Player Matchup

Heimdallr
Heimdallr
Crossfire1293
Heimdallr
Level 48
God Stats
10W - 4L
1,790 SR
Queue Stats
40W - 20L
1,536 Elo+
Solo
Surtr
Surtr
KDsShadow
Surtr
Level 31
God Stats
4W - 7L
1,308 SR
Queue Stats
101W - 114L
1,500 Elo+
Party 1
Scylla
Scylla
Link-start35
Scylla
Level 15
God Stats
9W - 17L
1,454 SR
Queue Stats
121W - 133L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ak47yaguar
Nu Wa
Level 141
God Stats
41W - 55L
1,480 SR
Queue Stats
467W - 465L
1,530 Elo+
Solo
Izanami
Izanami
erykQPL
Izanami
Level 107
God Stats
5W - 9L
1,420 SR
Queue Stats
114W - 103L
1,561 Elo+
Solo
Team Averages
Level 68
1,490 SR
1,525 Elo+

VS

Team Averages
Level 106
1,580 SR
1,543 Elo+
Athena
Athena
 
Athena
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
crazydiamond71
Heimdallr
Level 148
God Stats
1W - 0L
1,758 SR
Queue Stats
57W - 38L
1,752 Elo+
Solo
Hades
Hades
坤坤师兄
Hades
Level 48
God Stats
4W - 4L
1,641 SR
Queue Stats
186W - 214L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crossfire1293
Heimdallr
13
2 / 5 / 1
8,219
1,174
11,889
15,289
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
KDsShadow
Surtr
13
1 / 8 / 1
7,722
1,103
6,142
17,903
13,894
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
12
0 / 8 / 2
7,373
1,053
3,471
14,256
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
12
0 / 0 / 0
6,780
969
0
514
192
Izanami
erykQPL
Izanami
13
0 / 6 / 3
7,729
1,104
7,658
13,468
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

139

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 0 / 19
10,250
1,464
8,709
8,980
14,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
 
Loki
15
6 / 1 / 14
9,482
1,355
6,746
4,265
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
15
6 / 0 / 15
9,364
1,338
14,498
3,984
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
crazydiamond71
Heimdallr
15
8 / 0 / 15
9,683
1,383
16,210
6,832
4,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 21
9,014
1,288
11,969
9,072
7,870
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
111
3
Kills
27
27
Deaths
3
7
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
19
13.5
W
Loki
 
Loki
6
1
14
13
W
Nu Wa
 
Nu Wa
6
0
15
13.5
L
Heimdallr
Crossfire1293
Heimdallr
2
5
1
0.5
L
Surtr
KDsShadow
Surtr
1
8
1
0.19
L
Scylla
0
8
2
0.13
L
Nu Wa
0
0
0
0
W
Heimdallr
crazydiamond71
Heimdallr
8
0
15
15.5
L
Izanami
erykQPL
Izanami
0
6
3
0.25
W
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,160
Damage
58,132
61,430
Taken
33,133
30,546
Mitigated
30,082
3,536
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,709
1,687
0
870
8,980
14,556
0
1,574
7,406
11,191
627
W
Loki
 
Loki
6,746
1,372
0
0
4,265
1,862
0
0
4,265
0
20,276
W
Nu Wa
 
Nu Wa
14,498
2,655
0
0
3,984
1,506
0
828
3,156
31,131
0
L
Heimdallr
Crossfire1293
Heimdallr
11,889
6,297
0
927
15,289
6,357
0
7,190
8,099
0
32,670
L
Surtr
KDsShadow
Surtr
6,142
2,399
0
1,499
17,903
13,894
0
10,959
6,944
411
23,020
L
Scylla
3,471
1,492
0
90
14,256
4,925
0
10,253
4,002
8,607
0
L
Nu Wa
0
0
0
0
514
192
0
514
0
0
0
W
Heimdallr
crazydiamond71
Heimdallr
16,210
10,652
0
2,610
6,832
4,288
0
0
6,832
0
38,586
L
Izanami
erykQPL
Izanami
7,658
5,704
0
1,020
13,468
5,178
0
5,633
7,835
0
27,452
W
11,969
647
283
2,215
9,072
7,870
0
1,222
7,848
28,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,823
Gold Earned
47,793
125
Minions Killed
184
4
Camps Cleared
7
524,845
Distance Traveled
795,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,250
1,464
9
1
1
181,318
0
W
Loki
9,482
1,355
23
3
2
159,631
0
W
Nu Wa
9,364
1,338
38
5
3
157,347
0
L
Heimdallr
8,219
1,174
39
6
2
126,341
0
L
Surtr
7,722
1,103
26
4
0
128,746
0
L
Scylla
7,373
1,053
14
2
1
137,262
0
L
Nu Wa
6,780
969
0
0
0
0
0
W
Heimdallr
9,683
1,383
65
9
1
139,831
0
L
Izanami
7,729
1,104
46
7
1
132,496
0
W
Hades
9,014
1,288
49
7
0
157,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role