Player Matchup

Lancelot
Lancelot
DanielVite12
Lancelot
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 52L
1,424 Elo+
Party 1
Neith
Neith
DluchtE
Neith
Level 95
God Stats
8W - 7L
1,477 SR
Queue Stats
49W - 57L
1,423 Elo+
Party 1
Surtr
Surtr
Si1entki11er145
Surtr
Level 68
God Stats
2W - 0L
1,686 SR
Queue Stats
117W - 156L
1,399 Elo+
Solo
Janus
Janus
Sr Puma7232
Janus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,425 Elo+
Solo
Maui
Maui
bonnyp
Maui
Level 116
God Stats
27W - 36L
1,312 SR
Queue Stats
49W - 50L
1,397 Elo+
Party 1
Team Averages
Level 103
1,495 SR
1,414 Elo+

VS

Team Averages
Level 89
1,521 SR
1,451 Elo+
Scylla
Scylla
Autism_Is_MyName
Scylla
Level 99
God Stats
1W - 7L
1,286 SR
Queue Stats
353W - 300L
1,474 Elo+
Solo
Heimdallr
Heimdallr
BoudinBandit
Heimdallr
Level 129
God Stats
12W - 8L
1,668 SR
Queue Stats
110W - 116L
1,397 Elo+
Solo
Thanatos
Thanatos
Dark Fredo8988
Thanatos
Level 87
God Stats
39W - 24L
1,657 SR
Queue Stats
195W - 206L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
MortalisMus1984
Cu Chulainn
Level 65
God Stats
25W - 25L
1,444 SR
Queue Stats
245W - 230L
1,403 Elo+
Solo
Cernunnos
Cernunnos
oIK I4 N OxX
Cernunnos
Level 67
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DanielVite12
Lancelot
15
10 / 2 / 4
9,961
623
11,961
12,722
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
DluchtE
Neith
15
5 / 4 / 9
9,443
590
8,263
13,224
5,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 1
7,653
478
3,696
13,649
7,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 6 / 5
9,408
588
7,353
10,290
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
bonnyp
Maui
12
3 / 2 / 11
9,049
566
3,228
12,696
10,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 4
8,771
548
9,275
8,829
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
BoudinBandit
Heimdallr
11
0 / 4 / 4
7,028
439
5,097
9,787
3,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
13
4 / 8 / 8
8,352
522
12,546
15,512
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
MortalisMus1984
Cu Chulainn
14
7 / 3 / 3
9,211
576
10,837
16,547
18,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
oIK I4 N OxX
Cernunnos
10
0 / 6 / 5
6,587
412
5,075
11,005
3,615
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
24
Kills
18
19
Deaths
25
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
7
4
4
2.25
L
Heimdallr
BoudinBandit
Heimdallr
0
4
4
0.5
W
Lancelot
DanielVite12
Lancelot
10
2
4
6
L
Thanatos
4
8
8
1
W
Neith
DluchtE
Neith
5
4
9
2.38
L
Cu Chulainn
MortalisMus1984
Cu Chulainn
7
3
3
2.83
W
1
5
1
0.3
W
5
6
5
1.25
W
Maui
bonnyp
Maui
3
2
11
4.25
L
Cernunnos
oIK I4 N OxX
Cernunnos
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,501
Damage
42,830
62,581
Taken
61,680
33,526
Mitigated
35,221
16,006
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,275
278
0
707
8,829
3,270
76
1,868
6,856
49,636
0
L
Heimdallr
BoudinBandit
Heimdallr
5,097
1,893
0
2,795
9,787
3,821
0
1,674
8,079
0
41,559
W
Lancelot
DanielVite12
Lancelot
11,961
4,188
0
2,799
12,722
5,663
256
778
11,944
0
60,187
L
Thanatos
12,546
5,423
0
7,820
15,512
5,889
0
4,409
10,826
0
48,232
W
Neith
DluchtE
Neith
8,263
4,104
0
5,332
13,224
5,479
3,278
620
12,604
0
63,372
L
Cu Chulainn
MortalisMus1984
Cu Chulainn
10,837
1,116
0
2,688
16,547
18,626
118
249
16,298
436
59,775
W
3,696
1,539
277
982
13,649
7,782
284
908
12,741
387
34,544
W
7,353
103
0
1,437
10,290
3,746
445
3,959
6,331
56,945
0
W
Maui
bonnyp
Maui
3,228
680
1,977
3,202
12,696
10,856
678
3,151
9,545
18,345
0
L
Cernunnos
oIK I4 N OxX
Cernunnos
5,075
2,618
0
1,397
11,005
3,615
98
2,101
8,874
0
31,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,514
Gold Earned
39,949
356
Minions Killed
353
0
Camps Cleared
0
1,553,297
Distance Traveled
1,364,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,771
548
72
5
0
293,772
0
L
Heimdallr
7,028
439
66
4
0
212,216
0
W
Lancelot
9,961
623
85
5
0
386,147
0
L
Thanatos
8,352
522
67
4
0
289,056
0
W
Neith
9,443
590
94
6
0
280,631
0
L
Cu Chulainn
9,211
576
99
6
0
275,610
0
W
Surtr
7,653
478
56
4
0
281,368
0
W
Janus
9,408
588
95
6
0
293,576
0
W
Maui
9,049
566
26
2
0
311,575
0
L
Cernunnos
6,587
412
49
3
0
294,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role