Player Matchup

Izanami
Izanami
PatekBeats
Izanami
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 12L
1,594 Elo+
Party 2
Pele
Pele
Prps_The_Goat
Pele
Level 89
God Stats
8W - 6L
1,732 SR
Queue Stats
21W - 16L
1,655 Elo+
Party 2
Maui
Maui
RecklessD00DE
Maui
Level 144
God Stats
20W - 23L
1,461 SR
Queue Stats
179W - 189L
1,422 Elo+
Party 3
Janus
Janus
Senor Phrogg
Janus
Level 83
God Stats
0W - 4L
1,159 SR
Queue Stats
211W - 205L
1,449 Elo+
Party 3
Mulan
Mulan
lhudy10
Mulan
Level 107
God Stats
1W - 2L
1,684 SR
Queue Stats
59W - 42L
1,502 Elo+
Solo
Team Averages
Level 90
1,507 SR
1,524 Elo+

VS

Team Averages
Level 88
1,402 SR
1,450 Elo+
Izanami
Izanami
BornToMakeMoney
Izanami
Level 72
God Stats
3W - 2L
1,463 SR
Queue Stats
124W - 143L
1,441 Elo+
Solo
Ne Zha
Ne Zha
LandaleJenkins
Ne Zha
Level 104
God Stats
13W - 9L
1,394 SR
Queue Stats
208W - 186L
1,507 Elo+
Solo
Jormungandr
Jormungandr
TB titian
Jormungandr
Level 44
God Stats
7W - 3L
1,500 SR
Queue Stats
82W - 84L
1,367 Elo+
Solo
Yemoja
Yemoja
Tms-dark_event
Yemoja
Level 111
God Stats
3W - 2L
1,100 SR
Queue Stats
115W - 123L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
burning_elderly
Nu Wa
Level 107
God Stats
65W - 41L
1,555 SR
Queue Stats
518W - 522L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PatekBeats
Izanami
12
1 / 2 / 1
7,374
492
6,206
6,305
1,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 2
6,858
457
6,174
13,182
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 1
6,608
441
3,646
16,813
12,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 8 / 2
6,523
435
8,344
11,130
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
lhudy10
Mulan
10
1 / 5 / 1
6,568
438
6,499
13,278
8,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,073
472
3,514
8,594
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
8 / 0 / 12
8,580
572
11,750
10,245
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
TB titian
Jormungandr
13
4 / 1 / 9
7,881
525
9,047
9,233
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 3 / 15
7,463
498
6,027
16,685
13,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
10 / 0 / 7
9,476
632
13,040
6,072
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
5
Kills
24
24
Deaths
7
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
8
0
12
14
L
Izanami
PatekBeats
Izanami
1
2
1
0.75
L
2
3
2
1
L
1
6
1
0.25
L
0
8
2
0.13
W
Jormungandr
TB titian
Jormungandr
4
1
9
8.5
W
1
3
15
2.83
W
10
0
7
13.5
L
Mulan
lhudy10
Mulan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
43,378
60,708
Taken
50,829
29,960
Mitigated
30,774
10,448
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,514
3,188
0
1,560
8,594
2,846
865
1,055
7,497
0
50,347
W
11,750
2,845
0
3,008
10,245
4,008
363
2,392
7,767
0
50,843
L
Izanami
PatekBeats
Izanami
6,206
4,731
0
1,479
6,305
1,842
37
1,395
4,797
0
59,112
L
6,174
736
0
2,588
13,182
3,665
0
3,503
9,573
0
58,084
L
3,646
956
202
2,989
16,813
12,862
0
6,108
10,387
21,376
0
L
8,344
942
0
125
11,130
3,579
0
6,779
3,958
54,114
0
W
Jormungandr
TB titian
Jormungandr
9,047
1,475
0
1,083
9,233
8,481
260
802
7,858
45,627
448
W
6,027
1,817
3,203
3,585
16,685
13,081
210
5,100
11,459
19,559
0
W
13,040
3,795
0
1,492
6,072
2,358
342
2,641
3,389
60,389
0
L
Mulan
lhudy10
Mulan
6,499
1,138
22
3,043
13,278
8,012
0
8,015
4,327
0
29,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,931
Gold Earned
40,473
336
Minions Killed
336
0
Camps Cleared
0
1,331,241
Distance Traveled
1,357,087
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,073
472
84
6
0
244,122
0
W
Ne Zha
8,580
572
60
4
0
311,024
3
L
Izanami
7,374
492
105
7
0
269,427
3
L
Pele
6,858
457
82
5
0
301,046
0
L
Maui
6,608
441
24
2
0
270,565
10
L
Janus
6,523
435
84
6
0
232,114
2
W
Jormungandr
7,881
525
72
5
0
254,131
0
W
Yemoja
7,463
498
17
1
0
259,769
0
W
Nu Wa
9,476
632
103
7
0
288,041
0
L
Mulan
6,568
438
41
3
0
258,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role