Player Matchup

Kuzenbo
Kuzenbo
BigSchompler
Kuzenbo
Level 8
God Stats
2W - 0L
1,672 SR
Queue Stats
9W - 7L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
EzUllrAxe
Baron Samedi
Level 143
God Stats
9W - 5L
1,711 SR
Queue Stats
145W - 125L
1,520 Elo+
Party 1
Hera
Hera
FallenLuLuLucy
Hera
Level 14
God Stats
1W - 1L
1,314 SR
Queue Stats
9W - 8L
1,387 Elo+
Solo
Heimdallr
Heimdallr
GuardiansLeaf
Heimdallr
Level 15
God Stats
3W - 0L
1,801 SR
Queue Stats
7W - 6L
1,478 Elo+
Party 1
Sol
Sol
SpexShadow
Sol
Level 145
God Stats
11W - 7L
1,593 SR
Queue Stats
227W - 204L
1,545 Elo+
Solo
Team Averages
Level 65
1,618 SR
1,479 Elo+

VS

Team Averages
Level 127
1,690 SR
1,522 Elo+
Jormungandr
Jormungandr
AsesinoSEALS
Jormungandr
Level 119
God Stats
15W - 14L
1,679 SR
Queue Stats
93W - 73L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
CatholicGuilt
Nu Wa
Level 159
God Stats
14W - 13L
1,740 SR
Queue Stats
698W - 701L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
NOTORIOUSKILL767
Baron Samedi
Level 154
God Stats
157W - 163L
1,558 SR
Queue Stats
532W - 511L
1,498 Elo+
Solo
Izanami
Izanami
TheToePicker
Izanami
Level 108
God Stats
0W - 1L
1,715 SR
Queue Stats
29W - 44L
1,419 Elo+
Solo
Guan Yu
Guan Yu
ZNUKEMANZ
Guan Yu
Level 97
God Stats
10W - 5L
1,755 SR
Queue Stats
74W - 62L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigSchompler
Kuzenbo
14
2 / 2 / 7
7,537
754
9,490
13,118
16,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
EzUllrAxe
Baron Samedi
14
2 / 1 / 7
7,754
775
9,888
9,791
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 3
7,128
713
4,574
4,533
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
GuardiansLeaf
Heimdallr
13
3 / 3 / 3
7,184
718
5,077
9,034
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
3 / 0 / 4
8,128
813
10,395
8,564
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AsesinoSEALS
Jormungandr
13
0 / 3 / 6
7,151
715
5,238
10,435
10,292
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 0 / 0
8,491
849
10,325
5,470
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
NOTORIOUSKILL767
Baron Samedi
12
0 / 3 / 6
6,739
674
9,273
12,518
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TheToePicker
Izanami
14
0 / 1 / 2
7,313
731
4,042
6,722
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
ZNUKEMANZ
Guan Yu
13
0 / 4 / 6
7,124
712
6,799
12,990
11,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
11
Kills
7
7
Deaths
11
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AsesinoSEALS
Jormungandr
0
3
6
1
W
Kuzenbo
BigSchompler
Kuzenbo
2
2
7
2.75
L
7
0
0
7
W
Baron Samedi
EzUllrAxe
Baron Samedi
2
1
7
5.5
W
1
1
3
2.5
W
Heimdallr
GuardiansLeaf
Heimdallr
3
3
3
1.5
L
Baron Samedi
NOTORIOUSKILL767
Baron Samedi
0
3
6
1
W
3
0
4
5
L
Izanami
TheToePicker
Izanami
0
1
2
1
L
Guan Yu
ZNUKEMANZ
Guan Yu
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,424
Damage
35,677
45,040
Taken
48,135
32,460
Mitigated
34,199
11,765
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AsesinoSEALS
Jormungandr
5,238
813
0
250
10,435
10,292
0
6,466
3,408
23,716
0
W
Kuzenbo
BigSchompler
Kuzenbo
9,490
2,474
0
2,480
13,118
16,632
200
8,593
4,525
16,661
0
L
10,325
2,905
0
1,135
5,470
2,778
0
3,814
1,511
35,559
0
W
Baron Samedi
EzUllrAxe
Baron Samedi
9,888
704
1,381
3,524
9,791
5,181
0
4,876
4,915
32,535
0
W
4,574
925
0
0
4,533
4,293
145
2,436
2,097
18,120
0
W
Heimdallr
GuardiansLeaf
Heimdallr
5,077
2,706
0
663
9,034
2,973
275
6,145
2,889
0
12,400
L
Baron Samedi
NOTORIOUSKILL767
Baron Samedi
9,273
191
1,693
3,050
12,518
6,611
0
9,913
1,762
18,664
0
W
10,395
4,265
0
3,717
8,564
3,381
1,750
2,786
5,778
34,902
0
L
Izanami
TheToePicker
Izanami
4,042
2,746
0
1,034
6,722
3,315
410
5,014
1,608
0
25,653
L
Guan Yu
ZNUKEMANZ
Guan Yu
6,799
295
354
2,124
12,990
11,203
0
6,989
5,499
0
18,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,731
Gold Earned
36,818
191
Minions Killed
203
0
Camps Cleared
0
1,040,241
Distance Traveled
1,032,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,151
715
42
4
0
219,085
0
W
Kuzenbo
7,537
754
20
2
0
220,994
0
L
Nu Wa
8,491
849
52
5
0
226,226
0
W
Baron Samedi
7,754
775
47
5
0
219,145
0
W
Hera
7,128
713
37
4
0
215,967
0
W
Heimdallr
7,184
718
23
2
0
185,147
0
L
Baron Samedi
6,739
674
22
2
0
201,602
0
W
Sol
8,128
813
64
6
0
198,988
0
L
Izanami
7,313
731
58
6
0
163,847
0
L
Guan Yu
7,124
712
29
3
0
221,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role