Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Animalcell26
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,309 Elo+
Party 1
Set
Set
CGel Ricker
Set
Level 42
God Stats
1W - 1L
1,736 SR
Queue Stats
9W - 16L
1,309 Elo+
Party 1
Cernunnos
Cernunnos
IronFirstBase
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,309 Elo+
Party 1
Team Averages
Level 32
1,547 SR
1,385 Elo+

VS

Team Averages
Level 21
1,500 SR
1,385 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dr-TooooT2019
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 31L
1,221 Elo+
Solo
Skadi
Skadi
Dysonglewis
Skadi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 262L
1,349 Elo+
Solo
Vulcan
Vulcan
INCADENCE
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,443 Elo+
Solo
Cerberus
Cerberus
Its-Kyan
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 2 / 3
7,099
710
7,152
7,660
3,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
 
Bastet
13
2 / 6 / 3
6,998
700
10,317
11,643
3,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 4
6,446
645
2,158
11,765
10,000
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

11
2 / 6 / 3
6,969
697
4,112
10,779
4,708
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
IronFirstBase
Cernunnos
13
4 / 5 / 3
7,326
733
9,425
9,283
3,168
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
12 / 1 / 9
9,614
961
12,158
11,399
16,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 4 / 9
7,221
722
5,379
10,363
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 5
7,515
752
3,944
6,573
3,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
INCADENCE
Vulcan
17
7 / 1 / 9
9,508
951
20,666
7,207
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Its-Kyan
Cerberus
13
1 / 2 / 14
8,232
823
4,088
12,532
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
9
Kills
22
22
Deaths
9
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
3
1.25
L
Bastet
 
Bastet
2
6
3
0.58
W
Guan Yu
 
Guan Yu
12
1
9
16.5
L
0
3
4
0.67
L
2
6
3
0.58
W
0
4
9
1.13
W
2
1
5
4.5
W
Vulcan
INCADENCE
Vulcan
7
1
9
11.5
L
Cernunnos
IronFirstBase
Cernunnos
4
5
3
1.1
W
Cerberus
Its-Kyan
Cerberus
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,164
Damage
46,235
51,130
Taken
48,074
24,743
Mitigated
44,078
13,930
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,152
2,456
309
996
7,660
3,447
0
4,375
3,253
0
21,101
L
Bastet
 
Bastet
10,317
1,899
259
2,793
11,643
3,420
0
4,380
7,263
0
18,512
W
Guan Yu
 
Guan Yu
12,158
984
5,721
3,957
11,399
16,855
224
75
11,324
0
18,713
L
2,158
877
2,750
4,198
11,765
10,000
0
6,124
5,556
136
3,801
L
4,112
1,301
910
1,135
10,779
4,708
0
5,315
5,430
0
7,296
W
5,379
1,252
798
1,178
10,363
4,867
315
0
10,363
0
11,266
W
3,944
1,541
0
691
6,573
3,119
2,413
0
6,573
0
9,723
W
Vulcan
INCADENCE
Vulcan
20,666
4,914
0
854
7,207
4,042
153
0
7,207
42,718
0
L
Cernunnos
IronFirstBase
Cernunnos
9,425
5,196
331
249
9,283
3,168
0
4,409
4,874
0
21,991
W
Cerberus
Its-Kyan
Cerberus
4,088
360
181
3,400
12,532
15,195
88
61
12,471
9,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,838
Gold Earned
42,090
87
Minions Killed
124
0
Camps Cleared
0
881,849
Distance Traveled
1,073,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,099
710
33
3
0
189,705
0
L
Bastet
6,998
700
14
1
0
175,208
0
W
Guan Yu
9,614
961
9
1
0
255,459
0
L
Horus
6,446
645
4
0
0
191,227
0
L
Set
6,969
697
7
1
0
184,024
0
W
Bastet
7,221
722
24
2
0
180,763
0
W
Skadi
7,515
752
13
1
0
205,067
0
W
Vulcan
9,508
951
60
6
0
212,218
0
L
Cernunnos
7,326
733
29
3
0
141,685
0
W
Cerberus
8,232
823
18
2
0
220,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role