Player Matchup

Anubis
Anubis
Gold II
Blazerlm360
Anubis
Gold II
Level 137
God Stats
6W - 4L
1,824 SR
Queue Stats
360W - 360L
1,549 MMR
Party 1
Athena
Athena
Gold I
ChaØsWaNtEd
Athena
Gold I
Level 142
God Stats
31W - 21L
1,746 SR
Queue Stats
124W - 114L
1,585 MMR
Solo
Scylla
Scylla
Gold II
LannisterTywin
Scylla
Gold II
Level 162
God Stats
2W - 1L
1,813 SR
Queue Stats
139W - 134L
1,592 MMR
Party 1
Serqet
Serqet
Gold I
SIoppyFIoppy
Serqet
Gold I
Level 156
God Stats
10W - 7L
1,649 SR
Queue Stats
476W - 473L
1,634 MMR
Solo
Ishtar
Ishtar
Gold IV
Yowixd
Ishtar
Gold IV
Level 139
God Stats
6W - 4L
1,531 SR
Queue Stats
32W - 22L
1,542 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,713 SR
1,581 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,504 SR
1,576 MMR
Nike
Nike
Gold II
 
Nike
Gold II
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
JETSETMEHMET
Rama
Gold IV
Level 87
God Stats
2W - 3L
1,487 SR
Queue Stats
35W - 24L
1,626 MMR
Solo
Bakasura
Bakasura
Platinum IV
MrCHESTERFlELD
Bakasura
Platinum IV
Level 82
God Stats
4W - 4L
1,602 SR
Queue Stats
120W - 115L
1,662 MMR
Solo
Nu Wa
Nu Wa
Gold II
ToOx1cK
Nu Wa
Gold II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,555 MMR
Party 2
Guan Yu
Guan Yu
Gold II
xMandooo-
Guan Yu
Gold II
Level 149
God Stats
2W - 1L
1,429 SR
Queue Stats
97W - 99L
1,535 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 3 / 0
6,781
616
6,515
9,238
3,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
10
0 / 0 / 5
5,904
537
2,439
7,679
4,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 2
6,415
583
3,876
5,040
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
12
5 / 1 / 0
6,696
609
4,473
6,884
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
Yowixd
Ishtar
12
1 / 0 / 3
6,705
610
8,480
8,129
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HachimanHe BoSusano

VS

Bans
VamanaOdinAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 1 / 1
7,198
654
5,561
10,436
8,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 3 / 0
5,875
534
6,409
10,174
3,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
13
3 / 1 / 2
7,219
656
4,102
9,051
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
ToOx1cK
Nu Wa
11
0 / 1 / 3
6,147
559
4,193
5,083
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
xMandooo-
Guan Yu
10
0 / 2 / 1
5,835
530
2,990
7,175
5,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
5
5
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
1
1
2.5
W
Anubis
2
3
0
0.67
W
Athena
0
0
5
2.5
L
0
3
0
0
W
0
1
2
1
L
Bakasura
3
1
2
4
W
Serqet
5
1
0
5
L
Nu Wa
ToOx1cK
Nu Wa
0
1
3
1.5
W
Ishtar
Yowixd
Ishtar
1
0
3
2.5
L
Guan Yu
xMandooo-
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,783
Damage
23,255
36,970
Taken
41,919
16,355
Mitigated
22,835
14,148
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,561
298
0
3,249
10,436
8,863
0
5,759
4,509
810
52,766
W
Anubis
6,515
255
0
4,711
9,238
3,799
0
586
8,338
51,367
0
W
Athena
2,439
608
1,471
2,382
7,679
4,851
0
1,716
5,963
14,844
0
L
6,409
5,501
0
3,582
10,174
3,494
0
577
9,597
0
49,952
W
3,876
483
0
607
5,040
1,903
0
1,193
3,699
60,091
0
L
Bakasura
4,102
3,220
0
2,906
9,051
3,283
0
1,772
7,036
0
56,729
W
Serqet
4,473
1,146
0
572
6,884
2,700
0
583
6,121
0
44,591
L
Nu Wa
ToOx1cK
Nu Wa
4,193
943
0
1,698
5,083
1,566
0
2,686
2,397
54,660
0
W
Ishtar
Yowixd
Ishtar
8,480
6,512
0
4,405
8,129
3,102
0
430
7,699
0
57,910
L
Guan Yu
xMandooo-
Guan Yu
2,990
711
575
2,774
7,175
5,629
0
2,036
5,063
0
17,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
32,274
391
Minions Killed
427
0
Camps Cleared
0
1,164,780
Distance Traveled
1,186,480
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,198
654
105
10
0
220,578
1
W
Anubis
6,781
616
93
8
0
204,824
2
W
Athena
5,904
537
21
2
0
257,184
6
L
Rama
5,875
534
87
8
0
195,697
0
W
Scylla
6,415
583
104
9
0
212,871
5
L
Bakasura
7,219
656
106
10
0
299,411
1
W
Serqet
6,696
609
71
6
0
281,833
0
L
Nu Wa
6,147
559
98
9
0
216,788
0
W
Ishtar
6,705
610
102
9
0
208,068
0
L
Guan Yu
5,835
530
31
3
0
254,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role