Player Matchup

Tiamat
Tiamat
INonzeroI
Tiamat
Level 45
God Stats
0W - 2L
1,287 SR
Queue Stats
51W - 59L
1,349 Elo+
Party 2
Bacchus
Bacchus
Sh0tK1Lz
Bacchus
Level 123
God Stats
4W - 1L
1,974 SR
Queue Stats
94W - 98L
1,377 Elo+
Party 2
Izanami
Izanami
TeNoFuFu
Izanami
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,316 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Thorgo
Cu Chulainn
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,370 Elo+
Solo
Kali
Kali
rainwan12
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,264 Elo+
Party 2
Team Averages
Level 59
1,552 SR
1,335 Elo+

VS

Team Averages
Level 97
1,521 SR
1,454 Elo+
Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Corey2123
Bellona
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,438 Elo+
Solo
Janus
Janus
Cptlusciousbeard
Janus
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
386W - 406L
1,426 Elo+
Party 1
Artemis
Artemis
FataleBelle
Artemis
Level 86
God Stats
13W - 12L
1,539 SR
Queue Stats
360W - 373L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
kamikaze2082ggp
Kukulkan
Level 104
God Stats
141W - 138L
1,563 SR
Queue Stats
383W - 405L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
INonzeroI
Tiamat
13
0 / 9 / 2
8,586
452
5,747
13,321
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Sh0tK1Lz
Bacchus
12
1 / 6 / 4
8,498
447
6,154
21,554
23,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
TeNoFuFu
Izanami
14
2 / 4 / 0
8,892
468
2,223
12,809
4,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Thorgo
Cu Chulainn
14
1 / 8 / 2
8,850
466
12,418
23,193
25,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
15
2 / 4 / 1
9,418
496
4,615
17,794
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
11 / 0 / 5
11,842
623
18,171
14,210
7,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Corey2123
Bellona
16
6 / 0 / 5
10,882
573
13,024
17,641
23,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 1 / 9
10,908
574
10,662
6,500
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
FataleBelle
Artemis
16
5 / 4 / 4
10,262
540
11,983
12,571
5,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
1 / 1 / 6
9,008
474
9,832
8,300
5,113
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
30
31
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
11
0
5
13.5
W
Bellona
Corey2123
Bellona
6
0
5
8.5
W
7
1
9
11.5
W
Artemis
FataleBelle
Artemis
5
4
4
1.75
L
Tiamat
INonzeroI
Tiamat
0
9
2
0.11
L
Bacchus
Sh0tK1Lz
Bacchus
1
6
4
0.5
L
Izanami
TeNoFuFu
Izanami
2
4
0
0.5
L
Cu Chulainn
Thorgo
Cu Chulainn
1
8
2
0.25
W
Kukulkan
1
1
6
4
L
Kali
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,157
Damage
63,672
88,671
Taken
59,222
67,710
Mitigated
44,428
15,379
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
18,171
5,774
0
350
14,210
7,844
555
1,418
12,648
0
109,100
W
Bellona
Corey2123
Bellona
13,024
3,237
0
2,732
17,641
23,566
56
1,486
15,073
15,420
55,394
W
10,662
961
0
968
6,500
2,405
0
2,189
4,262
68,929
0
W
Artemis
FataleBelle
Artemis
11,983
5,993
0
5,111
12,571
5,500
541
3,524
8,999
0
82,830
L
Tiamat
INonzeroI
Tiamat
5,747
1,110
0
1,286
13,321
6,407
0
6,006
7,270
47,297
0
L
Bacchus
Sh0tK1Lz
Bacchus
6,154
1,007
0
4,614
21,554
23,810
0
7,773
13,740
28,001
0
L
Izanami
TeNoFuFu
Izanami
2,223
1,620
0
1,724
12,809
4,861
436
4,141
8,668
0
57,684
L
Cu Chulainn
Thorgo
Cu Chulainn
12,418
1,809
0
3,516
23,193
25,029
0
4,361
17,574
587
61,306
W
Kukulkan
9,832
1,374
107
500
8,300
5,113
156
4,957
3,255
71,205
0
L
Kali
4,615
2,555
0
4,239
17,794
7,603
0
581
17,031
0
81,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,244
Gold Earned
52,902
431
Minions Killed
581
0
Camps Cleared
0
1,780,037
Distance Traveled
1,886,546
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,842
623
139
7
0
466,744
1
W
Bellona
10,882
573
122
6
0
404,358
2
W
Janus
10,908
574
112
6
0
380,058
0
W
Artemis
10,262
540
114
6
0
291,264
0
L
Tiamat
8,586
452
95
5
0
356,210
4
L
Bacchus
8,498
447
40
2
0
374,017
5
L
Izanami
8,892
468
104
5
0
338,852
0
L
Cu Chulainn
8,850
466
92
5
0
302,801
0
W
Kukulkan
9,008
474
94
5
0
344,122
12
L
Kali
9,418
496
100
5
0
408,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role