Player Matchup

Lancelot
Lancelot
DamnosLAD
Lancelot
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,291 Elo+
Party 1
Ishtar
Ishtar
Hiruka_LeKendoka
Ishtar
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,400 Elo+
Party 3
Discordia
Discordia
RezbaLAD
Discordia
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,241 Elo+
Party 1
Ymir
Ymir
Utalul_
Ymir
Level 46
God Stats
6W - 4L
1,786 SR
Queue Stats
57W - 68L
1,394 Elo+
Solo
Vamana
Vamana
kirozen123
Vamana
Level 64
God Stats
1W - 1L
1,705 SR
Queue Stats
40W - 39L
1,456 Elo+
Party 3
Team Averages
Level 57
1,598 SR
1,357 Elo+

VS

Team Averages
Level 82
1,523 SR
1,410 Elo+
Merlin
Merlin
SuLLy_sTePzz
Merlin
Level 100
God Stats
17W - 11L
1,420 SR
Queue Stats
460W - 429L
1,425 Elo+
Party 2
Fenrir
Fenrir
davidsilva_13
Fenrir
Level 65
God Stats
21W - 18L
1,600 SR
Queue Stats
269W - 273L
1,387 Elo+
Party 2
Aphrodite
Aphrodite
hal0_mercy180
Aphrodite
Level 44
God Stats
16W - 4L
1,750 SR
Queue Stats
66W - 72L
1,346 Elo+
Solo
Rama
Rama
sold_mom_for_xpp
Rama
Level 59
God Stats
4W - 1L
1,274 SR
Queue Stats
281W - 289L
1,419 Elo+
Party 2
Mulan
Mulan
tulaviok802
Mulan
Level 144
God Stats
41W - 32L
1,569 SR
Queue Stats
217W - 199L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DamnosLAD
Lancelot
8
1 / 2 / 0
5,164
516
2,574
6,353
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,444
444
5,342
8,101
2,606
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
RezbaLAD
Discordia
10
0 / 2 / 0
5,483
548
1,115
3,909
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Utalul_
Ymir
7
0 / 2 / 0
4,721
472
2,081
9,072
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
kirozen123
Vamana
7
0 / 2 / 0
4,333
433
646
5,570
2,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 0 / 0
6,105
611
1,562
3,676
1,219
Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 1
6,064
606
2,330
6,871
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
hal0_mercy180
Aphrodite
8
0 / 0 / 2
5,171
517
4,284
6,447
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 1 / 1
5,321
532
7,974
6,046
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 1
6,839
684
6,700
4,728
3,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
10
10
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DamnosLAD
Lancelot
1
2
0
0.5
L
0
2
0
0
L
Discordia
RezbaLAD
Discordia
0
2
0
0
W
Merlin
1
0
0
1
L
Ymir
Utalul_
Ymir
0
2
0
0
W
3
0
1
3.5
W
Aphrodite
hal0_mercy180
Aphrodite
0
0
2
1
L
Vamana
kirozen123
Vamana
0
2
0
0
W
3
1
1
3.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,758
Damage
22,850
33,005
Taken
27,768
14,283
Mitigated
13,804
5,600
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DamnosLAD
Lancelot
2,574
730
0
600
6,353
2,213
0
268
5,947
0
27,025
L
5,342
3,676
168
2,210
8,101
2,606
246
1,686
6,415
0
28,366
L
Discordia
RezbaLAD
Discordia
1,115
41
0
63
3,909
1,303
0
1,562
2,347
35,092
0
W
Merlin
1,562
0
0
1,688
3,676
1,219
0
636
3,040
40,538
0
L
Ymir
Utalul_
Ymir
2,081
323
150
1,680
9,072
5,390
0
2,330
6,742
13,888
0
W
2,330
741
0
1,449
6,871
2,597
0
712
6,159
0
35,991
W
Aphrodite
hal0_mercy180
Aphrodite
4,284
521
1,270
3,486
6,447
4,214
72
1,098
5,349
16,733
0
L
Vamana
kirozen123
Vamana
646
248
0
729
5,570
2,771
0
0
5,151
0
12,483
W
7,974
6,489
0
2,122
6,046
2,281
47
750
5,296
0
34,330
W
6,700
971
0
3,212
4,728
3,493
151
0
4,728
0
45,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,145
Gold Earned
29,500
200
Minions Killed
269
0
Camps Cleared
0
957,590
Distance Traveled
920,853
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,164
516
50
5
0
248,392
0
L
Ishtar
4,444
444
48
5
0
186,400
0
L
Discordia
5,483
548
60
6
0
187,095
5
W
Merlin
6,105
611
74
7
0
177,734
3
L
Ymir
4,721
472
13
1
0
176,739
5
W
Fenrir
6,064
606
58
6
0
230,301
0
W
Aphrodite
5,171
517
13
1
0
178,545
2
L
Vamana
4,333
433
29
3
0
158,964
0
W
Rama
5,321
532
50
5
0
150,868
0
W
Mulan
6,839
684
74
7
0
183,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role