Player Matchup

Ishtar
Ishtar
EzimioLutador
Ishtar
Level 29
God Stats
3W - 1L
1,927 SR
Queue Stats
107W - 121L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
KOxZero
Baron Samedi
Level 105
God Stats
4W - 1L
1,945 SR
Queue Stats
152W - 176L
1,489 Elo+
Party 2
Chaac
Chaac
ProudValoran
Chaac
Level 33
God Stats
10W - 8L
1,673 SR
Queue Stats
153W - 173L
1,508 Elo+
Party 2
Team Averages
Level 56
1,848 SR
1,490 Elo+

VS

Team Averages
Level 110
1,433 SR
1,533 Elo+
Jing Wei
Jing Wei
ARQUERONCIOVLR
Jing Wei
Level 69
God Stats
2W - 1L
1,299 SR
Queue Stats
56W - 56L
1,447 Elo+
Party 1
Baba Yaga
Baba Yaga
natias2015k
Baba Yaga
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
soycuervo01
Aphrodite
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
11,477
675
10,064
17,103
6,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
KOxZero
Baron Samedi
15
2 / 4 / 2
11,525
678
15,753
15,518
6,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 2 / 3
10,893
641
9,912
18,210
24,592
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
4 / 2 / 5
13,737
808
15,207
16,619
7,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
natias2015k
Baba Yaga
16
3 / 2 / 7
12,892
758
21,984
13,117
7,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
soycuervo01
Aphrodite
16
3 / 0 / 7
12,979
763
6,813
14,790
9,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
10
10
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
2
5
3.25
L
2
4
1
0.63
L
Baron Samedi
KOxZero
Baron Samedi
2
4
2
0.75
L
0
2
3
0.75
W
Baba Yaga
natias2015k
Baba Yaga
3
2
7
3.25
W
Aphrodite
soycuervo01
Aphrodite
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,729
Damage
44,004
50,831
Taken
44,526
37,275
Mitigated
25,575
17,663
Healing
20,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
15,207
10,778
0
2,746
16,619
7,825
1,957
4,487
12,132
0
74,873
L
10,064
6,342
0
4,297
17,103
6,004
0
9,306
7,797
0
49,284
L
Baron Samedi
KOxZero
Baron Samedi
15,753
735
1,628
4,355
15,518
6,679
0
11,266
4,252
60,849
0
L
9,912
884
0
7,383
18,210
24,592
0
8,568
9,642
0
29,168
W
Baba Yaga
natias2015k
Baba Yaga
21,984
150
0
2,376
13,117
7,766
788
5,195
7,922
62,651
0
W
Aphrodite
soycuervo01
Aphrodite
6,813
1,079
5,756
10,086
14,790
9,984
382
6,534
8,256
53,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,895
Gold Earned
39,608
185
Minions Killed
222
0
Camps Cleared
0
931,602
Distance Traveled
985,123
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,737
808
92
5
0
327,829
2
L
Ishtar
11,477
675
84
5
0
292,585
3
L
Baron Samedi
11,525
678
85
5
0
279,003
2
L
Chaac
10,893
641
16
1
0
360,014
1
W
Baba Yaga
12,892
758
50
3
0
344,858
1
W
Aphrodite
12,979
763
80
5
0
312,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role