Player Matchup

Neith
Neith
Commexicat
Neith
Level 144
God Stats
3W - 8L
1,717 SR
Queue Stats
95W - 98L
1,276 Elo+
Solo
Artio
Artio
KageNoHanta
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,496 Elo+
Party 1
Janus
Janus
Malachai799
Janus
Level 82
God Stats
1W - 2L
1,210 SR
Queue Stats
42W - 39L
1,446 Elo+
Solo
Horus
Horus
T1CKL3T1CKL3
Horus
Level 108
God Stats
4W - 4L
1,622 SR
Queue Stats
438W - 426L
1,549 Elo+
Solo
Hercules
Hercules
lunacr22985
Hercules
Level 127
God Stats
0W - 3L
1,137 SR
Queue Stats
116W - 132L
1,500 Elo+
Party 1
Team Averages
Level 117
1,437 SR
1,454 Elo+

VS

Team Averages
Level 118
1,452 SR
1,477 Elo+
Chaac
Chaac
Cryptic Wolf520
Chaac
Level 69
God Stats
5W - 6L
1,440 SR
Queue Stats
13W - 16L
1,526 Elo+
Party 2
Hachiman
Hachiman
HeroForSale
Hachiman
Level 128
God Stats
4W - 2L
1,600 SR
Queue Stats
53W - 67L
1,334 Elo+
Solo
Janus
Janus
McSK1LLZZ
Janus
Level 149
God Stats
6W - 7L
1,235 SR
Queue Stats
206W - 210L
1,464 Elo+
Solo
Hades
Hades
RebeI181
Hades
Level 88
God Stats
1W - 0L
1,248 SR
Queue Stats
14W - 19L
1,522 Elo+
Party 2
Ganesha
Ganesha
WyndBourne
Ganesha
Level 158
God Stats
6W - 2L
1,735 SR
Queue Stats
153W - 140L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 3 / 5
10,342
796
10,877
13,669
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 3
9,648
742
7,222
15,916
14,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 3 / 3
10,144
780
15,644
10,270
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 3
8,047
619
4,454
9,612
8,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
lunacr22985
Hercules
14
0 / 6 / 5
8,419
648
7,532
15,242
9,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
9,201
708
8,666
12,588
12,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
HeroForSale
Hachiman
17
1 / 2 / 10
9,737
749
17,058
12,095
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
McSK1LLZZ
Janus
18
5 / 1 / 5
10,398
800
9,860
6,061
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
RebeI181
Hades
18
10 / 3 / 4
10,962
843
16,850
14,133
7,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
WyndBourne
Ganesha
15
0 / 4 / 11
9,695
746
4,587
17,962
13,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
11
Kills
18
18
Deaths
11
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
4
3
5
2.17
W
2
1
12
8
W
Hachiman
HeroForSale
Hachiman
1
2
10
3
L
4
3
3
1.83
L
3
3
3
1.5
W
Janus
McSK1LLZZ
Janus
5
1
5
7.5
W
Hades
RebeI181
Hades
10
3
4
4
L
0
3
3
0.5
W
Ganesha
WyndBourne
Ganesha
0
4
11
1.38
L
Hercules
lunacr22985
Hercules
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,729
Damage
57,021
64,709
Taken
62,839
41,675
Mitigated
40,742
11,504
Healing
21,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,877
3,381
0
555
13,669
5,456
323
8,452
5,062
0
36,622
W
8,666
802
271
2,891
12,588
12,718
116
3,329
8,635
0
20,627
W
Hachiman
HeroForSale
Hachiman
17,058
8,772
0
5,263
12,095
4,676
827
3,975
7,328
0
52,965
L
7,222
557
140
4,097
15,916
14,472
0
7,253
8,397
20,903
0
L
15,644
877
0
939
10,270
4,133
0
4,356
5,741
55,761
0
W
Janus
McSK1LLZZ
Janus
9,860
408
0
1,000
6,061
2,353
1,342
2,617
3,203
41,236
0
W
Hades
RebeI181
Hades
16,850
1,378
661
4,825
14,133
7,744
0
2,753
10,817
38,602
0
L
4,454
1,943
610
2,318
9,612
8,457
216
4,069
5,345
0
10,699
W
Ganesha
WyndBourne
Ganesha
4,587
215
936
5,425
17,962
13,251
418
8,643
8,454
15,545
0
L
Hercules
lunacr22985
Hercules
7,532
2,629
286
2,559
15,242
9,157
0
7,167
7,890
91
21,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,600
Gold Earned
49,993
221
Minions Killed
264
0
Camps Cleared
0
1,290,278
Distance Traveled
1,449,972
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,342
796
53
4
0
283,584
0
W
Chaac
9,201
708
25
2
0
282,209
0
W
Hachiman
9,737
749
82
6
0
279,083
0
L
Artio
9,648
742
24
2
0
292,269
0
L
Janus
10,144
780
106
8
0
297,318
0
W
Janus
10,398
800
98
8
0
303,154
0
W
Hades
10,962
843
59
5
0
285,083
0
L
Horus
8,047
619
10
1
0
149,153
0
W
Ganesha
9,695
746
0
0
0
300,443
6
L
Hercules
8,419
648
28
2
0
267,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role