Player Matchup

Cernunnos
Cernunnos
C FILTHY
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 1
Cupid
Cupid
IsIandBoi69
Cupid
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,413 Elo+
Party 1
Kuzenbo
Kuzenbo
LegitCubano
Kuzenbo
Level 149
God Stats
4W - 3L
1,575 SR
Queue Stats
654W - 630L
1,599 Elo+
Party 1
Nike
Nike
Q9B7
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 1
Apollo
Apollo
TitanGoinIn
Apollo
Level 203
God Stats
5W - 5L
1,564 SR
Queue Stats
685W - 674L
1,541 Elo+
Party 1
Team Averages
Level 91
1,528 SR
1,496 Elo+

VS

Team Averages
Level 75
1,582 SR
1,440 Elo+
Izanami
Izanami
ACEspace2233307
Izanami
Level 54
God Stats
9W - 3L
1,706 SR
Queue Stats
273W - 266L
1,486 Elo+
Party 2
Eset
Eset
NX7Incarnate
Eset
Level 120
God Stats
9W - 2L
1,733 SR
Queue Stats
288W - 277L
1,491 Elo+
Party 2
Odin
Odin
archimondde
Odin
Level 87
God Stats
3W - 1L
1,448 SR
Queue Stats
131W - 134L
1,390 Elo+
Solo
Mulan
Mulan
lil_g_man_44
Mulan
Level 67
God Stats
2W - 2L
1,523 SR
Queue Stats
169W - 176L
1,468 Elo+
Solo
Hun Batz
Hun Batz
satosugu
Hun Batz
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 32L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C FILTHY
Cernunnos
15
2 / 7 / 2
8,799
677
8,243
13,856
9,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 5
8,605
662
4,214
11,766
6,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
LegitCubano
Kuzenbo
18
2 / 1 / 8
9,861
759
7,335
11,776
19,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nike
Q9B7
Nike
15
0 / 5 / 6
8,056
620
5,193
17,219
21,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
15
5 / 8 / 4
9,217
709
9,811
15,421
9,072
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 19
10,396
800
12,096
8,228
4,566
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mystical Earring

Mystical Earring

+15
Mp 5

18
12 / 3 / 12
11,448
881
18,550
9,197
4,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

17
3 / 1 / 20
9,884
760
14,711
12,979
17,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 19
9,948
765
12,111
13,268
14,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
satosugu
Hun Batz
16
2 / 3 / 23
10,047
773
9,413
10,702
5,446
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
119
10
Kills
26
26
Deaths
10
25
Assists
93
Player
Kills
Deaths
Assists
KDA
W
5
1
19
14.5
L
Cernunnos
C FILTHY
Cernunnos
2
7
2
0.43
L
1
5
5
0.7
L
Kuzenbo
LegitCubano
Kuzenbo
2
1
8
6
W
12
3
12
6
L
Nike
Q9B7
Nike
0
5
6
0.6
L
Apollo
5
8
4
0.88
W
3
1
20
13
W
4
2
19
6.75
W
Hun Batz
satosugu
Hun Batz
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,796
Damage
66,881
70,038
Taken
54,374
66,379
Mitigated
46,249
11,423
Healing
18,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,096
9,941
1,643
702
8,228
4,566
3,331
1,458
6,770
0
34,408
L
Cernunnos
C FILTHY
Cernunnos
8,243
2,401
0
265
13,856
9,618
0
4,568
9,272
0
17,092
L
4,214
2,196
3,004
1,189
11,766
6,977
0
3,993
7,772
0
12,703
L
Kuzenbo
LegitCubano
Kuzenbo
7,335
2,418
1,133
1,745
11,776
19,697
75
2,268
9,508
22,583
0
W
18,550
1,249
1,814
866
9,197
4,381
1,788
616
8,581
30,173
0
L
Nike
Q9B7
Nike
5,193
199
313
1,991
17,219
21,015
0
4,914
12,262
0
13,350
L
Apollo
9,811
5,262
933
850
15,421
9,072
0
5,267
10,128
0
19,855
W
14,711
477
2,662
4,020
12,979
17,285
628
2,170
10,809
3,631
21,719
W
12,111
1,376
1,216
2,785
13,268
14,571
49
1,954
11,314
0
25,796
W
Hun Batz
satosugu
Hun Batz
9,413
944
2,355
881
10,702
5,446
967
1,137
9,565
0
29,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
51,723
125
Minions Killed
166
0
Camps Cleared
0
1,085,896
Distance Traveled
1,164,401
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,396
800
48
4
0
200,132
0
L
Cernunnos
8,799
677
33
3
0
197,328
0
L
Cupid
8,605
662
33
3
0
223,690
0
L
Kuzenbo
9,861
759
20
2
0
267,288
0
W
Eset
11,448
881
32
2
0
223,511
0
L
Nike
8,056
620
11
1
0
207,246
0
L
Apollo
9,217
709
28
2
0
190,344
0
W
Odin
9,884
760
23
2
0
273,519
0
W
Mulan
9,948
765
33
3
0
234,915
1
W
Hun Batz
10,047
773
30
2
0
232,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role