Player Matchup

Fenrir
Fenrir
ChuzCampoHermoso
Fenrir
Level 66
God Stats
30W - 27L
1,505 SR
Queue Stats
529W - 499L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
Gabriel__EM
Amaterasu
Level 23
God Stats
12W - 12L
1,290 SR
Queue Stats
100W - 106L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
Maucho901
Cthulhu
Level 53
God Stats
2W - 0L
1,767 SR
Queue Stats
60W - 46L
1,530 Elo+
Solo
Neith
Neith
TrueShowOfArt
Neith
Level 64
God Stats
2W - 1L
1,731 SR
Queue Stats
237W - 235L
1,399 Elo+
Party 1
Ra
Ra
adrez_09
Ra
Level 69
God Stats
11W - 5L
1,900 SR
Queue Stats
207W - 194L
1,433 Elo+
Party 1
Team Averages
Level 55
1,639 SR
1,432 Elo+

VS

Team Averages
Level 95
1,488 SR
1,432 Elo+
Gilgamesh
Gilgamesh
Gundook
Gilgamesh
Level 68
God Stats
7W - 14L
1,438 SR
Queue Stats
67W - 76L
1,466 Elo+
Solo
Hades
Hades
The1ravensfan
Hades
Level 82
God Stats
10W - 12L
1,471 SR
Queue Stats
57W - 62L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TillDeath0
Ah Muzen Cab
Level 138
God Stats
19W - 18L
1,601 SR
Queue Stats
107W - 107L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Toad26A
Nu Wa
Level 139
God Stats
77W - 81L
1,497 SR
Queue Stats
578W - 581L
1,422 Elo+
Solo
Thor
Thor
WarSheisse
Thor
Level 47
God Stats
2W - 3L
1,434 SR
Queue Stats
27W - 28L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,704
519
3,036
10,144
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Gabriel__EM
Amaterasu
11
2 / 2 / 0
6,926
630
5,566
8,795
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Maucho901
Cthulhu
9
1 / 0 / 1
6,009
546
3,963
9,546
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 0
5,719
520
3,645
6,001
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 3
5,840
531
3,498
4,313
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gundook
Gilgamesh
12
5 / 1 / 0
7,298
663
6,937
11,219
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 1
5,786
526
4,689
7,592
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
TillDeath0
Ah Muzen Cab
8
0 / 1 / 0
5,488
499
4,988
5,552
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Toad26A
Nu Wa
1
0 / 0 / 0
3,766
342
0
0
0
9
0 / 3 / 2
5,272
479
3,205
8,127
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
6
6
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Amaterasu
Gabriel__EM
Amaterasu
2
2
0
1
L
Gilgamesh
Gundook
Gilgamesh
5
1
0
5
W
Cthulhu
Maucho901
Cthulhu
1
0
1
1.5
L
1
1
1
1.5
L
Ah Muzen Cab
TillDeath0
Ah Muzen Cab
0
1
0
0
L
Nu Wa
Toad26A
Nu Wa
0
0
0
0
W
1
0
0
1
L
0
3
2
0.33
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,708
Damage
19,819
38,799
Taken
32,490
20,899
Mitigated
14,828
11,131
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,036
969
0
2,389
10,144
4,281
0
300
9,844
0
34,014
W
Amaterasu
Gabriel__EM
Amaterasu
5,566
1,960
0
3,428
8,795
5,644
87
290
8,505
0
42,856
L
Gilgamesh
Gundook
Gilgamesh
6,937
2,635
0
3,481
11,219
6,786
0
1,411
9,808
0
52,568
W
Cthulhu
Maucho901
Cthulhu
3,963
128
239
3,091
9,546
7,187
0
1,695
7,851
28,203
0
L
4,689
656
225
2,465
7,592
3,123
0
2,916
4,676
34,334
0
L
Ah Muzen Cab
TillDeath0
Ah Muzen Cab
4,988
1,547
0
930
5,552
1,890
859
633
4,919
0
36,799
L
Nu Wa
Toad26A
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
3,645
899
0
1,643
6,001
2,115
134
497
5,504
0
31,358
L
3,205
522
72
2,356
8,127
3,029
0
2,429
5,626
0
26,553
W
3,498
50
96
245
4,313
1,672
306
1,907
2,406
38,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
27,610
282
Minions Killed
257
0
Camps Cleared
0
1,148,415
Distance Traveled
864,163
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,704
519
49
4
0
247,244
0
W
Amaterasu
6,926
630
71
6
0
242,736
0
L
Gilgamesh
7,298
663
88
8
0
243,516
2
W
Cthulhu
6,009
546
30
3
0
238,216
3
L
Hades
5,786
526
82
7
0
228,431
3
L
Ah Muzen Cab
5,488
499
52
5
0
169,128
0
L
Nu Wa
3,766
342
0
0
0
0
0
W
Neith
5,719
520
57
5
0
195,630
0
L
Thor
5,272
479
35
3
0
223,088
2
W
Ra
5,840
531
75
7
0
224,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role