Player Matchup

Hun Batz
Hun Batz
AngusMcDangus
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,311 Elo+
Party 1
Aphrodite
Aphrodite
Firedrex
Aphrodite
Level 60
God Stats
2W - 0L
1,739 SR
Queue Stats
41W - 30L
1,543 Elo+
Party 1
Susano
Susano
Jenbarvis
Susano
Level 60
God Stats
1W - 1L
1,345 SR
Queue Stats
16W - 9L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SnakePeter
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
SomeDingus
Ne Zha
Level 75
God Stats
1W - 0L
1,728 SR
Queue Stats
17W - 15L
1,455 Elo+
Party 1
Team Averages
Level 78
1,562 SR
1,478 Elo+

VS

Team Averages
Level 85
1,516 SR
1,462 Elo+
Tiamat
Tiamat
CrazyNative1314
Tiamat
Level 100
God Stats
17W - 10L
1,763 SR
Queue Stats
782W - 769L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
OathOfGreed
Ao Kuang
Level 127
God Stats
0W - 2L
1,330 SR
Queue Stats
54W - 48L
1,476 Elo+
Party 2
Persephone
Persephone
Sawyz not
Persephone
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,365 Elo+
Solo
Tyr
Tyr
SlothieBoi557
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,467 Elo+
Party 2
Hel
Hel
xKeLviNx42o
Hel
Level 116
God Stats
2W - 3L
1,487 SR
Queue Stats
329W - 365L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AngusMcDangus
Hun Batz
15
4 / 6 / 13
9,992
714
17,290
13,323
7,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Firedrex
Aphrodite
18
3 / 3 / 17
10,760
769
10,214
16,147
10,338
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Susano
Jenbarvis
Susano
19
8 / 4 / 18
11,756
840
18,268
13,495
7,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
SnakePeter
Morgan Le Fay
20
15 / 2 / 14
12,941
924
26,402
19,044
11,585
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
SomeDingus
Ne Zha
19
6 / 3 / 24
11,537
824
18,531
15,096
16,924
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 6
9,470
676
14,595
16,914
9,104
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
OathOfGreed
Ao Kuang
17
8 / 7 / 5
10,750
768
8,542
19,032
8,334
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Sawyz not
Persephone
16
1 / 8 / 9
10,116
723
8,913
17,122
4,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 6 / 8
9,937
710
13,709
22,625
27,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 6 / 6
9,141
653
6,155
19,508
6,351
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
47
36
Kills
13
18
Deaths
36
86
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AngusMcDangus
Hun Batz
4
6
13
1.75
L
1
9
6
0.44
W
Aphrodite
Firedrex
Aphrodite
3
3
17
3.83
W
Susano
Jenbarvis
Susano
8
4
18
4.25
L
Ao Kuang
OathOfGreed
Ao Kuang
8
7
5
1.5
L
Persephone
Sawyz not
Persephone
1
8
9
0.69
L
2
6
8
1
W
Morgan Le Fay
SnakePeter
Morgan Le Fay
15
2
14
11
W
Ne Zha
SomeDingus
Ne Zha
6
3
24
6
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,705
Damage
51,914
77,105
Taken
95,201
53,685
Mitigated
56,448
28,959
Healing
28,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AngusMcDangus
Hun Batz
17,290
1,828
212
464
13,323
7,278
165
7,866
5,457
0
26,408
L
14,595
414
542
1,383
16,914
9,104
0
8,676
8,238
31,747
0
W
Aphrodite
Firedrex
Aphrodite
10,214
1,038
8,466
7,110
16,147
10,338
1,939
7,809
8,338
24,276
0
W
Susano
Jenbarvis
Susano
18,268
3,916
627
1,112
13,495
7,560
1,280
7,048
6,447
0
35,062
L
Ao Kuang
OathOfGreed
Ao Kuang
8,542
2,683
255
1,960
19,032
8,334
443
7,613
11,419
11,732
0
L
Persephone
Sawyz not
Persephone
8,913
732
196
1,504
17,122
4,723
614
3,539
13,384
19,012
0
L
13,709
1,192
336
3,206
22,625
27,936
372
10,323
12,302
558
25,440
W
Morgan Le Fay
SnakePeter
Morgan Le Fay
26,402
3,472
1,600
5,735
19,044
11,585
2,510
10,262
8,782
44,893
0
W
Ne Zha
SomeDingus
Ne Zha
18,531
4,141
640
2,993
15,096
16,924
1,657
5,778
9,318
0
35,085
L
6,155
350
11,255
7,843
19,508
6,351
0
6,375
13,133
16,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,986
Gold Earned
49,414
149
Minions Killed
118
0
Camps Cleared
0
1,338,196
Distance Traveled
1,174,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,992
714
9
1
0
253,986
0
L
Tiamat
9,470
676
40
3
0
166,821
0
W
Aphrodite
10,760
769
43
3
0
255,603
0
W
Susano
11,756
840
29
2
0
285,174
0
L
Ao Kuang
10,750
768
13
1
0
218,376
0
L
Persephone
10,116
723
18
1
0
276,795
0
L
Tyr
9,937
710
21
2
0
281,662
0
W
Morgan Le Fay
12,941
924
47
3
0
274,233
0
W
Ne Zha
11,537
824
21
2
0
269,200
0
L
Hel
9,141
653
26
2
0
230,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role