Player Matchup

Bacchus
Bacchus
LegendOfHalk
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
LegendOfReeger
Nu Wa
Level 88
God Stats
7W - 1L
2,037 SR
Queue Stats
41W - 33L
1,575 Elo+
Party 1
Freya
Freya
LegendOfTirrag
Freya
Level 146
God Stats
3W - 0L
1,705 SR
Queue Stats
115W - 107L
1,530 Elo+
Party 1
Mulan
Mulan
LegendOfXeptus
Mulan
Level 158
God Stats
2W - 0L
1,736 SR
Queue Stats
105W - 105L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
Therianz
Gilgamesh
Level 137
God Stats
5W - 4L
1,461 SR
Queue Stats
68W - 61L
1,563 Elo+
Solo
Team Averages
Level 131
1,688 SR
1,557 Elo+

VS

Team Averages
Level 132
1,560 SR
1,550 Elo+
Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FunnyGamerGirl
Amaterasu
Level 127
God Stats
7W - 4L
1,858 SR
Queue Stats
268W - 287L
1,559 Elo+
Party 2
Hachiman
Hachiman
Parzival501st
Hachiman
Level 147
God Stats
0W - 8L
1,342 SR
Queue Stats
385W - 404L
1,608 Elo+
Party 2
Ravana
Ravana
XxFadedEclipse0
Ravana
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
456W - 388L
1,525 Elo+
Solo
Terra
Terra
cysticfever
Terra
Level 124
God Stats
22W - 21L
1,599 SR
Queue Stats
383W - 332L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LegendOfHalk
Bacchus
11
2 / 0 / 5
7,138
549
4,983
11,821
11,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 1 / 2
7,402
569
5,014
4,261
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 3
7,519
578
7,071
9,254
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
5 / 2 / 4
7,979
614
5,145
10,073
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Therianz
Gilgamesh
13
4 / 0 / 2
7,739
595
9,012
10,893
11,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 3 / 0
7,847
604
5,871
7,743
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
FunnyGamerGirl
Amaterasu
11
0 / 5 / 0
6,533
503
4,593
13,684
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Parzival501st
Hachiman
11
2 / 4 / 1
6,804
523
8,705
10,190
4,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 1
5,666
436
3,866
6,458
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
6,175
475
4,363
10,453
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
5
5
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
3
0
0.67
L
Amaterasu
FunnyGamerGirl
Amaterasu
0
5
0
0
W
Bacchus
LegendOfHalk
Bacchus
2
0
5
4.5
W
2
1
2
3
W
4
2
3
2.75
W
5
2
4
3.5
L
Hachiman
Parzival501st
Hachiman
2
4
1
0.63
W
Gilgamesh
Therianz
Gilgamesh
4
0
2
5
L
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,225
Damage
27,398
46,302
Taken
48,528
33,602
Mitigated
28,017
14,539
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,871
192
0
1,040
7,743
2,961
0
3,166
4,571
71,847
0
L
Amaterasu
FunnyGamerGirl
Amaterasu
4,593
1,988
0
3,554
13,684
9,774
0
141
12,873
0
47,542
W
Bacchus
LegendOfHalk
Bacchus
4,983
838
1,512
3,085
11,821
11,241
0
4,680
7,141
17,572
0
W
5,014
788
0
750
4,261
1,754
895
2,856
1,405
61,946
0
W
7,071
2,166
0
2,940
9,254
3,906
0
1,274
7,980
47,279
0
W
5,145
911
0
2,870
10,073
5,035
0
1,248
8,825
0
68,250
L
Hachiman
Parzival501st
Hachiman
8,705
5,749
0
3,080
10,190
4,246
0
5,952
3,967
0
47,391
W
Gilgamesh
Therianz
Gilgamesh
9,012
3,220
0
3,382
10,893
11,666
0
0
10,275
0
48,679
L
3,866
1,348
0
950
6,458
2,525
0
1,626
4,728
0
32,694
L
4,363
446
194
2,325
10,453
8,511
0
5,717
4,550
19,555
176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,777
Gold Earned
33,025
422
Minions Killed
364
0
Camps Cleared
0
1,292,509
Distance Traveled
1,247,548
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,847
604
119
9
0
257,302
3
L
Amaterasu
6,533
503
86
7
0
277,898
0
W
Bacchus
7,138
549
25
2
0
287,186
3
W
Nu Wa
7,402
569
98
8
0
235,463
0
W
Freya
7,519
578
99
8
0
234,938
6
W
Mulan
7,979
614
115
9
0
291,689
3
L
Hachiman
6,804
523
88
7
0
217,575
5
W
Gilgamesh
7,739
595
85
7
0
243,233
5
L
Ravana
5,666
436
51
4
0
228,312
0
L
Terra
6,175
475
20
2
0
266,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role