Player Matchup

Yemoja
Yemoja
Albablue
Yemoja
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,299 Elo+
Solo
Cu Chulainn
Cu Chulainn
Briznuck
Cu Chulainn
Level 138
God Stats
5W - 6L
1,376 SR
Queue Stats
408W - 435L
1,469 Elo+
Solo
Medusa
Medusa
Cassandra_mnz
Medusa
Level 120
God Stats
1W - 0L
1,667 SR
Queue Stats
4W - 7L
1,381 Elo+
Party 2
Cerberus
Cerberus
MLxre
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,444 Elo+
Party 2
Agni
Agni
Tsonka6661
Agni
Level 164
God Stats
10W - 5L
1,724 SR
Queue Stats
308W - 332L
1,404 Elo+
Solo
Team Averages
Level 114
1,553 SR
1,399 Elo+

VS

Team Averages
Level 127
1,443 SR
1,376 Elo+
Vulcan
Vulcan
Burkowitz88
Vulcan
Level 102
God Stats
1W - 5L
1,262 SR
Queue Stats
246W - 241L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
RalfBoRd3r
Kuzenbo
Level 159
God Stats
11W - 15L
1,454 SR
Queue Stats
593W - 678L
1,443 Elo+
Solo
Aphrodite
Aphrodite
Ropikov
Aphrodite
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 138L
1,478 Elo+
Solo
Charybdis
Charybdis
Shandarasher
Charybdis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,291 Elo+
Party 1
Cliodhna
Cliodhna
Shinbener
Cliodhna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Albablue
Yemoja
15
1 / 1 / 16
9,202
920
4,372
11,193
11,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Briznuck
Cu Chulainn
15
5 / 3 / 12
8,758
876
11,784
15,636
9,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
8 / 2 / 8
10,201
1,020
12,631
7,874
4,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
MLxre
Cerberus
16
4 / 3 / 18
9,390
939
10,710
19,084
21,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 1 / 10
9,311
931
14,118
10,551
5,518
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 3 / 6
7,216
722
16,274
7,982
3,821
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
RalfBoRd3r
Kuzenbo
14
2 / 5 / 4
7,967
797
6,762
16,149
23,702
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Ropikov
Aphrodite
13
0 / 3 / 7
6,933
693
8,308
12,585
7,680
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Shandarasher
Charybdis
14
5 / 5 / 2
7,955
796
13,171
10,172
4,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Shinbener
Cliodhna
12
2 / 6 / 5
7,023
702
10,032
13,055
5,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
22
Kills
10
10
Deaths
22
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Albablue
Yemoja
1
1
16
9
W
Cu Chulainn
Briznuck
Cu Chulainn
5
3
12
3.67
L
Vulcan
1
3
6
1.33
W
8
2
8
6
W
Cerberus
MLxre
Cerberus
4
3
18
4.33
L
Kuzenbo
RalfBoRd3r
Kuzenbo
2
5
4
0.8
L
Aphrodite
Ropikov
Aphrodite
0
3
7
1.17
L
Charybdis
Shandarasher
Charybdis
5
5
2
1.2
L
Cliodhna
Shinbener
Cliodhna
2
6
5
0.75
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,615
Damage
54,547
64,338
Taken
59,943
52,328
Mitigated
45,467
30,146
Healing
17,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Albablue
Yemoja
4,372
679
6,410
2,850
11,193
11,667
262
6,505
4,688
11,563
0
W
Cu Chulainn
Briznuck
Cu Chulainn
11,784
1,484
2,160
3,221
15,636
9,532
400
8,782
6,854
0
19,585
L
Vulcan
16,274
7,930
877
620
7,982
3,821
0
4,669
3,313
27,241
0
W
12,631
6,584
695
1,567
7,874
4,611
1,859
3,002
4,872
0
30,499
W
Cerberus
MLxre
Cerberus
10,710
368
2,798
7,832
19,084
21,000
468
9,085
9,999
19,661
0
L
Kuzenbo
RalfBoRd3r
Kuzenbo
6,762
1,993
940
930
16,149
23,702
78
6,981
9,168
12,143
0
L
Aphrodite
Ropikov
Aphrodite
8,308
1,120
5,841
5,446
12,585
7,680
0
6,258
6,327
14,652
0
L
Charybdis
Shandarasher
Charybdis
13,171
5,302
94
1,102
10,172
4,755
370
5,092
5,080
0
24,749
L
Cliodhna
Shinbener
Cliodhna
10,032
642
470
1,451
13,055
5,509
0
6,200
6,855
0
14,054
W
14,118
1,756
773
1,840
10,551
5,518
910
3,970
6,581
34,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,862
Gold Earned
37,094
164
Minions Killed
87
0
Camps Cleared
0
911,793
Distance Traveled
917,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,202
920
11
1
0
168,950
0
W
Cu Chulainn
8,758
876
21
2
0
205,935
0
L
Vulcan
7,216
722
24
2
0
186,475
0
W
Medusa
10,201
1,020
53
5
0
142,409
0
W
Cerberus
9,390
939
22
2
0
207,464
0
L
Kuzenbo
7,967
797
7
1
0
193,183
0
L
Aphrodite
6,933
693
15
2
0
196,592
0
L
Charybdis
7,955
796
34
3
0
162,384
0
L
Cliodhna
7,023
702
7
1
0
178,805
0
W
Agni
9,311
931
57
6
0
187,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role