Player Matchup

Bastet
Bastet
Generallaw13
Bastet
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,329 Elo+
Party 1
Set
Set
RavvyCat
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,368 Elo+
Party 1
Janus
Janus
TillDeath0
Janus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,496 Elo+
Solo
Nemesis
Nemesis
cAnTbLaMeMe
Nemesis
Level 67
God Stats
6W - 6L
1,530 SR
Queue Stats
230W - 232L
1,457 Elo+
Solo
Xbalanque
Xbalanque
relevant-palm
Xbalanque
Level 88
God Stats
3W - 3L
1,459 SR
Queue Stats
444W - 478L
1,429 Elo+
Solo
Team Averages
Level 86
1,498 SR
1,415 Elo+

VS

Team Averages
Level 107
1,527 SR
1,432 Elo+
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SquirrellyJax
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,267 Elo+
Solo
Danzaburou
Danzaburou
arsenic_wv
Danzaburou
Level 129
God Stats
7W - 7L
1,731 SR
Queue Stats
426W - 453L
1,437 Elo+
Solo
Rama
Rama
urbuddie
Rama
Level 87
God Stats
4W - 5L
1,405 SR
Queue Stats
138W - 132L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
4 / 5 / 8
7,614
761
6,462
10,128
4,525
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 10
7,320
732
7,772
11,404
12,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
16
6 / 4 / 7
9,480
948
14,052
8,094
3,552
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
cAnTbLaMeMe
Nemesis
13
1 / 4 / 11
7,467
747
8,270
11,830
15,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
relevant-palm
Xbalanque
13
3 / 5 / 4
7,848
785
5,062
12,148
5,897
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 4 / 10
8,736
874
9,883
14,279
17,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Mercury
 
Mercury
14
5 / 4 / 11
8,479
848
5,913
7,326
3,431
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 12
7,909
791
3,902
14,252
16,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
arsenic_wv
Danzaburou
16
4 / 2 / 7
9,191
919
13,053
8,642
4,643
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
18
10 / 1 / 5
10,258
1,026
16,017
8,496
4,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
66
15
Kills
21
21
Deaths
15
40
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
4
10
1.75
W
Mercury
 
Mercury
5
4
11
2.63
L
Bastet
4
5
8
1.6
L
1
3
10
2
W
0
4
12
1.5
L
Janus
6
4
7
2.38
W
Danzaburou
arsenic_wv
Danzaburou
4
2
7
3.75
L
Nemesis
cAnTbLaMeMe
Nemesis
1
4
11
1.63
L
Xbalanque
relevant-palm
Xbalanque
3
5
4
1
W
Rama
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,618
Damage
48,768
53,604
Taken
52,995
42,304
Mitigated
46,723
14,512
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,883
360
533
1,952
14,279
17,190
0
3,983
10,296
14,839
0
W
Mercury
 
Mercury
5,913
1,542
551
486
7,326
3,431
479
1,677
5,649
0
10,473
L
Bastet
6,462
1,925
754
1,166
10,128
4,525
0
3,166
6,962
0
12,760
L
7,772
2,040
0
1,558
11,404
12,606
0
3,937
7,467
0
11,909
W
3,902
281
826
1,994
14,252
16,814
223
5,191
9,061
8,876
0
L
Janus
14,052
1,174
990
744
8,094
3,552
0
1,583
6,511
31,388
0
W
Danzaburou
arsenic_wv
Danzaburou
13,053
5,006
763
1,775
8,642
4,643
1,095
2,622
6,020
0
31,040
L
Nemesis
cAnTbLaMeMe
Nemesis
8,270
1,667
1,392
3,420
11,830
15,724
0
3,165
8,665
3,214
13,281
L
Xbalanque
relevant-palm
Xbalanque
5,062
2,505
1,537
2,951
12,148
5,897
0
1,934
10,214
0
10,325
W
Rama
16,017
13,203
905
3,287
8,496
4,645
1,252
2,720
5,776
0
29,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
44,573
97
Minions Killed
117
0
Camps Cleared
0
1,005,498
Distance Traveled
953,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,736
874
10
1
0
185,509
0
W
Mercury
8,479
848
8
1
0
204,798
0
L
Bastet
7,614
761
13
1
0
202,899
0
L
Set
7,320
732
8
1
0
210,307
0
W
Sobek
7,909
791
12
1
0
193,407
0
L
Janus
9,480
948
47
5
0
191,398
0
W
Danzaburou
9,191
919
36
4
0
178,390
0
L
Nemesis
7,467
747
16
2
0
215,916
0
L
Xbalanque
7,848
785
13
1
0
184,978
0
W
Rama
10,258
1,026
51
5
0
191,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role