Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BlankFrost_01
Hades
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 87L
1,514 Elo+
Party 3
Cupid
Cupid
Goonie32
Cupid
Level 66
God Stats
2W - 2L
1,703 SR
Queue Stats
7W - 5L
1,701 Elo+
Party 1
Vamana
Vamana
appaff
Vamana
Level 49
God Stats
13W - 8L
1,676 SR
Queue Stats
387W - 360L
1,503 Elo+
Solo
Nike
Nike
xTentx21
Nike
Level 154
God Stats
2W - 3L
1,445 SR
Queue Stats
149W - 140L
1,526 Elo+
Party 3
Team Averages
Level 65
1,565 SR
1,549 Elo+

VS

Team Averages
Level 62
1,382 SR
1,518 Elo+
Bakasura
Bakasura
BoxOChow
Bakasura
Level 35
God Stats
1W - 4L
1,521 SR
Queue Stats
53W - 47L
1,525 Elo+
Party 2
Vamana
Vamana
TJay09
Vamana
Level 104
God Stats
0W - 2L
1,287 SR
Queue Stats
267W - 195L
1,538 Elo+
Party 4
Janus
Janus
TheMonsterMan12
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,452 Elo+
Party 2
Bacchus
Bacchus
bismillahGG
Bacchus
Level 17
God Stats
1W - 4L
1,454 SR
Queue Stats
47W - 36L
1,526 Elo+
Party 4
Cernunnos
Cernunnos
nglznglz
Cernunnos
Level 67
God Stats
0W - 7L
1,145 SR
Queue Stats
258W - 198L
1,550 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 2 / 4
10,143
483
8,042
21,616
19,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
4 / 3 / 4
12,184
580
12,405
19,687
9,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
Goonie32
Cupid
17
3 / 2 / 1
9,966
475
10,970
14,844
5,278
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
appaff
Vamana
19
5 / 0 / 2
11,800
562
15,184
15,312
12,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
17
1 / 4 / 6
10,975
523
10,804
27,148
34,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoxOChow
Bakasura
19
8 / 4 / 2
12,053
574
19,171
20,524
10,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
TJay09
Vamana
14
2 / 1 / 4
9,662
460
8,514
14,336
16,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 7 / 3
10,427
497
17,107
15,728
7,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
bismillahGG
Bacchus
15
0 / 2 / 2
8,992
428
7,944
15,070
20,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
nglznglz
Cernunnos
17
0 / 0 / 2
9,607
457
15,170
15,716
6,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
14
Kills
11
11
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
4
1.5
W
4
3
4
2
L
Bakasura
BoxOChow
Bakasura
8
4
2
2.25
W
Cupid
Goonie32
Cupid
3
2
1
1.75
L
Vamana
TJay09
Vamana
2
1
4
4
L
1
7
3
0.36
W
Vamana
appaff
Vamana
5
0
2
6
L
Bacchus
bismillahGG
Bacchus
0
2
2
0.5
L
Cernunnos
nglznglz
Cernunnos
0
0
2
1
W
Nike
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,405
Damage
67,906
98,607
Taken
81,374
80,858
Mitigated
61,798
36,524
Healing
23,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,042
98
3,057
8,588
21,616
19,035
168
5,404
16,036
47,337
0
W
12,405
393
1,073
8,422
19,687
9,115
662
7,282
11,350
108,094
0
L
Bakasura
BoxOChow
Bakasura
19,171
14,125
0
5,055
20,524
10,599
0
4,522
15,954
0
120,614
W
Cupid
Goonie32
Cupid
10,970
6,129
1,537
7,448
14,844
5,278
798
4,268
10,446
0
70,528
L
Vamana
TJay09
Vamana
8,514
5,300
0
4,090
14,336
16,149
0
2,028
12,308
0
59,369
L
17,107
1,820
0
1,000
15,728
7,734
315
4,676
10,891
94,829
0
W
Vamana
appaff
Vamana
15,184
7,681
0
1,083
15,312
12,784
1,549
4,831
9,889
0
108,775
L
Bacchus
bismillahGG
Bacchus
7,944
1,210
186
4,208
15,070
20,830
0
3,848
11,222
20,122
0
L
Cernunnos
nglznglz
Cernunnos
15,170
8,066
0
8,464
15,716
6,486
653
5,373
10,343
0
120,013
W
Nike
10,804
1,585
0
5,316
27,148
34,646
1,133
2,351
24,003
0
97,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,068
Gold Earned
50,741
652
Minions Killed
629
0
Camps Cleared
0
2,015,479
Distance Traveled
2,027,204
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,143
483
66
3
0
424,789
4
W
Hades
12,184
580
170
8
0
385,842
0
L
Bakasura
12,053
574
174
8
0
501,923
2
W
Cupid
9,966
475
120
6
0
375,140
0
L
Vamana
9,662
460
86
4
0
297,457
3
L
Janus
10,427
497
175
8
0
391,404
0
W
Vamana
11,800
562
159
8
0
443,148
0
L
Bacchus
8,992
428
23
1
0
433,319
1
L
Cernunnos
9,607
457
171
8
0
403,101
2
W
Nike
10,975
523
137
7
0
386,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role