Player Matchup

Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond II
AshleyGray
Raijin
Diamond II
Level 122
God Stats
5W - 4L
1,717 SR
Queue Stats
95W - 72L
2,249 MMR
Party 1
Hercules
Hercules
Diamond V
DahYeee
Hercules
Diamond V
Level 62
God Stats
1W - 5L
1,174 SR
Queue Stats
87W - 71L
2,105 MMR
Party 1
Bakasura
Bakasura
Diamond III
HunterDLaw954
Bakasura
Diamond III
Level 105
God Stats
4W - 0L
1,938 SR
Queue Stats
81W - 53L
2,279 MMR
Solo
Heimdallr
Heimdallr
Diamond III
Scarycaramel
Heimdallr
Diamond III
Level 126
God Stats
3W - 5L
1,419 SR
Queue Stats
242W - 228L
2,217 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,550 SR
2,070 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,735 SR
2,166 MMR
Athena
Athena
Diamond IV
Bd0tbullot
Athena
Diamond IV
Level 157
God Stats
2W - 2L
1,655 SR
Queue Stats
159W - 132L
2,116 MMR
Solo
Merlin
Merlin
Diamond III
EverynewgodOP
Merlin
Diamond III
Level 83
God Stats
14W - 15L
1,639 SR
Queue Stats
289W - 269L
2,235 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
GhostyMarZz
Xbalanque
Diamond IV
Level 144
God Stats
0W - 2L
1,736 SR
Queue Stats
73W - 61L
2,163 MMR
Party 2
Thanatos
Thanatos
Diamond III
TheScrungoBeepis
Thanatos
Diamond III
Level 155
God Stats
43W - 32L
1,767 SR
Queue Stats
646W - 619L
2,345 MMR
Party 2
Camazotz
Camazotz
Platinum I
saeta_almenado
Camazotz
Platinum I
Level 57
God Stats
2W - 3L
1,879 SR
Queue Stats
85W - 79L
1,968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 3 / 6
8,148
509
4,430
14,274
11,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
AshleyGray
Raijin
15
4 / 4 / 3
9,405
588
8,637
10,551
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
DahYeee
Hercules
17
2 / 0 / 0
10,003
625
10,809
12,019
17,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
HunterDLaw954
Bakasura
15
5 / 2 / 3
9,212
576
9,528
16,168
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Scarycaramel
Heimdallr
15
3 / 2 / 5
9,369
586
13,237
12,248
6,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SerqetHachimanHe BoChang'e

VS

Bans
SusanoLokiMartichorasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bd0tbullot
Athena
11
0 / 3 / 4
7,062
441
4,112
11,385
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 4 / 3
9,378
586
7,648
8,433
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
GhostyMarZz
Xbalanque
15
2 / 3 / 5
9,167
573
12,554
14,498
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 3 / 3
9,448
591
10,940
14,869
6,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Camazotz
17
0 / 1 / 1
10,032
627
6,296
15,957
7,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
14
Kills
11
11
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
6
1
W
Raijin
AshleyGray
Raijin
4
4
3
1.38
L
Athena
Bd0tbullot
Athena
0
3
4
0.67
W
Hercules
DahYeee
Hercules
2
0
0
2
L
2
4
3
0.88
L
Xbalanque
GhostyMarZz
Xbalanque
2
3
5
1.5
W
Bakasura
HunterDLaw954
Bakasura
5
2
3
3.25
W
Heimdallr
Scarycaramel
Heimdallr
3
2
5
2.75
L
7
3
3
2.83
L
Camazotz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,641
Damage
41,550
65,260
Taken
65,142
46,614
Mitigated
32,418
22,675
Healing
27,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,430
539
2,648
2,895
14,274
11,995
0
3,840
10,434
27,782
0
W
Raijin
AshleyGray
Raijin
8,637
1,649
0
1,276
10,551
3,364
0
5,277
5,274
83,839
0
L
Athena
Bd0tbullot
Athena
4,112
1,475
0
1,832
11,385
9,355
0
4,738
6,241
17,357
0
W
Hercules
DahYeee
Hercules
10,809
5,365
0
5,340
12,019
17,687
0
0
12,019
0
83,059
L
7,648
274
0
810
8,433
3,911
0
4,462
3,901
100,573
0
L
Xbalanque
GhostyMarZz
Xbalanque
12,554
3,487
0
4,825
14,498
5,487
0
1,953
11,625
0
79,757
W
Bakasura
HunterDLaw954
Bakasura
9,528
6,007
0
4,988
16,168
7,535
77
2,056
14,112
0
79,059
W
Heimdallr
Scarycaramel
Heimdallr
13,237
6,319
0
5,528
12,248
6,033
0
1,181
11,067
0
84,747
L
10,940
2,840
0
10,979
14,869
6,294
0
1,914
12,476
0
71,560
L
Camazotz
6,296
2,680
0
8,828
15,957
7,371
0
0
15,795
0
100,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,137
Gold Earned
45,087
588
Minions Killed
620
0
Camps Cleared
0
1,731,834
Distance Traveled
1,760,757
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,148
509
3
0
0
329,465
1
W
Raijin
9,405
588
156
10
0
322,244
4
L
Athena
7,062
441
17
1
0
282,025
7
W
Hercules
10,003
625
146
9
0
359,030
2
L
Merlin
9,378
586
179
11
0
337,215
6
L
Xbalanque
9,167
573
128
8
0
318,170
4
W
Bakasura
9,212
576
136
9
0
407,490
2
W
Heimdallr
9,369
586
147
9
0
313,605
0
L
Thanatos
9,448
591
100
6
0
466,089
0
L
Camazotz
10,032
627
196
12
0
357,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role