Player Matchup

Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AHuskySteve
Poseidon
Level 108
God Stats
5W - 7L
1,641 SR
Queue Stats
84W - 64L
1,542 Elo+
Party 1
Odin
Odin
AcSKi11ies
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,431 Elo+
Party 1
Izanami
Izanami
Locke Lionhert
Izanami
Level 29
God Stats
8W - 3L
1,654 SR
Queue Stats
36W - 36L
1,530 Elo+
Party 1
Hades
Hades
Publik Inami
Hades
Level 107
God Stats
0W - 1L
1,865 SR
Queue Stats
82W - 63L
1,540 Elo+
Party 1
Team Averages
Level 68
1,632 SR
1,509 Elo+

VS

Team Averages
Level 107
1,641 SR
1,512 Elo+
Nike
Nike
GrouchyRaven
Nike
Level 120
God Stats
1W - 0L
1,877 SR
Queue Stats
5W - 4L
1,453 Elo+
Solo
Merlin
Merlin
IHATELIFE23
Merlin
Level 121
God Stats
39W - 27L
1,586 SR
Queue Stats
97W - 64L
1,546 Elo+
Party 2
Guan Yu
Guan Yu
Ihearvoices247
Guan Yu
Level 123
God Stats
5W - 2L
1,506 SR
Queue Stats
120W - 106L
1,613 Elo+
Solo
Eset
Eset
Jtrack1992
Eset
Level 68
God Stats
12W - 10L
1,600 SR
Queue Stats
454W - 438L
1,453 Elo+
Solo
Jing Wei
Jing Wei
SmiteLaptopboi69
Jing Wei
Level 103
God Stats
19W - 11L
1,635 SR
Queue Stats
193W - 142L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 0
5,246
656
356
1,817
900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
AHuskySteve
Poseidon
12
1 / 1 / 1
6,208
776
2,045
4,705
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 3
5,776
722
2,760
7,837
6,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 2
5,732
717
3,502
6,659
2,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 0
6,352
794
6,119
9,202
5,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,357
795
5,604
7,451
5,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
2 / 0 / 2
6,729
841
6,831
3,404
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 3
6,157
770
4,690
8,086
7,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 3
6,172
772
5,826
2,205
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 5
6,326
791
2,790
2,431
976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
6
6
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
L
Poseidon
AHuskySteve
Poseidon
1
1
1
1.5
L
0
2
3
0.75
W
2
1
3
3.5
W
Merlin
2
0
2
3
W
1
2
3
1.25
W
1
0
3
2.5
L
0
2
2
0.5
L
2
1
0
2
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,782
Damage
25,741
30,220
Taken
23,577
16,696
Mitigated
17,130
5,867
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
356
87
0
276
1,817
900
0
806
945
2,698
0
L
Poseidon
AHuskySteve
Poseidon
2,045
95
0
1,052
4,705
1,725
705
1,032
3,457
16,378
0
L
2,760
467
0
716
7,837
6,141
0
3,049
4,459
0
10,244
W
5,604
409
0
1,059
7,451
5,801
0
2,560
4,814
0
17,025
W
Merlin
6,831
453
0
0
3,404
1,349
758
695
2,618
31,388
0
W
4,690
835
1,241
2,708
8,086
7,848
515
3,328
4,630
0
11,867
W
5,826
151
352
972
2,205
1,156
906
1,489
684
14,070
0
L
3,502
2,614
0
759
6,659
2,471
1,071
2,726
3,682
0
16,967
L
6,119
348
85
2,979
9,202
5,459
0
5,044
3,828
18,088
0
W
2,790
2,434
0
1,001
2,431
976
1,174
448
1,907
0
19,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,314
Gold Earned
31,741
142
Minions Killed
174
0
Camps Cleared
0
697,870
Distance Traveled
861,324
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,246
656
6
1
0
55,247
0
L
Poseidon
6,208
776
44
6
0
155,218
0
L
Odin
5,776
722
23
3
0
160,948
0
W
Nike
6,357
795
30
4
0
175,576
0
W
Merlin
6,729
841
55
7
0
179,240
1
W
Guan Yu
6,157
770
21
3
0
183,383
0
W
Eset
6,172
772
21
3
0
158,393
2
L
Izanami
5,732
717
36
5
0
163,006
0
L
Hades
6,352
794
33
4
0
163,451
0
W
Jing Wei
6,326
791
47
6
0
164,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role