Player Matchup

Kukulkan
Kukulkan
Diamond IV
Caralindos
Kukulkan
Diamond IV
Level 177
God Stats
2W - 0L
1,873 SR
Queue Stats
104W - 91L
2,163 MMR
Solo
Athena
Athena
Diamond III
HardSolo
Athena
Diamond III
Level 192
God Stats
7W - 5L
1,856 SR
Queue Stats
214W - 193L
2,115 MMR
Party 2
Xbalanque
Xbalanque
Diamond I
Razor
Xbalanque
Diamond I
Level 230
God Stats
3W - 3L
1,554 SR
Queue Stats
131W - 112L
2,252 MMR
Party 2
Surtr
Surtr
Platinum I
bonghitŁarry
Surtr
Platinum I
Level 49
God Stats
3W - 4L
1,615 SR
Queue Stats
121W - 110L
2,155 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
lordfeiza
Hun Batz
Diamond IV
Level 127
God Stats
56W - 44L
1,647 SR
Queue Stats
521W - 523L
2,133 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,709 SR
2,163 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,726 SR
2,163 MMR
Ymir
Ymir
Platinum II
Inclusiive
Ymir
Platinum II
Level 48
God Stats
0W - 1L
1,908 SR
Queue Stats
43W - 25L
2,150 MMR
Party 3
Thor
Thor
Diamond III
Okāmi
Thor
Diamond III
Level 149
God Stats
10W - 5L
1,883 SR
Queue Stats
245W - 215L
2,250 MMR
Party 1
Hachiman
Hachiman
Diamond IV
SloppyFatBoy
Hachiman
Diamond IV
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
85W - 75L
2,198 MMR
Solo
Ra
Ra
Diamond IV
SuFFiaLs
Ra
Diamond IV
Level 156
God Stats
2W - 5L
1,500 SR
Queue Stats
112W - 98L
2,131 MMR
Party 1
Bakasura
Bakasura
Platinum III
exclusiive
Bakasura
Platinum III
Level 189
God Stats
12W - 6L
2,056 SR
Queue Stats
110W - 79L
2,088 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caralindos
Kukulkan
19
3 / 2 / 8
12,761
580
10,013
10,044
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
HardSolo
Athena
18
0 / 1 / 18
12,403
564
10,189
25,184
28,250
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Razor
Xbalanque
20
8 / 1 / 8
14,646
666
26,228
17,593
8,659
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 2 / 10
13,463
612
16,297
23,345
26,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
lordfeiza
Hun Batz
20
10 / 0 / 4
14,314
651
15,910
16,821
9,376
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AtlasMorgan Le FayAgniMartichoras

VS

Bans
SusanoHe BoAphroditeVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
10,068
458
6,063
23,905
25,872
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Okāmi
Thor
18
1 / 4 / 1
10,958
498
10,291
21,706
19,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
SloppyFatBoy
Hachiman
17
1 / 5 / 0
11,244
511
13,519
21,657
9,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 5 / 1
11,638
529
14,224
14,300
7,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
exclusiive
Bakasura
20
1 / 5 / 2
11,670
530
12,448
20,965
11,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
23
Kills
6
6
Deaths
23
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Caralindos
Kukulkan
3
2
8
3.5
W
Athena
HardSolo
Athena
0
1
18
9
L
0
4
3
0.38
L
Thor
Okāmi
Thor
1
4
1
0.38
W
Xbalanque
Razor
Xbalanque
8
1
8
12
L
Hachiman
SloppyFatBoy
Hachiman
1
5
0
0.2
L
3
5
1
0.7
W
2
2
10
3.5
L
Bakasura
exclusiive
Bakasura
1
5
2
0.4
W
Hun Batz
lordfeiza
Hun Batz
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,637
Damage
56,545
92,987
Taken
102,533
77,667
Mitigated
74,207
34,740
Healing
23,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Caralindos
Kukulkan
10,013
820
0
1,945
10,044
5,202
1,739
4,869
4,596
116,437
0
W
Athena
HardSolo
Athena
10,189
2,908
3,135
4,587
25,184
28,250
246
7,843
16,206
35,347
0
L
6,063
1,588
2,437
3,158
23,905
25,872
0
5,417
18,488
22,749
0
L
Thor
Okāmi
Thor
10,291
3,048
0
3,466
21,706
19,983
0
3,544
18,162
0
99,882
W
Xbalanque
Razor
Xbalanque
26,228
15,173
0
11,041
17,593
8,659
11,130
3,290
13,775
0
164,891
L
Hachiman
SloppyFatBoy
Hachiman
13,519
7,736
0
6,457
21,657
9,230
1,116
2,526
19,131
0
106,318
L
14,224
1,364
839
2,637
14,300
7,405
0
6,949
7,351
139,475
0
W
16,297
6,820
0
10,715
23,345
26,180
221
1,402
21,240
3,300
99,238
L
Bakasura
exclusiive
Bakasura
12,448
7,990
0
4,911
20,965
11,717
0
3,194
17,771
0
118,847
W
Hun Batz
lordfeiza
Hun Batz
15,910
7,336
0
3,317
16,821
9,376
4,803
3,638
13,103
0
139,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,587
Gold Earned
55,578
773
Minions Killed
823
0
Camps Cleared
0
2,414,769
Distance Traveled
2,150,580
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,761
580
194
9
0
439,237
4
W
Athena
12,403
564
29
1
0
510,390
10
L
Ymir
10,068
458
26
1
0
436,147
3
L
Thor
10,958
498
170
8
0
377,919
7
W
Xbalanque
14,646
666
221
10
0
436,295
4
L
Hachiman
11,244
511
183
8
0
379,278
0
L
Ra
11,638
529
234
11
0
438,379
0
W
Surtr
13,463
612
160
7
0
468,461
2
L
Bakasura
11,670
530
210
10
0
518,857
5
W
Hun Batz
14,314
651
169
8
0
560,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role