Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
WhatsGoodPapi
Cernunnos
Level 128
God Stats
3W - 2L
1,368 SR
Queue Stats
79W - 59L
1,618 Elo+
Party 1
Nemesis
Nemesis
drowsyxan
Nemesis
Level 27
God Stats
2W - 3L
1,306 SR
Queue Stats
12W - 9L
1,556 Elo+
Party 1
Team Averages
Level 75
1,391 SR
1,558 Elo+

VS

Team Averages
Level 102
1,684 SR
1,480 Elo+
Ganesha
Ganesha
TheKillingPanda
Ganesha
Level 108
God Stats
20W - 13L
1,562 SR
Queue Stats
388W - 397L
1,466 Elo+
Party 2
Hachiman
Hachiman
bhm416
Hachiman
Level 108
God Stats
14W - 9L
1,732 SR
Queue Stats
360W - 362L
1,447 Elo+
Party 2
Nox
Nox
matheo27724
Nox
Level 89
God Stats
25W - 27L
1,758 SR
Queue Stats
64W - 68L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
5 / 1 / 7
10,366
864
8,424
7,573
7,182
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
WhatsGoodPapi
Cernunnos
13
6 / 1 / 7
10,284
857
14,000
9,754
3,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
drowsyxan
Nemesis
13
4 / 1 / 6
9,581
798
3,688
7,728
3,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,606
717
3,910
10,875
8,037
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
bhm416
Hachiman
11
1 / 6 / 2
8,326
694
6,279
12,737
4,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 1
8,116
676
3,548
7,862
2,936
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
3
3
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
7
8.5
L
1
4
1
0.38
W
Cernunnos
WhatsGoodPapi
Cernunnos
6
1
7
9.5
L
Hachiman
bhm416
Hachiman
1
6
2
0.33
W
Nemesis
drowsyxan
Nemesis
4
1
6
7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,112
Damage
13,737
25,055
Taken
31,474
14,175
Mitigated
15,351
6,822
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,424
150
161
500
7,573
7,182
337
2,037
5,536
32,594
0
L
3,910
273
270
1,747
10,875
8,037
0
2,832
8,043
22,345
0
W
Cernunnos
WhatsGoodPapi
Cernunnos
14,000
7,669
0
4,455
9,754
3,857
2,557
2,918
6,836
0
53,940
L
Hachiman
bhm416
Hachiman
6,279
3,875
0
1,640
12,737
4,378
0
3,043
9,694
0
27,290
W
Nemesis
drowsyxan
Nemesis
3,688
1,464
0
1,706
7,728
3,136
0
2,867
4,861
0
16,995
L
3,548
994
369
621
7,862
2,936
0
3,345
4,517
18,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,231
Gold Earned
25,048
134
Minions Killed
78
0
Camps Cleared
0
646,393
Distance Traveled
533,632
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,366
864
44
4
0
221,310
0
L
Ganesha
8,606
717
5
0
0
215,043
5
W
Cernunnos
10,284
857
69
6
0
193,311
0
L
Hachiman
8,326
694
41
3
0
172,639
0
W
Nemesis
9,581
798
21
2
0
231,772
0
L
Nox
8,116
676
32
3
0
145,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role