Player Matchup

Nemesis
Nemesis
FinesseLord_
Nemesis
Level 147
God Stats
21W - 29L
1,529 SR
Queue Stats
561W - 549L
1,467 Elo+
Solo
Geb
Geb
Mr Brightside P
Geb
Level 147
God Stats
20W - 17L
1,368 SR
Queue Stats
307W - 313L
1,497 Elo+
Party 1
Medusa
Medusa
iEmotion
Medusa
Level 194
God Stats
1W - 2L
1,278 SR
Queue Stats
235W - 227L
1,525 Elo+
Party 1
Bacchus
Bacchus
iN y g th z
Bacchus
Level 98
God Stats
8W - 10L
1,324 SR
Queue Stats
91W - 100L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iTakaraa
Morgan Le Fay
Level 153
God Stats
14W - 4L
1,856 SR
Queue Stats
261W - 246L
1,558 Elo+
Party 1
Team Averages
Level 148
1,471 SR
1,501 Elo+

VS

Team Averages
Level 124
1,558 SR
1,537 Elo+
Chaac
Chaac
Cryptic Wolf520
Chaac
Level 69
God Stats
5W - 6L
1,475 SR
Queue Stats
13W - 16L
1,522 Elo+
Party 2
Anubis
Anubis
RebeI181
Anubis
Level 88
God Stats
2W - 0L
1,657 SR
Queue Stats
14W - 19L
1,519 Elo+
Party 2
Bakasura
Bakasura
SELF-ZER0-
Bakasura
Level 129
God Stats
3W - 1L
1,976 SR
Queue Stats
95W - 73L
1,613 Elo+
Party 3
Ix Chel
Ix Chel
SNIPES4523
Ix Chel
Level 177
God Stats
14W - 24L
1,270 SR
Queue Stats
167W - 173L
1,478 Elo+
Solo
Athena
Athena
USAFR-NC
Athena
Level 156
God Stats
2W - 0L
1,413 SR
Queue Stats
218W - 181L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FinesseLord_
Nemesis
17
2 / 4 / 8
9,625
688
9,173
17,619
13,768
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
1 / 4 / 10
9,919
709
7,358
21,474
21,265
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
iEmotion
Medusa
18
6 / 7 / 5
10,858
776
20,540
18,454
8,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
iN y g th z
Bacchus
16
1 / 5 / 7
8,965
640
5,510
16,350
19,111
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
iTakaraa
Morgan Le Fay
18
6 / 2 / 5
10,881
777
21,169
13,861
6,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 11
9,608
686
10,617
13,811
23,575
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
RebeI181
Anubis
18
4 / 4 / 10
10,601
757
18,583
13,829
10,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
SELF-ZER0-
Bakasura
20
10 / 5 / 3
12,033
860
15,912
20,864
13,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
SNIPES4523
Ix Chel
19
5 / 1 / 10
11,374
812
20,928
7,533
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
USAFR-NC
Athena
16
2 / 4 / 10
10,258
733
10,495
22,402
28,889
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
66
16
Kills
22
22
Deaths
16
35
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
Nemesis
FinesseLord_
Nemesis
2
4
8
1.5
L
1
4
10
1.5
W
Anubis
RebeI181
Anubis
4
4
10
2.25
W
Bakasura
SELF-ZER0-
Bakasura
10
5
3
2.3
W
Ix Chel
SNIPES4523
Ix Chel
5
1
10
10
W
Athena
USAFR-NC
Athena
2
4
10
1.75
L
Medusa
iEmotion
Medusa
6
7
5
1.21
L
Bacchus
iN y g th z
Bacchus
1
5
7
0.9
L
Morgan Le Fay
iTakaraa
Morgan Le Fay
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,750
Damage
76,535
87,758
Taken
78,439
69,730
Mitigated
80,100
9,154
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,617
551
265
2,700
13,811
23,575
254
5,356
8,228
692
16,166
L
Nemesis
FinesseLord_
Nemesis
9,173
3,590
0
1,630
17,619
13,768
0
8,878
7,208
0
25,597
L
7,358
814
1,709
2,503
21,474
21,265
0
12,141
7,674
15,995
0
W
Anubis
RebeI181
Anubis
18,583
812
0
3,166
13,829
10,057
480
6,691
6,934
44,967
0
W
Bakasura
SELF-ZER0-
Bakasura
15,912
10,003
0
3,963
20,864
13,341
1,978
9,376
11,184
0
44,382
W
Ix Chel
SNIPES4523
Ix Chel
20,928
2,281
2,560
1,007
7,533
4,238
724
4,175
3,228
55,480
0
W
Athena
USAFR-NC
Athena
10,495
2,469
1,379
2,065
22,402
28,889
30
7,454
14,828
18,963
0
L
Medusa
iEmotion
Medusa
20,540
13,154
0
1,239
18,454
8,664
400
10,646
6,669
0
55,496
L
Bacchus
iN y g th z
Bacchus
5,510
613
0
887
16,350
19,111
0
10,838
4,819
12,432
0
L
Morgan Le Fay
iTakaraa
Morgan Le Fay
21,169
3,475
0
1,186
13,861
6,922
0
7,008
5,669
62,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,248
Gold Earned
53,874
240
Minions Killed
282
0
Camps Cleared
0
1,410,686
Distance Traveled
1,577,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,608
686
17
1
0
314,879
0
L
Nemesis
9,625
688
42
3
0
286,230
0
L
Geb
9,919
709
19
1
0
280,525
0
W
Anubis
10,601
757
66
5
0
268,127
0
W
Bakasura
12,033
860
93
7
0
355,280
0
W
Ix Chel
11,374
812
95
7
0
312,742
0
W
Athena
10,258
733
11
1
0
326,858
0
L
Medusa
10,858
776
76
5
0
264,147
0
L
Bacchus
8,965
640
12
1
0
268,314
0
L
Morgan Le Fay
10,881
777
91
7
0
311,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role