Player Matchup

Ra
Ra
GABOoNiiCHAN
Ra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,306 Elo+
Party 1
Chaac
Chaac
Jacobsonof
Chaac
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,331 Elo+
Party 1
Hachiman
Hachiman
SCHMITTEEY
Hachiman
Level 39
God Stats
14W - 9L
1,751 SR
Queue Stats
172W - 152L
1,555 Elo+
Solo
Team Averages
Level 69
1,584 SR
1,398 Elo+

VS

Team Averages
Level 64
1,401 SR
1,417 Elo+
Ix Chel
Ix Chel
LMG__STRIKER
Ix Chel
Level 81
God Stats
22W - 32L
1,511 SR
Queue Stats
120W - 124L
1,435 Elo+
Solo
Nike
Nike
RTP Ace5185
Nike
Level 63
God Stats
20W - 18L
1,500 SR
Queue Stats
123W - 120L
1,443 Elo+
Solo
Serqet
Serqet
super_jay2007
Serqet
Level 47
God Stats
18W - 17L
1,191 SR
Queue Stats
153W - 145L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 8
13,099
873
16,305
13,605
5,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chaac
15
2 / 3 / 16
12,086
806
9,352
21,091
14,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
SCHMITTEEY
Hachiman
16
10 / 3 / 8
13,450
897
17,726
13,827
5,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LMG__STRIKER
Ix Chel
13
1 / 8 / 5
10,333
689
6,548
14,441
5,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 5
11,728
782
13,445
19,687
17,592
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
6 / 7 / 2
12,821
855
10,926
19,077
11,711
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
10
10
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
4
8
3.5
W
Chaac
2
3
16
3.33
L
Ix Chel
LMG__STRIKER
Ix Chel
1
8
5
0.44
L
3
7
5
0.79
W
Hachiman
SCHMITTEEY
Hachiman
10
3
8
4.67
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,383
Damage
30,919
48,523
Taken
53,205
24,976
Mitigated
35,114
19,407
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,305
1,407
3,182
5,010
13,605
5,402
935
2,081
11,200
67,047
0
W
Chaac
9,352
1,699
0
7,503
21,091
14,506
288
3,068
17,414
0
38,383
L
Ix Chel
LMG__STRIKER
Ix Chel
6,548
645
402
689
14,441
5,811
0
6,176
8,006
46,839
0
L
13,445
1,198
0
1,406
19,687
17,592
0
5,462
14,225
0
38,905
W
Hachiman
SCHMITTEEY
Hachiman
17,726
11,120
0
3,712
13,827
5,068
1,568
1,850
11,823
0
56,222
L
10,926
2,589
0
1,686
19,077
11,711
0
4,730
14,237
0
33,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,635
Gold Earned
34,882
181
Minions Killed
135
0
Camps Cleared
0
797,110
Distance Traveled
798,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,099
873
75
5
0
257,188
0
W
Chaac
12,086
806
42
3
0
279,452
0
L
Ix Chel
10,333
689
55
4
0
251,322
0
L
Nike
11,728
782
36
2
0
270,409
0
W
Hachiman
13,450
897
64
4
0
260,470
0
L
Serqet
12,821
855
44
3
0
277,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role