Player Matchup

Sol
Sol
BEANhERCZAR
Sol
Level 63
God Stats
10W - 8L
1,444 SR
Queue Stats
67W - 55L
1,440 Elo+
Party 2
Neith
Neith
HawHawww
Neith
Level 24
God Stats
3W - 7L
1,422 SR
Queue Stats
19W - 22L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
Jaeqerbombastic
Gilgamesh
Level 30
God Stats
51W - 32L
1,548 SR
Queue Stats
110W - 101L
1,466 Elo+
Party 2
Team Averages
Level 39
1,472 SR
1,450 Elo+

VS

Team Averages
Level 103
1,523 SR
1,400 Elo+
Ne Zha
Ne Zha
Gregyxion
Ne Zha
Level 89
God Stats
5W - 1L
1,689 SR
Queue Stats
39W - 32L
1,505 Elo+
Party 1
Maui
Maui
Jacobyxion
Maui
Level 119
God Stats
4W - 1L
1,825 SR
Queue Stats
29W - 38L
1,419 Elo+
Party 1
Surtr
Surtr
MrxStone
Surtr
Level 100
God Stats
4W - 5L
1,056 SR
Queue Stats
50W - 75L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
9,359
669
9,377
9,304
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
HawHawww
Neith
12
3 / 5 / 1
9,898
707
9,750
12,457
4,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Jaeqerbombastic
Gilgamesh
13
0 / 2 / 4
9,553
682
9,727
15,906
18,889
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gregyxion
Ne Zha
14
8 / 1 / 3
11,162
797
16,113
10,454
5,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 8
9,998
714
6,860
9,423
5,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
MrxStone
Surtr
13
1 / 2 / 9
9,816
701
5,870
13,050
12,974
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
11
11
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Ne Zha
Gregyxion
Ne Zha
8
1
3
9.5
L
Neith
HawHawww
Neith
3
5
1
0.7
W
2
1
8
6
L
Gilgamesh
Jaeqerbombastic
Gilgamesh
0
2
4
1
W
Surtr
MrxStone
Surtr
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,854
Damage
28,843
37,667
Taken
32,927
25,857
Mitigated
23,140
5,399
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,377
2,678
0
2,166
9,304
2,418
0
1,686
7,618
44,033
0
W
Ne Zha
Gregyxion
Ne Zha
16,113
3,983
0
2,690
10,454
5,132
0
2,806
7,648
0
54,466
L
Neith
HawHawww
Neith
9,750
5,781
0
1,999
12,457
4,550
210
2,360
10,097
0
22,841
W
6,860
1,228
0
640
9,423
5,034
250
4,031
5,392
38,532
0
L
Gilgamesh
Jaeqerbombastic
Gilgamesh
9,727
1,102
0
1,234
15,906
18,889
198
4,564
11,342
2,934
27,450
W
Surtr
MrxStone
Surtr
5,870
1,680
0
1,706
13,050
12,974
133
4,671
8,379
1,116
19,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
30,976
139
Minions Killed
137
0
Camps Cleared
0
739,242
Distance Traveled
853,434
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,359
669
66
5
0
243,867
0
W
Ne Zha
11,162
797
66
5
0
292,356
0
L
Neith
9,898
707
28
2
0
222,687
0
W
Maui
9,998
714
45
3
0
282,412
2
L
Gilgamesh
9,553
682
45
3
0
272,688
0
W
Surtr
9,816
701
26
2
0
278,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role