Player Matchup

Nemesis
Nemesis
CarsonLJB
Nemesis
Level 18
God Stats
2W - 2L
1,599 SR
Queue Stats
7W - 5L
1,440 Elo+
Party 1
Poseidon
Poseidon
True N3utral
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,458 Elo+
Party 1
Athena
Athena
knurlednutned
Athena
Level 63
God Stats
1W - 2L
1,650 SR
Queue Stats
6W - 5L
1,451 Elo+
Party 1
Team Averages
Level 33
1,583 SR
1,450 Elo+

VS

Team Averages
Level 86
1,376 SR
1,436 Elo+
Set
Set
BoogNikov
Set
Level 86
God Stats
2W - 0L
1,347 SR
Queue Stats
101W - 104L
1,422 Elo+
Party 2
Atlas
Atlas
CaptainFordo856
Atlas
Level 85
God Stats
6W - 6L
1,416 SR
Queue Stats
279W - 272L
1,443 Elo+
Party 2
Poseidon
Poseidon
RAZO248
Poseidon
Level 88
God Stats
12W - 14L
1,365 SR
Queue Stats
46W - 47L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CarsonLJB
Nemesis
13
4 / 10 / 7
11,440
763
8,784
18,955
11,170
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
True N3utral
Poseidon
15
7 / 7 / 4
13,002
867
17,982
14,150
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 9 / 8
10,507
700
5,300
21,753
21,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 7
11,737
782
11,861
15,852
8,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 4 / 15
13,036
869
11,832
18,552
30,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
RAZO248
Poseidon
16
12 / 2 / 6
13,642
909
19,318
8,273
3,522
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
12
Kills
26
26
Deaths
12
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
6
7
1.58
W
8
4
15
3.88
L
Nemesis
CarsonLJB
Nemesis
4
10
7
0.75
W
Poseidon
RAZO248
Poseidon
12
2
6
7.5
L
Poseidon
True N3utral
Poseidon
7
7
4
1.29
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,066
Damage
43,011
54,858
Taken
42,677
37,412
Mitigated
41,584
1,325
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,861
5,078
0
3,541
15,852
8,056
611
8,013
7,839
0
46,361
W
11,832
5,017
0
1,658
18,552
30,006
734
10,878
7,674
25,928
0
L
Nemesis
CarsonLJB
Nemesis
8,784
4,601
0
849
18,955
11,170
0
9,551
9,404
0
22,081
W
Poseidon
RAZO248
Poseidon
19,318
2,417
461
2,362
8,273
3,522
1,715
4,989
3,284
79,612
0
L
Poseidon
True N3utral
Poseidon
17,982
2,020
0
250
14,150
4,940
228
8,422
5,728
67,037
0
L
5,300
1,677
0
226
21,753
21,302
273
13,421
8,332
17,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,949
Gold Earned
38,415
123
Minions Killed
164
0
Camps Cleared
0
770,897
Distance Traveled
802,918
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,737
782
45
3
0
263,362
0
W
Atlas
13,036
869
12
1
0
268,953
0
L
Nemesis
11,440
763
17
1
0
252,463
0
W
Poseidon
13,642
909
107
7
0
270,603
5
L
Poseidon
13,002
867
87
6
0
258,139
2
L
Athena
10,507
700
19
1
0
260,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role