
2 / 1 / 0
5,806
484
3,978
9,270
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 0 / 0
5,936
495
4,277
10,610
9,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
4
4
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
0
0
L
1
1
0
1
W
Bakasura
2
1
0
2
L
Danzaburou
GamerCheeks0
Danzaburou
1
3
2
0.67
W
Achilles
Impetrator
Achilles
0
0
0
0
L
0
0
0
0
W
Bacchus
Tucker2kTV
Bacchus
0
1
4
2
L
Bastet
Zombees
Bastet
2
1
0
2
L
0
0
0
0
W
Neith
zFleeky
Neith
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,253
Damage
21,668
38,374
Taken
43,941
26,063
Mitigated
25,708
13,315
Healing
15,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,325
243
0
1,500
4,890
1,808
0
3,005
1,885
57,071
0
L
2,324
733
197
3,045
9,468
8,096
0
3,053
6,395
20,275
0
W
Bakasura
3,005
1,832
0
3,290
9,547
3,772
12
1,681
7,824
0
42,176
L
Danzaburou
GamerCheeks0
Danzaburou
6,540
3,466
0
3,199
8,332
3,429
177
2,158
6,174
0
38,881
W
Achilles
Impetrator
Achilles
7,224
1,186
0
3,482
7,958
8,785
0
0
7,059
0
40,155
L
4,549
529
0
3,449
6,261
1,902
552
2,732
3,475
50,563
0
W
Bacchus
Tucker2kTV
Bacchus
5,428
933
0
2,726
8,685
9,019
18
1,560
7,125
20,430
0
L
Bastet
Zombees
Bastet
3,978
667
0
2,921
9,270
2,984
0
810
8,335
0
39,121
L
4,277
370
0
3,016
10,610
9,297
0
0
9,565
0
38,908
W
Neith
zFleeky
Neith
9,271
5,030
0
2,317
7,294
2,679
40
627
6,667
0
35,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
29,567
317
Minions Killed
320
0
Camps Cleared
0
1,191,161
Distance Traveled
1,133,487
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,786
566
99
8
0
243,628
2
L
Ymir
5,729
477
34
3
0
225,852
4
W
Bakasura
6,356
530
84
7
0
285,722
0
L
Danzaburou
5,961
497
59
5
0
209,385
0
W
Achilles
6,456
538
62
5
0
221,903
0
L
Sol
6,135
511
99
8
0
226,643
0
W
Bacchus
6,107
509
15
1
0
236,993
0
L
Bastet
5,806
484
53
4
0
253,019
2
L
Nike
5,936
495
75
6
0
218,588
0
W
Neith
5,885
490
57
5
0
202,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role