Player Matchup

Hercules
Hercules
AidanKook
Hercules
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 36L
1,576 Elo+
Party 2
Mercury
Mercury
IrohFisherman
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,576 Elo+
Party 2
Zhong Kui
Zhong Kui
TheEvilTaker
Zhong Kui
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 41L
1,375 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,509 Elo+

VS

Team Averages
Level 62
1,443 SR
1,646 Elo+
Mercury
Mercury
BIueZenith
Mercury
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,484 Elo+
Solo
Poseidon
Poseidon
Hodenketa123
Poseidon
Level 5
God Stats
0W - 1L
1,328 SR
Queue Stats
1W - 2L
1,671 Elo+
Party 1
Hercules
Hercules
xShockerx
Hercules
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AidanKook
Hercules
14
4 / 3 / 11
10,931
841
11,878
11,472
13,265
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
15
8 / 3 / 8
11,439
880
11,310
9,868
4,107
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
TheEvilTaker
Zhong Kui
14
4 / 1 / 9
10,453
804
10,144
5,156
3,653
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BIueZenith
Mercury
13
4 / 5 / 2
9,967
767
5,545
12,293
4,585
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Hodenketa123
Poseidon
11
2 / 8 / 2
9,085
699
5,795
11,069
3,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
xShockerx
Hercules
11
1 / 3 / 5
8,792
676
4,948
14,872
19,096
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
7
7
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
AidanKook
Hercules
4
3
11
3.17
L
Mercury
BIueZenith
Mercury
4
5
2
1
L
Poseidon
Hodenketa123
Poseidon
2
8
2
0.38
W
Mercury
8
3
8
4
W
Zhong Kui
TheEvilTaker
Zhong Kui
4
1
9
8.5
L
Hercules
xShockerx
Hercules
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,332
Damage
16,288
26,496
Taken
38,234
21,025
Mitigated
27,181
6,524
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AidanKook
Hercules
11,878
1,989
0
2,986
11,472
13,265
80
3,497
7,975
0
30,599
L
Mercury
BIueZenith
Mercury
5,545
2,815
0
900
12,293
4,585
0
3,632
8,661
0
33,922
L
Poseidon
Hodenketa123
Poseidon
5,795
956
0
242
11,069
3,500
0
2,025
9,044
32,822
0
W
Mercury
11,310
7,747
0
1,346
9,868
4,107
807
1,189
8,679
0
54,966
W
Zhong Kui
TheEvilTaker
Zhong Kui
10,144
1,098
0
2,192
5,156
3,653
576
1,483
3,673
45,314
0
L
Hercules
xShockerx
Hercules
4,948
943
214
2,416
14,872
19,096
0
4,913
9,959
0
10,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,823
Gold Earned
27,844
164
Minions Killed
109
0
Camps Cleared
0
832,097
Distance Traveled
675,741
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,931
841
32
2
0
283,410
0
L
Mercury
9,967
767
42
3
0
231,191
0
L
Poseidon
9,085
699
58
4
0
201,242
0
W
Mercury
11,439
880
63
5
0
314,702
0
W
Zhong Kui
10,453
804
69
5
0
233,985
5
L
Hercules
8,792
676
9
1
0
243,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role