Player Matchup

Chang'e
Chang'e
DblChinGasm
Chang'e
Level 116
God Stats
4W - 3L
1,688 SR
Queue Stats
5W - 13L
1,292 Elo+
Party 2
Baron Samedi
Baron Samedi
Just1MeSeeks
Baron Samedi
Level 106
God Stats
0W - 1L
1,748 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 2
Bellona
Bellona
VexOralRex
Bellona
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
mellos_22
Gilgamesh
Level 89
God Stats
45W - 27L
1,578 SR
Queue Stats
587W - 570L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
swagman2can
Ah Muzen Cab
Level 97
God Stats
10W - 15L
1,481 SR
Queue Stats
408W - 378L
1,457 Elo+
Solo
Team Averages
Level 105
1,599 SR
1,371 Elo+

VS

Team Averages
Level 121
1,499 SR
1,509 Elo+
Mercury
Mercury
BIack_Rabbitz
Mercury
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,459 Elo+
Party 1
Bacchus
Bacchus
Cheater-_-RJ
Bacchus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Lazy SoulReaper
Gilgamesh
Level 128
God Stats
3W - 9L
1,183 SR
Queue Stats
512W - 482L
1,532 Elo+
Solo
Danzaburou
Danzaburou
ayyyShxdy
Danzaburou
Level 88
God Stats
17W - 12L
1,657 SR
Queue Stats
124W - 132L
1,471 Elo+
Party 1
Chang'e
Chang'e
steffenwins
Chang'e
Level 156
God Stats
73W - 58L
1,657 SR
Queue Stats
180W - 178L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DblChinGasm
Chang'e
13
1 / 4 / 4
8,627
454
10,369
16,462
7,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Just1MeSeeks
Baron Samedi
14
3 / 6 / 3
8,994
473
8,762
13,061
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
VexOralRex
Bellona
14
2 / 3 / 0
8,856
466
8,059
17,121
10,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
mellos_22
Gilgamesh
15
1 / 0 / 1
9,075
478
7,055
14,966
12,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
swagman2can
Ah Muzen Cab
14
0 / 5 / 1
8,784
462
8,103
14,372
6,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
5 / 0 / 8
11,440
602
10,306
16,283
7,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Cheater-_-RJ
Bacchus
15
2 / 3 / 4
9,130
481
5,798
10,464
8,077
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Lazy SoulReaper
Gilgamesh
18
4 / 0 / 2
11,774
620
12,689
17,372
18,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ayyyShxdy
Danzaburou
16
2 / 1 / 7
10,574
557
9,578
14,239
6,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
steffenwins
Chang'e
16
5 / 3 / 6
10,688
563
15,756
19,222
7,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
18
18
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mercury
5
0
8
9
W
Bacchus
Cheater-_-RJ
Bacchus
2
3
4
1.33
L
Chang'e
DblChinGasm
Chang'e
1
4
4
0.75
L
Baron Samedi
Just1MeSeeks
Baron Samedi
3
6
3
0.75
W
Gilgamesh
Lazy SoulReaper
Gilgamesh
4
0
2
5
L
Bellona
VexOralRex
Bellona
2
3
0
0.67
W
Danzaburou
ayyyShxdy
Danzaburou
2
1
7
5.5
L
Gilgamesh
mellos_22
Gilgamesh
1
0
1
1.5
W
Chang'e
steffenwins
Chang'e
5
3
6
2.67
L
Ah Muzen Cab
swagman2can
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,348
Damage
54,127
75,982
Taken
77,580
44,396
Mitigated
47,703
20,974
Healing
25,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
10,306
4,662
0
1,722
16,283
7,037
110
3,113
13,170
0
107,139
W
Bacchus
Cheater-_-RJ
Bacchus
5,798
722
0
537
10,464
8,077
232
4,336
6,128
36,972
0
L
Chang'e
DblChinGasm
Chang'e
10,369
364
1,537
4,993
16,462
7,148
0
5,887
10,477
46,531
0
L
Baron Samedi
Just1MeSeeks
Baron Samedi
8,762
420
949
3,509
13,061
6,988
0
4,771
8,064
57,923
0
W
Gilgamesh
Lazy SoulReaper
Gilgamesh
12,689
4,933
0
4,148
17,372
18,068
0
3,696
13,676
0
91,982
L
Bellona
VexOralRex
Bellona
8,059
2,378
0
5,275
17,121
10,668
0
4,538
12,489
0
72,973
W
Danzaburou
ayyyShxdy
Danzaburou
9,578
3,866
0
5,023
14,239
6,632
3,092
3,227
11,012
0
88,874
L
Gilgamesh
mellos_22
Gilgamesh
7,055
2,322
0
3,584
14,966
12,777
0
2,799
12,161
0
64,458
W
Chang'e
steffenwins
Chang'e
15,756
846
4,584
9,313
19,222
7,889
2,209
5,469
13,753
81,858
0
L
Ah Muzen Cab
swagman2can
Ah Muzen Cab
8,103
1,911
0
1,127
14,372
6,815
459
3,135
11,237
0
68,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,336
Gold Earned
53,606
488
Minions Killed
597
0
Camps Cleared
0
1,938,359
Distance Traveled
1,943,790
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,440
602
142
7
0
476,827
3
W
Bacchus
9,130
481
54
3
0
297,084
0
L
Chang'e
8,627
454
61
3
0
409,944
3
L
Baron Samedi
8,994
473
80
4
0
347,945
0
W
Gilgamesh
11,774
620
153
8
0
404,660
0
L
Bellona
8,856
466
111
6
0
417,761
2
W
Danzaburou
10,574
557
116
6
0
399,515
0
L
Gilgamesh
9,075
478
127
7
0
405,588
8
W
Chang'e
10,688
563
132
7
0
365,704
0
L
Ah Muzen Cab
8,784
462
109
6
0
357,121
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role