Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JAVI__659
Scylla
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 78L
1,558 Elo+
Party 3
Vamana
Vamana
Zolarix
Vamana
Level 61
God Stats
2W - 1L
1,680 SR
Queue Stats
53W - 40L
1,546 Elo+
Party 1
Mercury
Mercury
devilfearsme2
Mercury
Level 62
God Stats
20W - 14L
1,582 SR
Queue Stats
132W - 118L
1,529 Elo+
Party 1
Izanami
Izanami
rique5889
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,528 Elo+
Party 3
Team Averages
Level 69
1,552 SR
1,532 Elo+

VS

Team Averages
Level 60
1,510 SR
1,510 Elo+
Hercules
Hercules
 
Hercules
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Rugel
Ne Zha
Level 105
God Stats
51W - 43L
1,535 SR
Queue Stats
344W - 302L
1,526 Elo+
Solo
Izanami
Izanami
davixxhx
Izanami
Level 67
God Stats
7W - 11L
1,342 SR
Queue Stats
448W - 456L
1,501 Elo+
Party 2
Anubis
Anubis
killzone7401
Anubis
Level 59
God Stats
27W - 11L
1,670 SR
Queue Stats
243W - 238L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 2 / 1
6,443
430
3,764
10,798
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Scylla
JAVI__659
Scylla
14
4 / 5 / 2
8,371
558
6,708
9,211
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Zolarix
Vamana
12
0 / 1 / 1
7,055
470
3,447
10,335
6,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
14
3 / 7 / 5
8,363
558
9,552
16,631
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
rique5889
Izanami
12
1 / 4 / 2
7,145
476
3,518
9,657
3,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 1 / 1
10,199
680
8,887
9,670
7,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
 
Nox
13
2 / 1 / 4
8,576
572
7,110
7,168
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Rugel
Ne Zha
16
3 / 2 / 5
9,623
642
7,706
13,480
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
davixxhx
Izanami
14
4 / 3 / 0
7,828
522
5,152
8,127
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
6 / 2 / 3
9,860
657
12,096
10,982
6,420
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
19
19
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
1
0.75
W
Hercules
 
Hercules
4
1
1
4.5
W
Nox
 
Nox
2
1
4
4
L
Scylla
JAVI__659
Scylla
4
5
2
1
W
Ne Zha
Rugel
Ne Zha
3
2
5
2.75
L
Vamana
Zolarix
Vamana
0
1
1
0.5
W
Izanami
davixxhx
Izanami
4
3
0
1.33
L
Mercury
3
7
5
0.79
W
Anubis
6
2
3
3.75
L
Izanami
rique5889
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,989
Damage
40,951
56,632
Taken
49,427
28,502
Mitigated
26,113
9,643
Healing
22,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,764
917
0
2,659
10,798
10,189
0
6,356
4,442
10,727
0
W
Hercules
 
Hercules
8,887
3,070
0
4,443
9,670
7,273
22
0
9,059
0
77,968
W
Nox
 
Nox
7,110
931
0
1,795
7,168
3,614
540
2,651
4,517
34,538
0
L
Scylla
JAVI__659
Scylla
6,708
506
0
805
9,211
2,597
0
5,667
3,544
57,615
0
W
Ne Zha
Rugel
Ne Zha
7,706
3,380
0
6,770
13,480
5,683
1,764
1,179
12,265
0
70,996
L
Vamana
Zolarix
Vamana
3,447
1,178
0
3,990
10,335
6,327
0
0
9,739
0
41,173
W
Izanami
davixxhx
Izanami
5,152
3,451
0
2,747
8,127
3,123
1,261
2,781
5,346
0
58,575
L
Mercury
9,552
4,813
0
905
16,631
6,244
0
4,676
11,738
0
77,596
W
Anubis
12,096
944
0
6,375
10,982
6,420
1,775
3,861
7,121
79,780
0
L
Izanami
rique5889
Izanami
3,518
2,413
0
1,284
9,657
3,145
0
2,507
7,150
0
54,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,377
Gold Earned
46,086
402
Minions Killed
524
0
Camps Cleared
0
1,465,329
Distance Traveled
1,501,850
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,443
430
14
1
0
268,186
5
W
Hercules
10,199
680
127
8
0
307,148
3
W
Nox
8,576
572
40
3
0
306,380
8
L
Scylla
8,371
558
98
7
0
292,397
1
W
Ne Zha
9,623
642
116
8
0
345,269
0
L
Vamana
7,055
470
74
5
0
318,470
2
W
Izanami
7,828
522
105
7
0
280,076
0
L
Mercury
8,363
558
117
8
0
317,868
1
W
Anubis
9,860
657
136
9
0
262,977
4
L
Izanami
7,145
476
99
7
0
268,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role