Player Matchup

Ganesha
Ganesha
HeartIessSasuke
Ganesha
Level 137
God Stats
0W - 2L
1,298 SR
Queue Stats
43W - 33L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HentPosition
Morgan Le Fay
Level 63
God Stats
5W - 3L
1,766 SR
Queue Stats
155W - 118L
1,608 Elo+
Party 1
Set
Set
HentaiPlaza
Set
Level 91
God Stats
4W - 4L
1,605 SR
Queue Stats
135W - 104L
1,592 Elo+
Party 1
Zhong Kui
Zhong Kui
clove673371
Zhong Kui
Level 157
God Stats
1W - 2L
1,263 SR
Queue Stats
49W - 40L
1,572 Elo+
Party 2
Thanatos
Thanatos
iamsocialyakward
Thanatos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,395 Elo+
Solo
Team Averages
Level 101
1,486 SR
1,550 Elo+

VS

Team Averages
Level 135
1,651 SR
1,637 Elo+
Artemis
Artemis
AEMELIA
Artemis
Level 128
God Stats
8W - 4L
1,549 SR
Queue Stats
794W - 461L
1,623 Elo+
Party 3
Achilles
Achilles
MvG ShadowBlade
Achilles
Level 145
God Stats
2W - 2L
1,690 SR
Queue Stats
172W - 166L
1,576 Elo+
Party 3
Baba Yaga
Baba Yaga
SargentBean
Baba Yaga
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 172L
1,566 Elo+
Solo
Ishtar
Ishtar
Tenderestsword
Ishtar
Level 125
God Stats
6W - 1L
1,865 SR
Queue Stats
170W - 45L
1,731 Elo+
Party 3
Sobek
Sobek
muphaniel
Sobek
Level 157
God Stats
4W - 2L
1,651 SR
Queue Stats
335W - 184L
1,690 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 12
7,781
707
6,375
15,153
20,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
HentPosition
Morgan Le Fay
13
0 / 4 / 10
7,669
697
11,674
8,636
4,114
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 6
8,206
746
6,157
10,161
6,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
clove673371
Zhong Kui
16
5 / 4 / 8
9,426
857
11,880
11,600
11,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 6
9,501
864
9,641
8,906
5,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AEMELIA
Artemis
15
4 / 3 / 14
9,309
846
14,867
10,803
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
15
4 / 6 / 13
9,174
834
6,283
13,397
12,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
SargentBean
Baba Yaga
18
6 / 1 / 15
10,667
970
11,967
8,094
4,642
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
6 / 3 / 13
9,654
878
7,833
9,069
4,333
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sobek
muphaniel
Sobek
16
2 / 3 / 17
10,246
931
8,360
15,327
21,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
94
15
Kills
22
22
Deaths
16
42
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Artemis
AEMELIA
Artemis
4
3
14
3.67
L
0
6
12
1
L
Morgan Le Fay
HentPosition
Morgan Le Fay
0
4
10
1.25
L
3
5
6
1.2
W
Achilles
4
6
13
1.75
W
Baba Yaga
SargentBean
Baba Yaga
6
1
15
13.5
W
6
3
13
4.17
L
Zhong Kui
clove673371
Zhong Kui
5
4
8
2.25
L
7
3
6
3.33
W
Sobek
muphaniel
Sobek
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,727
Damage
49,310
54,456
Taken
56,690
48,035
Mitigated
48,894
17,070
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AEMELIA
Artemis
14,867
7,605
487
2,986
10,803
5,615
2,735
6,661
3,906
0
29,968
L
6,375
626
442
771
15,153
20,524
0
4,810
10,343
10,604
0
L
Morgan Le Fay
HentPosition
Morgan Le Fay
11,674
346
1,867
1,571
8,636
4,114
378
3,692
4,944
27,331
0
L
6,157
1,531
436
610
10,161
6,337
704
3,907
6,254
0
14,835
W
Achilles
6,283
230
389
656
13,397
12,539
494
5,120
8,156
0
13,281
W
Baba Yaga
SargentBean
Baba Yaga
11,967
948
899
3,627
8,094
4,642
1,309
4,960
3,044
33,440
0
W
7,833
4,018
1,804
1,714
9,069
4,333
2,884
4,512
4,557
0
19,113
L
Zhong Kui
clove673371
Zhong Kui
11,880
1,229
1,016
3,209
11,600
11,259
399
4,134
7,466
21,179
0
L
9,641
2,643
1,721
5,427
8,906
5,801
591
3,194
5,712
0
13,285
W
Sobek
muphaniel
Sobek
8,360
499
474
4,188
15,327
21,765
210
7,829
7,098
16,790
590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,583
Gold Earned
49,050
103
Minions Killed
127
0
Camps Cleared
0
928,046
Distance Traveled
1,022,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,309
846
27
2
0
218,275
0
L
Ganesha
7,781
707
0
0
0
168,569
0
L
Morgan Le Fay
7,669
697
35
3
0
224,608
0
L
Set
8,206
746
20
2
0
206,543
0
W
Achilles
9,174
834
10
1
0
195,973
0
W
Baba Yaga
10,667
970
48
4
0
213,499
0
W
Ishtar
9,654
878
23
2
0
187,103
0
L
Zhong Kui
9,426
857
39
4
0
165,507
0
L
Thanatos
9,501
864
9
1
0
162,819
0
W
Sobek
10,246
931
19
2
0
207,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role