Player Matchup

Mulan
Mulan
DeCo_27_
Mulan
Level 146
God Stats
2W - 3L
1,678 SR
Queue Stats
90W - 92L
1,442 Elo+
Party 2
Thor
Thor
Fatmanv01_TTV
Thor
Level 121
God Stats
2W - 3L
1,410 SR
Queue Stats
123W - 130L
1,532 Elo+
Party 1
Bellona
Bellona
GoldenEyedGamer9
Bellona
Level 139
God Stats
3W - 9L
1,478 SR
Queue Stats
55W - 65L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
SlappyMcButtpoop
Kukulkan
Level 98
God Stats
26W - 18L
1,681 SR
Queue Stats
90W - 97L
1,441 Elo+
Party 2
Charybdis
Charybdis
trashman69-brent
Charybdis
Level 136
God Stats
1W - 2L
1,491 SR
Queue Stats
159W - 162L
1,473 Elo+
Party 2
Team Averages
Level 128
1,548 SR
1,474 Elo+

VS

Team Averages
Level 109
1,473 SR
1,487 Elo+
Heimdallr
Heimdallr
AWutsUrBuild
Heimdallr
Level 141
God Stats
15W - 16L
1,486 SR
Queue Stats
473W - 425L
1,475 Elo+
Solo
Anubis
Anubis
Bdsarge
Anubis
Level 45
God Stats
12W - 9L
1,535 SR
Queue Stats
42W - 40L
1,416 Elo+
Party 3
Zhong Kui
Zhong Kui
CamSmitty2088
Zhong Kui
Level 81
God Stats
8W - 8L
1,527 SR
Queue Stats
67W - 53L
1,476 Elo+
Party 3
Nemesis
Nemesis
RtdBoomboom
Nemesis
Level 100
God Stats
7W - 4L
1,654 SR
Queue Stats
84W - 70L
1,485 Elo+
Party 3
Bacchus
Bacchus
leonardoC25
Bacchus
Level 177
God Stats
2W - 1L
1,163 SR
Queue Stats
184W - 176L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DeCo_27_
Mulan
12
1 / 1 / 5
7,626
477
7,142
12,381
10,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 0
9,133
571
6,229
12,472
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 3 / 1
9,437
590
9,479
17,893
13,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
2 / 6 / 4
8,124
508
8,842
9,072
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
9
0 / 4 / 0
6,418
401
3,969
9,884
3,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AWutsUrBuild
Heimdallr
16
9 / 1 / 3
10,547
659
12,737
8,983
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Bdsarge
Anubis
13
0 / 5 / 3
7,686
480
4,332
11,458
5,497
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
CamSmitty2088
Zhong Kui
15
1 / 3 / 3
8,582
536
8,785
12,363
9,220
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RtdBoomboom
Nemesis
15
2 / 0 / 5
8,692
543
6,292
13,621
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
leonardoC25
Bacchus
13
4 / 2 / 6
9,364
585
7,455
13,879
19,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
16
17
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AWutsUrBuild
Heimdallr
9
1
3
10.5
W
Anubis
Bdsarge
Anubis
0
5
3
0.3
W
Zhong Kui
CamSmitty2088
Zhong Kui
1
3
3
0.83
L
Mulan
DeCo_27_
Mulan
1
1
5
3.5
L
5
3
0
1.67
L
3
3
1
1.17
W
Nemesis
RtdBoomboom
Nemesis
2
0
5
4.5
L
2
6
4
0.67
W
Bacchus
leonardoC25
Bacchus
4
2
6
3.5
L
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,661
Damage
39,601
61,702
Taken
60,304
36,933
Mitigated
44,986
8,414
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AWutsUrBuild
Heimdallr
12,737
7,498
0
3,992
8,983
4,212
3,546
588
8,395
0
87,073
W
Anubis
Bdsarge
Anubis
4,332
62
0
2,872
11,458
5,497
124
5,047
6,411
41,820
0
W
Zhong Kui
CamSmitty2088
Zhong Kui
8,785
1,693
0
5,319
12,363
9,220
0
239
12,124
61,243
0
L
Mulan
DeCo_27_
Mulan
7,142
622
0
1,648
12,381
10,121
0
3,773
8,608
0
40,826
L
6,229
1,170
0
537
12,472
5,587
0
1,673
10,799
0
63,052
L
9,479
5,405
0
5,105
17,893
13,795
556
8,909
8,984
0
71,509
W
Nemesis
RtdBoomboom
Nemesis
6,292
2,157
0
901
13,621
6,657
0
645
12,976
0
75,517
L
8,842
450
0
94
9,072
3,917
110
4,051
5,021
58,449
0
W
Bacchus
leonardoC25
Bacchus
7,455
228
0
3,271
13,879
19,400
0
2,323
11,556
25,112
465
L
Charybdis
3,969
1,538
0
1,030
9,884
3,513
0
2,247
7,637
0
34,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
44,871
432
Minions Killed
428
0
Camps Cleared
0
1,533,767
Distance Traveled
1,610,634
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,547
659
121
8
0
317,896
0
W
Anubis
7,686
480
86
5
0
271,836
0
W
Zhong Kui
8,582
536
102
6
0
294,272
0
L
Mulan
7,626
477
60
4
0
380,310
3
L
Thor
9,133
571
100
6
0
396,122
2
L
Bellona
9,437
590
130
8
0
308,938
6
W
Nemesis
8,692
543
110
7
0
414,214
0
L
Kukulkan
8,124
508
95
6
0
264,539
4
W
Bacchus
9,364
585
9
1
0
312,416
2
L
Charybdis
6,418
401
47
3
0
183,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role