Player Matchup

Thanatos
Thanatos
BlastSomeOi
Thanatos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 334L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
CoomOrTroll
Danzaburou
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 327L
1,567 Elo+
Party 1
Tiamat
Tiamat
xfredxgreenx
Tiamat
Level 141
God Stats
15W - 11L
1,741 SR
Queue Stats
343W - 339L
1,569 Elo+
Party 1
Team Averages
Level 146
1,580 SR
1,569 Elo+

VS

Team Averages
Level 143
1,548 SR
1,619 Elo+
Nox
Nox
AllThisTalk
Nox
Level 199
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,569 Elo+
Party 2
Bakasura
Bakasura
DAVYCROCKETT543
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,569 Elo+
Party 2
Tyr
Tyr
KUZ3NBO
Tyr
Level 126
God Stats
107W - 89L
1,645 SR
Queue Stats
252W - 216L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlastSomeOi
Thanatos
11
0 / 8 / 0
9,439
590
8,664
20,064
20,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
CoomOrTroll
Danzaburou
13
0 / 5 / 1
10,429
652
7,384
10,534
4,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tiamat
13
1 / 5 / 0
10,181
636
10,951
12,586
7,923
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 12
12,642
790
9,714
9,498
4,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
15
10 / 0 / 6
13,223
826
12,673
14,342
12,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
16
4 / 0 / 14
12,222
764
15,396
14,843
12,401
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
18
18
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
L
Thanatos
BlastSomeOi
Thanatos
0
8
0
0
L
Danzaburou
CoomOrTroll
Danzaburou
0
5
1
0.1
W
Bakasura
10
0
6
13
W
Tyr
4
0
14
11
L
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,999
Damage
37,783
43,184
Taken
38,683
32,187
Mitigated
29,187
7,987
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,714
796
0
218
9,498
4,044
1,288
2,816
6,682
57,272
0
L
Thanatos
BlastSomeOi
Thanatos
8,664
828
0
4,271
20,064
20,057
0
5,707
12,394
0
19,816
L
Danzaburou
CoomOrTroll
Danzaburou
7,384
2,034
0
1,481
10,534
4,207
0
2,076
7,855
0
45,917
W
Bakasura
12,673
7,546
0
4,030
14,342
12,742
1,474
5,030
9,312
0
48,534
W
Tyr
15,396
998
0
1,286
14,843
12,401
467
3,598
11,245
0
29,048
L
Tiamat
10,951
341
274
1,961
12,586
7,923
0
2,353
10,023
63,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,049
Gold Earned
38,087
166
Minions Killed
208
0
Camps Cleared
0
811,627
Distance Traveled
1,032,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,642
790
96
6
0
313,387
0
L
Thanatos
9,439
590
11
1
0
284,248
0
L
Danzaburou
10,429
652
70
4
0
263,242
0
W
Bakasura
13,223
826
98
6
0
348,564
0
W
Tyr
12,222
764
14
1
0
370,196
0
L
Tiamat
10,181
636
85
5
0
264,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role