Player Matchup

Hercules
Hercules
BlueDragon20007
Hercules
Level 14
God Stats
1W - 0L
1,242 SR
Queue Stats
18W - 15L
1,238 Elo+
Party 1
Jormungandr
Jormungandr
Derza Toxic
Jormungandr
Level 103
God Stats
2W - 0L
1,598 SR
Queue Stats
33W - 29L
1,315 Elo+
Party 1
Anubis
Anubis
Mikalodon777
Anubis
Level 18
God Stats
8W - 4L
1,445 SR
Queue Stats
12W - 7L
1,362 Elo+
Party 1
Team Averages
Level 45
1,428 SR
1,305 Elo+

VS

Team Averages
Level 101
1,661 SR
1,376 Elo+
Kukulkan
Kukulkan
Chronic Exhale
Kukulkan
Level 89
God Stats
177W - 187L
1,473 SR
Queue Stats
179W - 201L
1,391 Elo+
Solo
Chiron
Chiron
daraptor009
Chiron
Level 145
God Stats
19W - 15L
1,681 SR
Queue Stats
168W - 169L
1,422 Elo+
Solo
Scylla
Scylla
jaaziah7
Scylla
Level 69
God Stats
1W - 6L
1,830 SR
Queue Stats
110W - 117L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 3 / 9
11,758
784
10,170
17,585
13,595
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Derza Toxic
Jormungandr
17
8 / 1 / 6
13,890
926
14,630
14,450
13,848
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
13
4 / 10 / 5
11,097
740
12,403
16,026
7,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 6 / 11
11,227
748
12,247
12,549
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
12 / 3 / 1
12,974
865
16,432
18,617
7,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
jaaziah7
Scylla
13
2 / 6 / 10
11,064
738
11,143
12,775
4,231
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
15
Kills
14
14
Deaths
15
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
3
9
2.5
L
Kukulkan
0
6
11
0.92
W
Jormungandr
Derza Toxic
Jormungandr
8
1
6
11
W
Anubis
4
10
5
0.65
L
Chiron
12
3
1
4.17
L
Scylla
jaaziah7
Scylla
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,203
Damage
39,822
48,061
Taken
43,941
34,712
Mitigated
16,753
9,770
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,170
2,648
0
4,240
17,585
13,595
0
10,143
7,442
59
34,426
L
Kukulkan
12,247
605
261
1,677
12,549
4,581
70
8,523
3,922
51,053
0
W
Jormungandr
Derza Toxic
Jormungandr
14,630
2,027
0
2,819
14,450
13,848
242
6,836
7,614
69,476
1,568
W
Anubis
12,403
341
0
2,711
16,026
7,269
0
6,883
9,143
27,339
0
L
Chiron
16,432
5,922
307
8,749
18,617
7,941
1,582
9,294
9,233
0
56,049
L
Scylla
jaaziah7
Scylla
11,143
1,694
0
1,057
12,775
4,231
0
7,933
4,813
30,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,745
Gold Earned
35,265
167
Minions Killed
160
0
Camps Cleared
0
870,297
Distance Traveled
738,684
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,758
784
36
2
0
323,710
0
L
Kukulkan
11,227
748
59
4
0
271,433
0
W
Jormungandr
13,890
926
95
6
0
294,079
0
W
Anubis
11,097
740
36
2
0
252,508
0
L
Chiron
12,974
865
63
4
0
266,286
4
L
Scylla
11,064
738
38
3
0
200,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role