Player Matchup

Tiamat
Tiamat
DrPepper705
Tiamat
Level 65
God Stats
0W - 1L
1,224 SR
Queue Stats
11W - 8L
1,577 Elo+
Party 1
Atlas
Atlas
Sharkbiter101
Atlas
Level 85
God Stats
1W - 3L
1,903 SR
Queue Stats
20W - 18L
1,634 Elo+
Party 1
Hachiman
Hachiman
Stackdaddy99
Hachiman
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,400 Elo+
Party 1
Team Averages
Level 88
1,542 SR
1,537 Elo+

VS

Team Averages
Level 84
1,493 SR
1,507 Elo+
Ix Chel
Ix Chel
PikachuSmash
Ix Chel
Level 121
God Stats
8W - 12L
1,489 SR
Queue Stats
17W - 26L
1,504 Elo+
Solo
Geb
Geb
WaWaVision
Geb
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 103L
1,471 Elo+
Solo
Medusa
Medusa
xWhiteKid
Medusa
Level 86
God Stats
3W - 6L
1,489 SR
Queue Stats
28W - 24L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 7 / 2
10,190
679
8,453
12,376
10,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 4
10,177
678
7,413
19,172
28,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Stackdaddy99
Hachiman
14
3 / 4 / 1
10,944
730
17,354
11,377
6,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
PikachuSmash
Ix Chel
16
6 / 0 / 7
12,676
845
14,711
10,486
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 13
11,072
738
6,570
23,130
27,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
xWhiteKid
Medusa
15
9 / 1 / 5
13,115
874
16,105
11,324
5,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
15
15
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
7
2
0.29
W
Ix Chel
PikachuSmash
Ix Chel
6
0
7
9.5
L
1
4
4
0.75
L
Hachiman
Stackdaddy99
Hachiman
3
4
1
0.88
W
0
4
13
1.63
W
Medusa
xWhiteKid
Medusa
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,220
Damage
37,386
42,925
Taken
44,940
45,441
Mitigated
37,767
5,231
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,453
219
0
1,525
12,376
10,475
0
6,306
6,070
41,720
0
W
Ix Chel
PikachuSmash
Ix Chel
14,711
1,109
3,997
2,841
10,486
5,252
1,609
5,152
5,334
62,694
0
L
7,413
2,376
0
1,363
19,172
28,553
0
10,529
8,643
21,228
0
L
Hachiman
Stackdaddy99
Hachiman
17,354
9,270
0
2,343
11,377
6,413
0
4,830
6,547
0
65,926
W
6,570
1,021
429
3,082
23,130
27,274
127
5,356
17,774
21,871
0
W
Medusa
xWhiteKid
Medusa
16,105
6,794
0
250
11,324
5,241
1,105
5,560
5,764
0
61,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,311
Gold Earned
36,863
152
Minions Killed
187
0
Camps Cleared
0
766,621
Distance Traveled
838,390
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,190
679
52
3
0
252,327
0
W
Ix Chel
12,676
845
97
6
0
292,602
0
L
Atlas
10,177
678
27
2
0
272,109
0
L
Hachiman
10,944
730
73
5
0
242,185
0
W
Geb
11,072
738
25
2
0
261,298
2
W
Medusa
13,115
874
65
4
0
284,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role