Player Matchup

Ra
Ra
AlexisGomez
Ra
Level 69
God Stats
14W - 27L
1,712 SR
Queue Stats
411W - 409L
1,469 Elo+
Solo
Nemesis
Nemesis
DDFFG
Nemesis
Level 12
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ssddf
Cthulhu
Level 86
God Stats
2W - 6L
1,473 SR
Queue Stats
19W - 30L
1,347 Elo+
Party 1
Team Averages
Level 56
1,484 SR
1,439 Elo+

VS

Team Averages
Level 135
1,576 SR
1,512 Elo+
Discordia
Discordia
LadyReaps
Discordia
Level 144
God Stats
14W - 16L
1,621 SR
Queue Stats
54W - 64L
1,465 Elo+
Solo
Martichoras
Martichoras
TheInfiniteCycle
Martichoras
Level 129
God Stats
4W - 4L
1,609 SR
Queue Stats
69W - 64L
1,444 Elo+
Solo
Geb
Geb
camilo159
Geb
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 14L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
10,580
814
10,852
9,664
3,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
DDFFG
Nemesis
8
0 / 13 / 1
7,958
612
2,323
17,680
7,738
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Ssddf
Cthulhu
12
3 / 4 / 2
9,703
746
11,124
20,252
19,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LadyReaps
Discordia
13
5 / 3 / 8
11,156
858
14,658
8,589
2,964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
TheInfiniteCycle
Martichoras
15
13 / 0 / 6
12,368
951
18,874
8,416
3,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 15
10,108
778
6,187
14,486
16,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
19
19
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
Nemesis
DDFFG
Nemesis
0
13
1
0.04
W
Discordia
LadyReaps
Discordia
5
3
8
3
L
Cthulhu
Ssddf
Cthulhu
3
4
2
1
W
Martichoras
TheInfiniteCycle
Martichoras
13
0
6
16
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,299
Damage
39,719
47,596
Taken
31,491
30,979
Mitigated
23,237
4,309
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,852
302
1,102
1,632
9,664
3,523
0
4,949
4,715
51,204
0
L
Nemesis
DDFFG
Nemesis
2,323
1,175
0
364
17,680
7,738
0
6,249
11,431
0
10,330
W
Discordia
LadyReaps
Discordia
14,658
1,261
0
0
8,589
2,964
49
6,669
1,636
48,443
0
L
Cthulhu
Ssddf
Cthulhu
11,124
646
55
1,156
20,252
19,718
0
10,713
9,539
30,883
1,705
W
Martichoras
TheInfiniteCycle
Martichoras
18,874
7,851
0
4,883
8,416
3,678
2,681
5,989
2,299
0
72,788
W
6,187
1,180
0
500
14,486
16,595
148
7,879
6,607
17,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
33,632
125
Minions Killed
158
0
Camps Cleared
0
694,736
Distance Traveled
727,717
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,580
814
82
6
0
245,321
0
L
Nemesis
7,958
612
7
1
0
203,177
0
W
Discordia
11,156
858
58
4
0
232,232
1
L
Cthulhu
9,703
746
36
3
0
246,238
0
W
Martichoras
12,368
951
91
7
0
226,159
0
W
Geb
10,108
778
9
1
0
269,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role