Player Matchup

Baron Samedi
Baron Samedi
Bronze V
DDDomi15
Baron Samedi
Bronze V
Level 106
God Stats
1W - 7L
1,400 SR
Queue Stats
6W - 30L
918 MMR
Party 1
Scylla
Scylla
Bronze II
Flash5496
Scylla
Bronze II
Level 127
God Stats
2W - 6L
1,369 SR
Queue Stats
7W - 29L
956 MMR
Party 1
Thor
Thor
Bronze IV
Kerakis
Thor
Bronze IV
Level 92
God Stats
0W - 5L
1,308 SR
Queue Stats
7W - 28L
989 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 108
1,359 SR
954 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,431 SR
1,242 MMR
Shiva
Shiva
Silver I
Black_Allow123
Shiva
Silver I
Level 61
God Stats
1W - 1L
1,491 SR
Queue Stats
73W - 102L
1,418 MMR
Solo
Artemis
Artemis
Gold V
Hispano66669999
Artemis
Gold V
Level 153
God Stats
14W - 11L
1,501 SR
Queue Stats
189W - 233L
1,491 MMR
Party 2
Persephone
Persephone
Silver V
glv_16
Persephone
Silver V
Level 118
God Stats
1W - 1L
1,300 SR
Queue Stats
183W - 274L
816 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DDDomi15
Baron Samedi
12
1 / 4 / 0
9,275
663
4,286
11,169
11,558
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Flash5496
Scylla
13
2 / 2 / 2
10,230
731
9,468
13,207
4,984
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Kerakis
Thor
13
3 / 4 / 3
10,584
756
4,829
16,661
15,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
NoxThothAresMartichorasXing Tian

VS

Bans
BacchusJanusAthenaHe BoHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
11,037
788
12,271
12,192
9,932
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 2 / 5
11,390
814
14,246
9,837
3,549
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
glv_16
Persephone
14
3 / 2 / 4
11,421
816
9,282
5,554
1,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
10
10
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Baron Samedi
DDDomi15
Baron Samedi
1
4
0
0.25
L
Scylla
Flash5496
Scylla
2
2
2
1.5
W
4
2
5
3.25
L
Thor
Kerakis
Thor
3
4
3
1.13
W
Persephone
glv_16
Persephone
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,583
Damage
35,799
41,037
Taken
27,583
32,530
Mitigated
15,086
6,378
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,271
1,229
490
2,125
12,192
9,932
303
5,079
7,113
0
30,536
L
Baron Samedi
DDDomi15
Baron Samedi
4,286
178
334
861
11,169
11,558
0
2,786
8,383
22,867
0
L
Scylla
Flash5496
Scylla
9,468
655
0
2,403
13,207
4,984
0
3,688
9,519
51,000
0
W
14,246
6,095
0
3,017
9,837
3,549
1,818
6,330
3,507
0
56,751
L
Thor
Kerakis
Thor
4,829
340
0
2,780
16,661
15,988
0
3,507
13,154
0
23,374
W
Persephone
glv_16
Persephone
9,282
422
0
896
5,554
1,605
672
2,634
2,914
37,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,089
Gold Earned
33,848
134
Minions Killed
142
0
Camps Cleared
0
762,147
Distance Traveled
820,109
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,037
788
20
1
0
282,150
2
L
Baron Samedi
9,275
663
18
1
0
236,429
0
L
Scylla
10,230
731
65
5
0
276,247
2
W
Artemis
11,390
814
74
5
0
260,889
0
L
Thor
10,584
756
51
4
0
249,471
0
W
Persephone
11,421
816
48
3
0
277,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role