Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ChibiAmaUwU
Susano
Level 153
God Stats
3W - 4L
1,582 SR
Queue Stats
44W - 50L
1,537 Elo+
Party 1
Baba Yaga
Baba Yaga
Xeaden
Baba Yaga
Level 63
God Stats
4W - 1L
1,583 SR
Queue Stats
8W - 8L
1,626 Elo+
Party 1
Geb
Geb
carlosmax24pro
Geb
Level 161
God Stats
2W - 1L
1,500 SR
Queue Stats
432W - 404L
1,545 Elo+
Solo
Team Averages
Level 139
1,533 SR
1,541 Elo+

VS

Team Averages
Level 127
1,613 SR
1,565 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Boxif
Sun Wukong
Level 126
God Stats
0W - 2L
1,720 SR
Queue Stats
49W - 54L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
SomeBuffPantz
Cu Chulainn
Level 111
God Stats
0W - 1L
1,848 SR
Queue Stats
126W - 108L
1,559 Elo+
Party 2
Ix Chel
Ix Chel
ThatDudeMan2141
Ix Chel
Level 149
God Stats
6W - 6L
1,235 SR
Queue Stats
178W - 163L
1,566 Elo+
Party 2
Xbalanque
Xbalanque
ydiii
Xbalanque
Level 126
God Stats
1W - 1L
1,761 SR
Queue Stats
113W - 88L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 0 / 4
7,222
657
7,126
8,433
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
 
Anhur
10
0 / 0 / 1
5,440
495
3,809
7,409
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Susano
13
8 / 0 / 1
7,524
684
7,562
8,708
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Xeaden
Baba Yaga
11
0 / 1 / 2
5,773
525
2,732
6,310
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 4
4,921
447
3,328
7,656
5,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 3 / 0
5,784
526
3,900
6,911
2,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Boxif
Sun Wukong
12
0 / 3 / 0
6,577
598
3,824
9,407
6,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
SomeBuffPantz
Cu Chulainn
9
0 / 1 / 0
5,646
513
3,420
9,443
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
6,775
616
3,312
5,635
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ydiii
Xbalanque
10
0 / 1 / 0
5,642
513
6,389
7,984
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
10
Kills
1
1
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
4
4
W
Anhur
 
Anhur
0
0
1
0.5
L
Anubis
 
Anubis
1
3
0
0.33
L
Sun Wukong
Boxif
Sun Wukong
0
3
0
0
W
Susano
8
0
1
8.5
L
Cu Chulainn
SomeBuffPantz
Cu Chulainn
0
1
0
0
L
0
2
0
0
W
Baba Yaga
Xeaden
Baba Yaga
0
1
2
1
W
0
0
4
2
L
Xbalanque
ydiii
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,557
Damage
20,845
38,516
Taken
39,380
17,981
Mitigated
21,450
11,878
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,126
1,789
0
3,276
8,433
4,066
15
870
7,555
0
58,011
W
Anhur
 
Anhur
3,809
1,905
0
2,126
7,409
2,449
0
154
7,255
0
35,631
L
Anubis
 
Anubis
3,900
101
0
2,514
6,911
2,928
0
515
6,396
38,271
0
L
Sun Wukong
Boxif
Sun Wukong
3,824
819
0
2,441
9,407
6,539
0
0
9,407
0
51,651
W
Susano
7,562
2,002
0
3,237
8,708
3,291
0
1,747
6,925
0
51,551
L
Cu Chulainn
SomeBuffPantz
Cu Chulainn
3,420
647
0
2,371
9,443
7,341
235
1,738
7,705
0
23,090
L
3,312
113
203
1,398
5,635
2,134
59
1,816
3,819
52,797
0
W
Baba Yaga
Xeaden
Baba Yaga
2,732
0
0
1,485
6,310
2,411
0
3,953
2,213
41,277
0
W
3,328
483
0
1,754
7,656
5,764
0
278
7,356
19,997
0
L
Xbalanque
ydiii
Xbalanque
6,389
2,760
0
4,094
7,984
2,508
707
1,991
5,993
0
46,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,880
Gold Earned
30,424
365
Minions Killed
385
0
Camps Cleared
0
1,190,854
Distance Traveled
1,124,125
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,222
657
107
10
0
245,302
0
W
Anhur
5,440
495
79
7
0
209,067
0
L
Anubis
5,784
526
64
6
0
223,540
0
L
Sun Wukong
6,577
598
99
9
0
239,028
1
W
Susano
7,524
684
89
8
0
280,574
1
L
Cu Chulainn
5,646
513
28
3
0
241,205
7
L
Ix Chel
6,775
616
111
10
0
206,695
2
W
Baba Yaga
5,773
525
75
7
0
219,381
0
W
Geb
4,921
447
15
1
0
236,530
4
L
Xbalanque
5,642
513
83
8
0
213,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role